gstreamer/sys/d3d11
Seungha Yang 71befc477f d3d11window: Invoke resize task with high priority
On resize event, swapchain should be configured with higher priority
than the other tasks since it's directly related to visual artifacts.
2019-12-05 02:29:18 +00:00
..
gstd3d11_fwd.h d3d11colorconvert: Split color space converter to reuse code 2019-12-05 02:29:18 +00:00
gstd3d11basefilter.c d3d11: Introduce d3d11 upload/download element 2019-12-05 02:29:18 +00:00
gstd3d11basefilter.h d3d11: Introduce d3d11 upload/download element 2019-12-05 02:29:18 +00:00
gstd3d11bufferpool.c d3d11: Add support for D3D11_USAGE_DYNAMIC 2019-12-05 02:29:18 +00:00
gstd3d11bufferpool.h d3d11: Refactor d3d11 memory and dxgi format usage 2019-12-05 02:29:18 +00:00
gstd3d11colorconvert.c d3d11converter: Skip setup converter if input and output formats are equal 2019-12-05 02:29:18 +00:00
gstd3d11colorconvert.h d3d11colorconvert: Split color space converter to reuse code 2019-12-05 02:29:18 +00:00
gstd3d11colorconverter.c d3d11videosink: Add color conversion support 2019-12-05 02:29:18 +00:00
gstd3d11colorconverter.h d3d11videosink: Add color conversion support 2019-12-05 02:29:18 +00:00
gstd3d11device.c d3d11device: Add gst_d3d11_device_thread_add_full method 2019-12-05 02:29:18 +00:00
gstd3d11device.h d3d11device: Add gst_d3d11_device_thread_add_full method 2019-12-05 02:29:18 +00:00
gstd3d11download.c d3d11: Introduce d3d11 upload/download element 2019-12-05 02:29:18 +00:00
gstd3d11download.h d3d11: Introduce d3d11 upload/download element 2019-12-05 02:29:18 +00:00
gstd3d11format.c d3d11videosink: Specify d3d11 memory caps feature on sinkpad template 2019-12-05 02:29:18 +00:00
gstd3d11format.h d3d11: Refactor d3d11 memory and dxgi format usage 2019-12-05 02:29:18 +00:00
gstd3d11memory.c d3d11: Add support for D3D11_USAGE_DYNAMIC 2019-12-05 02:29:18 +00:00
gstd3d11memory.h d3d11: Add support for D3D11_USAGE_DYNAMIC 2019-12-05 02:29:18 +00:00
gstd3d11shader.c d3d11: Split shader to reuse code 2019-12-05 02:29:18 +00:00
gstd3d11shader.h d3d11: Split shader to reuse code 2019-12-05 02:29:18 +00:00
gstd3d11upload.c d3d11: Add support for D3D11_USAGE_DYNAMIC 2019-12-05 02:29:18 +00:00
gstd3d11upload.h d3d11: Introduce d3d11 upload/download element 2019-12-05 02:29:18 +00:00
gstd3d11utils.c d3d11colorconvert: Split color space converter to reuse code 2019-12-05 02:29:18 +00:00
gstd3d11utils.h d3d11colorconvert: Split color space converter to reuse code 2019-12-05 02:29:18 +00:00
gstd3d11videosink.c d3d11videosink: Add color conversion support 2019-12-05 02:29:18 +00:00
gstd3d11videosink.h d3d11videosink: Add color conversion support 2019-12-05 02:29:18 +00:00
gstd3d11videosinkbin.c d3d11videosinkbin: Drop d3d11 color convert element 2019-12-05 02:29:18 +00:00
gstd3d11videosinkbin.h d3d11videosinkbin: Drop d3d11 color convert element 2019-12-05 02:29:18 +00:00
gstd3d11window.c d3d11window: Invoke resize task with high priority 2019-12-05 02:29:18 +00:00
gstd3d11window.h d3d11videosink: Add color conversion support 2019-12-05 02:29:18 +00:00
meson.build d3d11colorconvert: Split color space converter to reuse code 2019-12-05 02:29:18 +00:00
plugin.c d3d11colorconvert: Split color space converter to reuse code 2019-12-05 02:29:18 +00:00