..
android
gl: be consistent in gobject boilerpate
2017-12-09 19:32:09 +00:00
cocoa
gl: be consistent in gobject boilerpate
2017-12-09 19:32:09 +00:00
dispmanx
gl: be consistent in gobject boilerpate
2017-12-09 19:32:09 +00:00
eagl
gl: be consistent in gobject boilerpate
2017-12-09 19:32:09 +00:00
egl
gl: fix usage of string.h and stdio.h functions without including the headers
2017-12-09 19:32:09 +00:00
glprototypes
gl: add some debugging prototypes
2017-12-09 19:32:08 +00:00
utils
wayland
gl: be consistent in gobject boilerpate
2017-12-09 19:32:09 +00:00
win32
gl: be consistent in gobject boilerpate
2017-12-09 19:32:09 +00:00
x11
gl: be consistent in gobject boilerpate
2017-12-09 19:32:09 +00:00
.gitignore
gl.h
gl: remove unneeded shader variable parsing code
2017-12-09 19:32:09 +00:00
gstgl_fwd.h
glsl: add a shader stage object GstGLSLStage
2017-12-09 19:32:09 +00:00
gstglapi.c
gstglapi.h
gl/api: use public rather than private define
2017-12-09 19:32:08 +00:00
gstglbasebuffer.c
gl: Fix GError leaks during failures
2017-12-09 19:32:08 +00:00
gstglbasebuffer.h
gstglbasefilter.c
gl: chain up to the parent class for GstElement::set_context
2017-12-09 19:32:08 +00:00
gstglbasefilter.h
gstglbufferpool.c
gl: bufferpool take into account video stride alignment requirements
2017-12-09 19:32:08 +00:00
gstglbufferpool.h
gstglcolorconvert.c
gl: fix usage of string.h and stdio.h functions without including the headers
2017-12-09 19:32:09 +00:00
gstglcolorconvert.h
gstglcontext.c
gl: fix usage of string.h and stdio.h functions without including the headers
2017-12-09 19:32:09 +00:00
gstglcontext.h
gl: be consistent in gobject boilerpate
2017-12-09 19:32:09 +00:00
gstgldebug.c
gl: fix leak in gst_gl_insert_debug_marker()
2017-12-09 19:32:09 +00:00
gstgldebug.h
gl: move debugging related functions to their own file
2017-12-09 19:32:09 +00:00
gstgldisplay.c
gl: be consistent in gobject boilerpate
2017-12-09 19:32:09 +00:00
gstgldisplay.h
gstgldownload.c
gstgldownload.h
gstglfeature.c
gstglfeature.h
gstglfilter.c
gl: sprinkle some debug markers to ease debugging
2017-12-09 19:32:08 +00:00
gstglfilter.h
gstglframebuffer.c
gstglframebuffer.h
gstglmemory.c
glmemory: fix texture leak in _gl_mem_copy
2017-12-09 19:32:08 +00:00
gstglmemory.h
gstgloverlaycompositor.c
glshader: port to using GstGLSLStage objects for string management
2017-12-09 19:32:09 +00:00
gstgloverlaycompositor.h
gstglshader.c
gl: be consistent in gobject boilerpate
2017-12-09 19:32:09 +00:00
gstglshader.h
gl: be consistent in gobject boilerpate
2017-12-09 19:32:09 +00:00
gstglsl.c
gl: be consistent in gobject boilerpate
2017-12-09 19:32:09 +00:00
gstglsl.h
gl: add some GLSL utility functions
2017-12-09 19:32:09 +00:00
gstglsl_private.h
gl: add some GLSL utility functions
2017-12-09 19:32:09 +00:00
gstglslstage.c
gl: be consistent in gobject boilerpate
2017-12-09 19:32:09 +00:00
gstglslstage.h
glsl: add a shader stage object GstGLSLStage
2017-12-09 19:32:09 +00:00
gstglsyncmeta.c
gl: be consistent in gobject boilerpate
2017-12-09 19:32:09 +00:00
gstglsyncmeta.h
gstglupload.c
glupload: remove useless release_buffer
2017-12-09 19:32:09 +00:00
gstglupload.h
glupload: remove useless release_buffer
2017-12-09 19:32:09 +00:00
gstgluploadmeta.c
gstgluploadmeta.h
gstglutils.c
glshader: port to using GstGLSLStage objects for string management
2017-12-09 19:32:09 +00:00
gstglutils.h
gl: move debugging related functions to their own file
2017-12-09 19:32:09 +00:00
gstglviewconvert.c
gl: be consistent in gobject boilerpate
2017-12-09 19:32:09 +00:00
gstglviewconvert.h
gstglwindow.c
gl: be consistent in gobject boilerpate
2017-12-09 19:32:09 +00:00
gstglwindow.h
gl: be consistent in gobject boilerpate
2017-12-09 19:32:09 +00:00
Makefile.am
gl: remove unneeded shader variable parsing code
2017-12-09 19:32:09 +00:00