.. |
d3d11-prelude.h
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d3d11: Install library headers
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2022-06-27 19:33:57 +00:00 |
gstd3d11-private.h
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d3d11: Add support for planar RGB formats
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2022-11-14 20:14:27 +00:00 |
gstd3d11.h
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d3d11: Move GstD3D11Converter to gst-libs
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2022-07-22 00:08:51 +09:00 |
gstd3d11_fwd.h
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d3d11: Implement fence abstraction
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2022-07-23 16:53:14 +00:00 |
gstd3d11bufferpool.cpp
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d3d11bufferpool: Fix invalid access in debug print loop
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2023-03-23 18:15:03 +00:00 |
gstd3d11bufferpool.h
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d3d11: Update library doc
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2022-08-27 22:40:34 +09:00 |
gstd3d11compile.cpp
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d3d11: Update library doc
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2022-08-27 22:40:34 +09:00 |
gstd3d11compile.h
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d3d11: Move HLSL compiler to gst-libs
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2022-07-15 06:31:51 +09:00 |
gstd3d11config.h.meson
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d3d11: Install library headers
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2022-06-27 19:33:57 +00:00 |
gstd3d11converter.cpp
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d3d11convert: add "method" property
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2023-03-21 12:08:54 +00:00 |
gstd3d11converter.h
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d3d11convert: add "method" property
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2023-03-21 12:08:54 +00:00 |
gstd3d11device.cpp
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d3d11: Don't use g_alloca()
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2023-01-24 20:27:43 +00:00 |
gstd3d11device.h
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d3d11: Update library doc
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2022-08-27 22:40:34 +09:00 |
gstd3d11format.cpp
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d3d11: Update library doc
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2022-08-27 22:40:34 +09:00 |
gstd3d11format.h
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d3d11: Move format defines to private header
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2022-10-26 02:55:34 +09:00 |
gstd3d11memory.cpp
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d3d11memory: Don't clear wrapped texture memory
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2023-05-05 13:18:06 +00:00 |
gstd3d11memory.h
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cudamemory, d3d11memory: Add memory_{get,set}_token_data() methods
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2023-02-16 17:49:54 +00:00 |
gstd3d11utils.cpp
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cudamemory, d3d11memory: Add memory_{get,set}_token_data() methods
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2023-02-16 17:49:54 +00:00 |
gstd3d11utils.h
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cudamemory, d3d11memory: Add memory_{get,set}_token_data() methods
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2023-02-16 17:49:54 +00:00 |
meson.build
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gir: Checkout all .gir files and check that they are updated on the CI
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2023-04-22 09:32:32 -04:00 |