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76d1257cd3
GstBufferPool implementation was referenced for this GstD3D11PoolAllocator, for example GstAtomicQueue, various atomic operations, and GstPoll ones. However, such combination seems to be almost pointless since gst_poll_{read,write}_control() takes mutex and also GstPoll uses Win32 event handle internally. Use simple SRWLOCK and CONDITION_VARIABLE instead, and don't make things complicated/inefficient. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2887> |
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d3d11-prelude.h | ||
gstd3d11-private.h | ||
gstd3d11.h | ||
gstd3d11_fwd.h | ||
gstd3d11bufferpool.cpp | ||
gstd3d11bufferpool.h | ||
gstd3d11compile.cpp | ||
gstd3d11compile.h | ||
gstd3d11config.h.meson | ||
gstd3d11converter.cpp | ||
gstd3d11converter.h | ||
gstd3d11device.cpp | ||
gstd3d11device.h | ||
gstd3d11format.cpp | ||
gstd3d11format.h | ||
gstd3d11memory.cpp | ||
gstd3d11memory.h | ||
gstd3d11utils.cpp | ||
gstd3d11utils.h | ||
meson.build |