d3d11: Introduce d3d11 upload/download element

That's equivalent to glupload and gldownload elements but for d3d11
This commit is contained in:
Seungha Yang 2019-11-06 19:38:31 +09:00 committed by GStreamer Merge Bot
parent 6c3311a39e
commit c17c1346ee
9 changed files with 1130 additions and 1 deletions

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@ -55,6 +55,15 @@ typedef struct _GstD3D11BufferPoolPrivate GstD3D11BufferPoolPrivate;
typedef struct _GstD3D11Format GstD3D11Format;
typedef struct _GstD3D11BaseFilter GstD3D11BaseFilter;
typedef struct _GstD3D11BaseFilterClass GstD3D11BaseFilterClass;
typedef struct _GstD3D11Upload GstD3D11Upload;
typedef struct _GstD3D11UploadClass GstD3D11UploadClass;
typedef struct _GstD3D11Download GstD3D11Download;
typedef struct _GstD3D11DownloadClass GstD3D11DownloadClass;
G_END_DECLS
#endif /* __GST_D3D11_FWD_H__ */

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@ -0,0 +1,256 @@
/* GStreamer
* Copyright (C) <2019> Seungha Yang <seungha.yang@navercorp.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include "gstd3d11basefilter.h"
#include "gstd3d11utils.h"
#include "gstd3d11device.h"
#include "gstd3d11bufferpool.h"
#include "gstd3d11memory.h"
GST_DEBUG_CATEGORY_STATIC (gst_d3d11_base_filter_debug);
#define GST_CAT_DEFAULT gst_d3d11_base_filter_debug
enum
{
PROP_0,
PROP_ADAPTER,
};
#define DEFAULT_ADAPTER -1
#define gst_d3d11_base_filter_parent_class parent_class
G_DEFINE_ABSTRACT_TYPE_WITH_CODE (GstD3D11BaseFilter, gst_d3d11_base_filter,
GST_TYPE_BASE_TRANSFORM, GST_DEBUG_CATEGORY_INIT (GST_CAT_DEFAULT,
"d3d11basefilter", 0, "d3d11 basefilter"));
static void gst_d3d11_base_filter_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec);
static void gst_d3d11_base_filter_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec);
static void gst_d3d11_base_filter_dispose (GObject * object);
static void gst_d3d11_base_filter_set_context (GstElement * element,
GstContext * context);
static gboolean gst_d3d11_base_filter_start (GstBaseTransform * trans);
static gboolean gst_d3d11_base_filter_stop (GstBaseTransform * trans);
static gboolean gst_d3d11_base_filter_set_caps (GstBaseTransform * trans,
GstCaps * incaps, GstCaps * outcaps);
static gboolean gst_d3d11_base_filter_get_unit_size (GstBaseTransform * trans,
GstCaps * caps, gsize * size);
static gboolean
gst_d3d11_base_filter_query (GstBaseTransform * trans,
GstPadDirection direction, GstQuery * query);
static void
gst_d3d11_base_filter_class_init (GstD3D11BaseFilterClass * klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
GstBaseTransformClass *trans_class = GST_BASE_TRANSFORM_CLASS (klass);
gobject_class->set_property = gst_d3d11_base_filter_set_property;
gobject_class->get_property = gst_d3d11_base_filter_get_property;
gobject_class->dispose = gst_d3d11_base_filter_dispose;
g_object_class_install_property (gobject_class, PROP_ADAPTER,
g_param_spec_int ("adapter", "Adapter",
"Adapter index for creating device (-1 for default)",
-1, G_MAXINT32, DEFAULT_ADAPTER,
G_PARAM_READWRITE | GST_PARAM_MUTABLE_READY |
G_PARAM_STATIC_STRINGS));
element_class->set_context =
GST_DEBUG_FUNCPTR (gst_d3d11_base_filter_set_context);
trans_class->passthrough_on_same_caps = TRUE;
trans_class->start = GST_DEBUG_FUNCPTR (gst_d3d11_base_filter_start);
trans_class->stop = GST_DEBUG_FUNCPTR (gst_d3d11_base_filter_stop);
trans_class->set_caps = GST_DEBUG_FUNCPTR (gst_d3d11_base_filter_set_caps);
trans_class->get_unit_size =
GST_DEBUG_FUNCPTR (gst_d3d11_base_filter_get_unit_size);
trans_class->query = GST_DEBUG_FUNCPTR (gst_d3d11_base_filter_query);
}
static void
gst_d3d11_base_filter_init (GstD3D11BaseFilter * filter)
{
filter->adapter = DEFAULT_ADAPTER;
}
static void
gst_d3d11_base_filter_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec)
{
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (object);
switch (prop_id) {
case PROP_ADAPTER:
filter->adapter = g_value_get_int (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_d3d11_base_filter_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec)
{
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (object);
switch (prop_id) {
case PROP_ADAPTER:
g_value_set_int (value, filter->adapter);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_d3d11_base_filter_dispose (GObject * object)
{
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (object);
gst_clear_object (&filter->device);
G_OBJECT_CLASS (parent_class)->dispose (object);
}
static void
gst_d3d11_base_filter_set_context (GstElement * element, GstContext * context)
{
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (element);
gst_d3d11_handle_set_context (element,
context, filter->adapter, &filter->device);
GST_ELEMENT_CLASS (parent_class)->set_context (element, context);
}
static gboolean
gst_d3d11_base_filter_start (GstBaseTransform * trans)
{
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (trans);
if (!gst_d3d11_ensure_element_data (GST_ELEMENT_CAST (filter),
filter->adapter, &filter->device)) {
GST_ERROR_OBJECT (filter, "Failed to get D3D11 device");
return FALSE;
}
return TRUE;
}
static gboolean
gst_d3d11_base_filter_stop (GstBaseTransform * trans)
{
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (trans);
gst_clear_object (&filter->device);
return TRUE;
}
static gboolean
gst_d3d11_base_filter_set_caps (GstBaseTransform * trans, GstCaps * incaps,
GstCaps * outcaps)
{
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (trans);
GstVideoInfo in_info, out_info;
GstD3D11BaseFilterClass *klass;
gboolean res;
if (!filter->device) {
GST_ERROR_OBJECT (filter, "No available D3D11 device");
return FALSE;
}
/* input caps */
if (!gst_video_info_from_caps (&in_info, incaps))
goto invalid_caps;
/* output caps */
if (!gst_video_info_from_caps (&out_info, outcaps))
goto invalid_caps;
klass = GST_D3D11_BASE_FILTER_GET_CLASS (filter);
if (klass->set_info)
res = klass->set_info (filter, incaps, &in_info, outcaps, &out_info);
else
res = TRUE;
if (res) {
filter->in_info = in_info;
filter->out_info = out_info;
}
return res;
/* ERRORS */
invalid_caps:
{
GST_ERROR_OBJECT (filter, "invalid caps");
return FALSE;
}
}
static gboolean
gst_d3d11_base_filter_get_unit_size (GstBaseTransform * trans, GstCaps * caps,
gsize * size)
{
gboolean ret = FALSE;
GstVideoInfo info;
ret = gst_video_info_from_caps (&info, caps);
if (ret)
*size = GST_VIDEO_INFO_SIZE (&info);
return TRUE;
}
static gboolean
gst_d3d11_base_filter_query (GstBaseTransform * trans,
GstPadDirection direction, GstQuery * query)
{
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (trans);
switch (GST_QUERY_TYPE (query)) {
case GST_QUERY_CONTEXT:
{
gboolean ret;
ret = gst_d3d11_handle_context_query (GST_ELEMENT (filter), query,
filter->device);
if (ret)
return TRUE;
break;
}
default:
break;
}
return GST_BASE_TRANSFORM_CLASS (parent_class)->query (trans, direction,
query);
}

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@ -0,0 +1,65 @@
/* GStreamer
* Copyright (C) 2019 Seungha Yang <seungha.yang@navercorp.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef __GST_D3D11_BASE_FILTER_H__
#define __GST_D3D11_BASE_FILTER_H__
#include <gst/gst.h>
#include <gst/video/video.h>
#include <gst/base/gstbasetransform.h>
#include "gstd3d11_fwd.h"
G_BEGIN_DECLS
#define GST_TYPE_D3D11_BASE_FILTER (gst_d3d11_base_filter_get_type())
#define GST_D3D11_BASE_FILTER(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_D3D11_BASE_FILTER,GstD3D11BaseFilter))
#define GST_D3D11_BASE_FILTER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_D3D11_BASE_FILTER,GstD3D11BaseFilterClass))
#define GST_D3D11_BASE_FILTER_GET_CLASS(obj) (GST_D3D11_BASE_FILTER_CLASS(G_OBJECT_GET_CLASS(obj)))
#define GST_IS_D3D11_BASE_FILTER(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_D3D11_BASE_FILTER))
#define GST_IS_D3D11_BASE_FILTER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_D3D11_BASE_FILTER))
#define GST_D3D11_BASE_FILTER_CAST(obj) ((GstD3D11BaseFilter*)(obj))
struct _GstD3D11BaseFilter
{
GstBaseTransform parent;
GstD3D11Device *device;
GstVideoInfo in_info;
GstVideoInfo out_info;
/* properties */
gint adapter;
};
struct _GstD3D11BaseFilterClass
{
GstBaseTransformClass parent_class;
gboolean (*set_info) (GstD3D11BaseFilter *filter,
GstCaps *incaps, GstVideoInfo *in_info,
GstCaps *outcaps, GstVideoInfo *out_info);
};
GType gst_d3d11_base_filter_get_type (void);
G_END_DECLS
#endif /* __GST_D3D11_BASE_FILTER_H__ */

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@ -0,0 +1,343 @@
/* GStreamer
* Copyright (C) <2019> Seungha Yang <seungha.yang@navercorp.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include "gstd3d11download.h"
#include "gstd3d11memory.h"
#include "gstd3d11device.h"
#include "gstd3d11bufferpool.h"
GST_DEBUG_CATEGORY_STATIC (gst_d3d11_download_debug);
#define GST_CAT_DEFAULT gst_d3d11_download_debug
static GstStaticPadTemplate sink_template = GST_STATIC_PAD_TEMPLATE ("sink",
GST_PAD_SINK,
GST_PAD_ALWAYS,
GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES
(GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY, GST_D3D11_FORMATS) "; "
GST_VIDEO_CAPS_MAKE (GST_D3D11_FORMATS)
));
static GstStaticPadTemplate src_template = GST_STATIC_PAD_TEMPLATE ("src",
GST_PAD_SRC,
GST_PAD_ALWAYS,
GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE (GST_D3D11_FORMATS)
));
#define gst_d3d11_download_parent_class parent_class
G_DEFINE_TYPE (GstD3D11Download, gst_d3d11_download,
GST_TYPE_D3D11_BASE_FILTER);
static GstCaps *gst_d3d11_download_transform_caps (GstBaseTransform * trans,
GstPadDirection direction, GstCaps * caps, GstCaps * filter);
static gboolean gst_d3d11_download_propose_allocation (GstBaseTransform * trans,
GstQuery * decide_query, GstQuery * query);
static gboolean gst_d3d11_download_decide_allocation (GstBaseTransform * trans,
GstQuery * query);
static GstFlowReturn gst_d3d11_download_transform (GstBaseTransform * trans,
GstBuffer * inbuf, GstBuffer * outbuf);
static void
gst_d3d11_download_class_init (GstD3D11DownloadClass * klass)
{
GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
GstBaseTransformClass *trans_class = GST_BASE_TRANSFORM_CLASS (klass);
gst_element_class_add_static_pad_template (element_class, &sink_template);
gst_element_class_add_static_pad_template (element_class, &src_template);
gst_element_class_set_static_metadata (element_class,
"Direct3D11 downloader", "Filter/Video",
"Downloads D3D11 texture memory into system memory",
"Seungha Yang <seungha.yang@navercorp.com>");
trans_class->passthrough_on_same_caps = TRUE;
trans_class->transform_caps =
GST_DEBUG_FUNCPTR (gst_d3d11_download_transform_caps);
trans_class->propose_allocation =
GST_DEBUG_FUNCPTR (gst_d3d11_download_propose_allocation);
trans_class->decide_allocation =
GST_DEBUG_FUNCPTR (gst_d3d11_download_decide_allocation);
trans_class->transform = GST_DEBUG_FUNCPTR (gst_d3d11_download_transform);
GST_DEBUG_CATEGORY_INIT (gst_d3d11_download_debug,
"d3d11download", 0, "d3d11download Element");
}
static void
gst_d3d11_download_init (GstD3D11Download * download)
{
}
static GstCaps *
_set_caps_features (const GstCaps * caps, const gchar * feature_name)
{
GstCaps *tmp = gst_caps_copy (caps);
guint n = gst_caps_get_size (tmp);
guint i = 0;
for (i = 0; i < n; i++)
gst_caps_set_features (tmp, i,
gst_caps_features_from_string (feature_name));
return tmp;
}
static GstCaps *
gst_d3d11_download_transform_caps (GstBaseTransform * trans,
GstPadDirection direction, GstCaps * caps, GstCaps * filter)
{
GstCaps *result, *tmp;
GST_DEBUG_OBJECT (trans,
"Transforming caps %" GST_PTR_FORMAT " in direction %s", caps,
(direction == GST_PAD_SINK) ? "sink" : "src");
if (direction == GST_PAD_SINK) {
tmp = _set_caps_features (caps, GST_CAPS_FEATURE_MEMORY_SYSTEM_MEMORY);
tmp = gst_caps_merge (gst_caps_ref (caps), tmp);
} else {
GstCaps *newcaps;
tmp = gst_caps_ref (caps);
newcaps = _set_caps_features (caps, GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY);
tmp = gst_caps_merge (tmp, newcaps);
}
if (filter) {
result = gst_caps_intersect_full (filter, tmp, GST_CAPS_INTERSECT_FIRST);
gst_caps_unref (tmp);
} else {
result = tmp;
}
GST_DEBUG_OBJECT (trans, "returning caps: %" GST_PTR_FORMAT, result);
return result;
}
static gboolean
gst_d3d11_download_propose_allocation (GstBaseTransform * trans,
GstQuery * decide_query, GstQuery * query)
{
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (trans);
GstVideoInfo info;
GstBufferPool *pool;
GstCaps *caps;
guint size;
if (!GST_BASE_TRANSFORM_CLASS (parent_class)->propose_allocation (trans,
decide_query, query))
return FALSE;
/* passthrough, we're done */
if (decide_query == NULL)
return TRUE;
gst_query_parse_allocation (query, &caps, NULL);
if (caps == NULL)
return FALSE;
if (!gst_video_info_from_caps (&info, caps))
return FALSE;
if (gst_query_get_n_allocation_pools (query) == 0) {
GstCapsFeatures *features;
GstStructure *config;
gboolean is_d3d11 = FALSE;
features = gst_caps_get_features (caps, 0);
if (features && gst_caps_features_contains (features,
GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY)) {
GST_DEBUG_OBJECT (filter, "upstream support d3d11 memory");
pool = gst_d3d11_buffer_pool_new (filter->device);
is_d3d11 = TRUE;
} else {
pool = gst_video_buffer_pool_new ();
}
config = gst_buffer_pool_get_config (pool);
gst_buffer_pool_config_add_option (config,
GST_BUFFER_POOL_OPTION_VIDEO_META);
/* d3d11 pool does not support video alignment */
if (!is_d3d11) {
gst_buffer_pool_config_add_option (config,
GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT);
}
size = GST_VIDEO_INFO_SIZE (&info);
gst_buffer_pool_config_set_params (config, caps, size, 0, 0);
if (!gst_buffer_pool_set_config (pool, config))
goto config_failed;
gst_query_add_allocation_meta (query, GST_VIDEO_META_API_TYPE, NULL);
/* d3d11 buffer pool might update buffer size by self */
if (is_d3d11) {
size = GST_D3D11_BUFFER_POOL (pool)->buffer_size;
}
gst_query_add_allocation_pool (query, pool, size, 0, 0);
gst_object_unref (pool);
}
return TRUE;
/* ERRORS */
config_failed:
{
GST_ERROR_OBJECT (filter, "failed to set config");
gst_object_unref (pool);
return FALSE;
}
}
static gboolean
gst_d3d11_download_decide_allocation (GstBaseTransform * trans,
GstQuery * query)
{
GstBufferPool *pool = NULL;
GstStructure *config;
guint min, max, size;
gboolean update_pool;
GstCaps *outcaps = NULL;
if (gst_query_get_n_allocation_pools (query) > 0) {
gst_query_parse_nth_allocation_pool (query, 0, &pool, &size, &min, &max);
if (!pool)
gst_query_parse_allocation (query, &outcaps, NULL);
update_pool = TRUE;
} else {
GstVideoInfo vinfo;
gst_query_parse_allocation (query, &outcaps, NULL);
gst_video_info_from_caps (&vinfo, outcaps);
size = vinfo.size;
min = max = 0;
update_pool = FALSE;
}
if (!pool)
pool = gst_video_buffer_pool_new ();
config = gst_buffer_pool_get_config (pool);
gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META);
if (outcaps)
gst_buffer_pool_config_set_params (config, outcaps, size, 0, 0);
gst_buffer_pool_set_config (pool, config);
if (update_pool)
gst_query_set_nth_allocation_pool (query, 0, pool, size, min, max);
else
gst_query_add_allocation_pool (query, pool, size, min, max);
gst_object_unref (pool);
return GST_BASE_TRANSFORM_CLASS (parent_class)->decide_allocation (trans,
query);
}
typedef struct
{
GstD3D11BaseFilter *filter;
GstBuffer *inbuf;
GstBuffer *outbuf;
GstFlowReturn ret;
} UploadTransformData;
static void
download_transform (GstD3D11Device * device, UploadTransformData * data)
{
GstVideoFrame in_frame, out_frame;
GstD3D11BaseFilter *filter = data->filter;
gint i;
if (!gst_video_frame_map (&in_frame, &filter->in_info, data->inbuf,
GST_MAP_READ | GST_VIDEO_FRAME_MAP_FLAG_NO_REF))
goto invalid_buffer;
if (!gst_video_frame_map (&out_frame, &filter->out_info, data->outbuf,
GST_MAP_WRITE | GST_VIDEO_FRAME_MAP_FLAG_NO_REF)) {
gst_video_frame_unmap (&in_frame);
goto invalid_buffer;
}
for (i = 0; i < GST_VIDEO_FRAME_N_PLANES (&in_frame); i++) {
if (!gst_video_frame_copy_plane (&out_frame, &in_frame, i)) {
GST_ERROR_OBJECT (filter, "Couldn't copy %dth plane", i);
data->ret = GST_FLOW_ERROR;
return;
}
}
gst_video_frame_unmap (&out_frame);
gst_video_frame_unmap (&in_frame);
data->ret = GST_FLOW_OK;
return;
/* ERRORS */
invalid_buffer:
{
GST_ELEMENT_WARNING (filter, CORE, NOT_IMPLEMENTED, (NULL),
("invalid video buffer received"));
data->ret = GST_FLOW_ERROR;
return;
}
}
static GstFlowReturn
gst_d3d11_download_transform (GstBaseTransform * trans, GstBuffer * inbuf,
GstBuffer * outbuf)
{
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (trans);
GstMemory *mem;
GstD3D11Device *device;
UploadTransformData data;
mem = gst_buffer_peek_memory (inbuf, 0);
if (gst_is_d3d11_memory (mem)) {
GstD3D11Memory *dmem = (GstD3D11Memory *) mem;
device = dmem->device;
} else {
device = filter->device;
}
data.filter = filter;
data.inbuf = inbuf;
data.outbuf = outbuf;
data.ret = GST_FLOW_OK;
gst_d3d11_device_thread_add (device,
(GstD3D11DeviceThreadFunc) download_transform, &data);
return data.ret;
}

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@ -0,0 +1,48 @@
/* GStreamer
* Copyright (C) <2019> Seungha Yang <seungha.yang@navercorp.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef __GST_D3D11_DOWNLOAD_H__
#define __GST_D3D11_DOWNLOAD_H__
#include "gstd3d11basefilter.h"
G_BEGIN_DECLS
#define GST_TYPE_D3D11_DOWNLOAD (gst_d3d11_download_get_type())
#define GST_D3D11_DOWNLOAD(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_D3D11_DOWNLOAD,GstD3D11Download))
#define GST_D3D11_DOWNLOAD_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass), GST_TYPE_D3D11_DOWNLOAD,GstD3D11DownloadClass))
#define GST_D3D11_DOWNLOAD_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj), GST_TYPE_D3D11_DOWNLOAD,GstD3D11DownloadClass))
#define GST_IS_D3D11_DOWNLOAD(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_D3D11_DOWNLOAD))
#define GST_IS_D3D11_DOWNLOAD_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass), GST_TYPE_D3D11_DOWNLOAD))
struct _GstD3D11Download
{
GstD3D11BaseFilter parent;
};
struct _GstD3D11DownloadClass
{
GstD3D11BaseFilterClass parent_class;
};
GType gst_d3d11_download_get_type (void);
G_END_DECLS
#endif /* __GST_D3D11_DOWNLOAD_H__ */

348
sys/d3d11/gstd3d11upload.c Normal file
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@ -0,0 +1,348 @@
/* GStreamer
* Copyright (C) <2019> Seungha Yang <seungha.yang@navercorp.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include "gstd3d11upload.h"
#include "gstd3d11memory.h"
#include "gstd3d11device.h"
#include "gstd3d11bufferpool.h"
GST_DEBUG_CATEGORY_STATIC (gst_d3d11_upload_debug);
#define GST_CAT_DEFAULT gst_d3d11_upload_debug
static GstStaticPadTemplate sink_template = GST_STATIC_PAD_TEMPLATE ("sink",
GST_PAD_SINK,
GST_PAD_ALWAYS,
GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE (GST_D3D11_FORMATS) "; "
GST_VIDEO_CAPS_MAKE_WITH_FEATURES (GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY,
GST_D3D11_FORMATS))
);
static GstStaticPadTemplate src_template = GST_STATIC_PAD_TEMPLATE ("src",
GST_PAD_SRC,
GST_PAD_ALWAYS,
GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES
(GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY, GST_D3D11_FORMATS)));
#define gst_d3d11_upload_parent_class parent_class
G_DEFINE_TYPE (GstD3D11Upload, gst_d3d11_upload, GST_TYPE_D3D11_BASE_FILTER);
static GstCaps *gst_d3d11_upload_transform_caps (GstBaseTransform * trans,
GstPadDirection direction, GstCaps * caps, GstCaps * filter);
static gboolean gst_d3d11_upload_propose_allocation (GstBaseTransform * trans,
GstQuery * decide_query, GstQuery * query);
static gboolean gst_d3d11_upload_decide_allocation (GstBaseTransform * trans,
GstQuery * query);
static GstFlowReturn gst_d3d11_upload_transform (GstBaseTransform * trans,
GstBuffer * inbuf, GstBuffer * outbuf);
static void
gst_d3d11_upload_class_init (GstD3D11UploadClass * klass)
{
GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
GstBaseTransformClass *trans_class = GST_BASE_TRANSFORM_CLASS (klass);
gst_element_class_add_static_pad_template (element_class, &sink_template);
gst_element_class_add_static_pad_template (element_class, &src_template);
gst_element_class_set_static_metadata (element_class,
"Direct3D11 uploader", "Filter/Video",
"Uploads data into D3D11 texture memory",
"Seungha Yang <seungha.yang@navercorp.com>");
trans_class->passthrough_on_same_caps = TRUE;
trans_class->transform_caps =
GST_DEBUG_FUNCPTR (gst_d3d11_upload_transform_caps);
trans_class->propose_allocation =
GST_DEBUG_FUNCPTR (gst_d3d11_upload_propose_allocation);
trans_class->decide_allocation =
GST_DEBUG_FUNCPTR (gst_d3d11_upload_decide_allocation);
trans_class->transform = GST_DEBUG_FUNCPTR (gst_d3d11_upload_transform);
GST_DEBUG_CATEGORY_INIT (gst_d3d11_upload_debug,
"d3d11upload", 0, "d3d11upload Element");
}
static void
gst_d3d11_upload_init (GstD3D11Upload * upload)
{
}
static GstCaps *
_set_caps_features (const GstCaps * caps, const gchar * feature_name)
{
GstCaps *tmp = gst_caps_copy (caps);
guint n = gst_caps_get_size (tmp);
guint i = 0;
for (i = 0; i < n; i++)
gst_caps_set_features (tmp, i,
gst_caps_features_from_string (feature_name));
return tmp;
}
static GstCaps *
gst_d3d11_upload_transform_caps (GstBaseTransform * trans,
GstPadDirection direction, GstCaps * caps, GstCaps * filter)
{
GstCaps *result, *tmp;
GST_DEBUG_OBJECT (trans,
"Transforming caps %" GST_PTR_FORMAT " in direction %s", caps,
(direction == GST_PAD_SINK) ? "sink" : "src");
if (direction == GST_PAD_SINK) {
tmp = _set_caps_features (caps, GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY);
tmp = gst_caps_merge (gst_caps_ref (caps), tmp);
} else {
GstCaps *newcaps;
tmp = gst_caps_ref (caps);
newcaps = _set_caps_features (caps, GST_CAPS_FEATURE_MEMORY_SYSTEM_MEMORY);
tmp = gst_caps_merge (tmp, newcaps);
}
if (filter) {
result = gst_caps_intersect_full (filter, tmp, GST_CAPS_INTERSECT_FIRST);
gst_caps_unref (tmp);
} else {
result = tmp;
}
GST_DEBUG_OBJECT (trans, "returning caps: %" GST_PTR_FORMAT, result);
return result;
}
static gboolean
gst_d3d11_upload_propose_allocation (GstBaseTransform * trans,
GstQuery * decide_query, GstQuery * query)
{
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (trans);
GstVideoInfo info;
GstBufferPool *pool;
GstCaps *caps;
guint size;
if (!GST_BASE_TRANSFORM_CLASS (parent_class)->propose_allocation (trans,
decide_query, query))
return FALSE;
/* passthrough, we're done */
if (decide_query == NULL)
return TRUE;
gst_query_parse_allocation (query, &caps, NULL);
if (caps == NULL)
return FALSE;
if (!gst_video_info_from_caps (&info, caps))
return FALSE;
if (gst_query_get_n_allocation_pools (query) == 0) {
GstCapsFeatures *features;
GstStructure *config;
gboolean is_d3d11 = FALSE;
features = gst_caps_get_features (caps, 0);
if (features && gst_caps_features_contains (features,
GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY)) {
GST_DEBUG_OBJECT (filter, "upstream support d3d11 memory");
pool = gst_d3d11_buffer_pool_new (filter->device);
is_d3d11 = TRUE;
} else {
pool = gst_video_buffer_pool_new ();
}
config = gst_buffer_pool_get_config (pool);
gst_buffer_pool_config_add_option (config,
GST_BUFFER_POOL_OPTION_VIDEO_META);
/* d3d11 pool does not support video alignment */
if (!is_d3d11) {
gst_buffer_pool_config_add_option (config,
GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT);
}
size = GST_VIDEO_INFO_SIZE (&info);
gst_buffer_pool_config_set_params (config, caps, size, 0, 0);
if (!gst_buffer_pool_set_config (pool, config))
goto config_failed;
gst_query_add_allocation_meta (query, GST_VIDEO_META_API_TYPE, NULL);
/* d3d11 buffer pool might update buffer size by self */
if (is_d3d11)
size = GST_D3D11_BUFFER_POOL (pool)->buffer_size;
gst_query_add_allocation_pool (query, pool, size, 0, 0);
gst_object_unref (pool);
}
return TRUE;
/* ERRORS */
config_failed:
{
GST_ERROR_OBJECT (filter, "failed to set config");
gst_object_unref (pool);
return FALSE;
}
}
static gboolean
gst_d3d11_upload_decide_allocation (GstBaseTransform * trans, GstQuery * query)
{
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (trans);
GstCaps *outcaps = NULL;
GstBufferPool *pool = NULL;
guint size, min, max;
GstStructure *config;
gboolean update_pool = FALSE;
gst_query_parse_allocation (query, &outcaps, NULL);
if (!outcaps)
return FALSE;
if (gst_query_get_n_allocation_pools (query) > 0) {
gst_query_parse_nth_allocation_pool (query, 0, &pool, &size, &min, &max);
if (pool && !GST_IS_D3D11_BUFFER_POOL (pool)) {
gst_object_unref (pool);
pool = NULL;
}
update_pool = TRUE;
} else {
GstVideoInfo vinfo;
gst_video_info_from_caps (&vinfo, outcaps);
size = GST_VIDEO_INFO_SIZE (&vinfo);
min = max = 0;
}
if (!pool) {
GST_DEBUG_OBJECT (trans, "create our pool");
pool = gst_d3d11_buffer_pool_new (filter->device);
}
config = gst_buffer_pool_get_config (pool);
gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META);
gst_buffer_pool_config_set_params (config, outcaps, size, min, max);
gst_buffer_pool_set_config (pool, config);
/* update size with calculated one */
size = GST_D3D11_BUFFER_POOL (pool)->buffer_size;
if (update_pool)
gst_query_set_nth_allocation_pool (query, 0, pool, size, min, max);
else
gst_query_add_allocation_pool (query, pool, size, min, max);
gst_object_unref (pool);
return GST_BASE_TRANSFORM_CLASS (parent_class)->decide_allocation (trans,
query);
}
typedef struct
{
GstD3D11BaseFilter *filter;
GstBuffer *inbuf;
GstBuffer *outbuf;
GstFlowReturn ret;
} UploadTransformData;
static void
upload_transform (GstD3D11Device * device, UploadTransformData * data)
{
GstVideoFrame in_frame, out_frame;
GstD3D11BaseFilter *filter = data->filter;
gint i;
if (!gst_video_frame_map (&in_frame, &filter->in_info, data->inbuf,
GST_MAP_READ | GST_VIDEO_FRAME_MAP_FLAG_NO_REF))
goto invalid_buffer;
if (!gst_video_frame_map (&out_frame, &filter->out_info, data->outbuf,
GST_MAP_WRITE | GST_VIDEO_FRAME_MAP_FLAG_NO_REF)) {
gst_video_frame_unmap (&in_frame);
goto invalid_buffer;
}
for (i = 0; i < GST_VIDEO_FRAME_N_PLANES (&in_frame); i++) {
if (!gst_video_frame_copy_plane (&out_frame, &in_frame, i)) {
GST_ERROR_OBJECT (filter, "Couldn't copy %dth plane", i);
data->ret = GST_FLOW_ERROR;
return;
}
}
gst_video_frame_unmap (&out_frame);
gst_video_frame_unmap (&in_frame);
data->ret = GST_FLOW_OK;
return;
/* ERRORS */
invalid_buffer:
{
GST_ELEMENT_WARNING (filter, CORE, NOT_IMPLEMENTED, (NULL),
("invalid video buffer received"));
data->ret = GST_FLOW_ERROR;
return;
}
}
static GstFlowReturn
gst_d3d11_upload_transform (GstBaseTransform * trans, GstBuffer * inbuf,
GstBuffer * outbuf)
{
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (trans);
GstMemory *mem;
GstD3D11Device *device;
UploadTransformData data;
mem = gst_buffer_peek_memory (outbuf, 0);
if (gst_is_d3d11_memory (mem)) {
GstD3D11Memory *dmem = (GstD3D11Memory *) mem;
device = dmem->device;
} else {
device = filter->device;
}
data.filter = filter;
data.inbuf = inbuf;
data.outbuf = outbuf;
data.ret = GST_FLOW_OK;
gst_d3d11_device_thread_add (device,
(GstD3D11DeviceThreadFunc) upload_transform, &data);
return data.ret;
}

View file

@ -0,0 +1,48 @@
/* GStreamer
* Copyright (C) <2019> Seungha Yang <seungha.yang@navercorp.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef __GST_D3D11_UPLOAD_H__
#define __GST_D3D11_UPLOAD_H__
#include "gstd3d11basefilter.h"
G_BEGIN_DECLS
#define GST_TYPE_D3D11_UPLOAD (gst_d3d11_upload_get_type())
#define GST_D3D11_UPLOAD(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_D3D11_UPLOAD,GstD3D11Upload))
#define GST_D3D11_UPLOAD_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass), GST_TYPE_D3D11_UPLOAD,GstD3D11UploadClass))
#define GST_D3D11_UPLOAD_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj), GST_TYPE_D3D11_UPLOAD,GstD3D11UploadClass))
#define GST_IS_D3D11_UPLOAD(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_D3D11_UPLOAD))
#define GST_IS_D3D11_UPLOAD_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass), GST_TYPE_D3D11_UPLOAD))
struct _GstD3D11Upload
{
GstD3D11BaseFilter parent;
};
struct _GstD3D11UploadClass
{
GstD3D11BaseFilterClass parent_class;
};
GType gst_d3d11_upload_get_type (void);
G_END_DECLS
#endif /* __GST_D3D11_UPLOAD_H__ */

View file

@ -7,6 +7,9 @@ d3d11_sources = [
'gstd3d11window.c',
'plugin.c',
'gstd3d11format.c',
'gstd3d11basefilter.c',
'gstd3d11upload.c',
'gstd3d11download.c',
]
have_d3d11 = false

View file

@ -23,12 +23,21 @@
#include <gst/gst.h>
#include "gstd3d11videosink.h"
#include "gstd3d11upload.h"
#include "gstd3d11download.h"
static gboolean
plugin_init (GstPlugin * plugin)
{
return gst_element_register (plugin,
gst_element_register (plugin,
"d3d11videosink", GST_RANK_SECONDARY - 1, GST_TYPE_D3D11_VIDEO_SINK);
gst_element_register (plugin,
"d3d11upload", GST_RANK_NONE, GST_TYPE_D3D11_UPLOAD);
gst_element_register (plugin,
"d3d11download", GST_RANK_NONE, GST_TYPE_D3D11_DOWNLOAD);
return TRUE;
}
GST_PLUGIN_DEFINE (GST_VERSION_MAJOR,