gstreamer/subprojects/gst-plugins-bad/gst-libs/gst/d3d11
Seungha Yang 66c1383051 d3d11: Add support for Y216 and Y416 formats
We were mapping Y212 and Y412 formats to DXGI_FORMAT_{Y216,Y416}.
Reuse already implemented shaders for the new formats

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6745>
2024-05-03 17:02:35 +00:00
..
d3d11-prelude.h d3d11: Install library headers 2022-06-27 19:33:57 +00:00
gstd3d11-private.h d3d11: Add support for Y216 and Y416 formats 2024-05-03 17:02:35 +00:00
gstd3d11.h d3d11: Move GstD3D11Converter to gst-libs 2022-07-22 00:08:51 +09:00
gstd3d11_fwd.h d3d11: Implement fence abstraction 2022-07-23 16:53:14 +00:00
gstd3d11bufferpool.cpp cuda,d3d11,d3d12bufferpool: Disable preallocation 2024-03-12 18:07:29 +00:00
gstd3d11bufferpool.h d3d11: Update library doc 2022-08-27 22:40:34 +09:00
gstd3d11compile.cpp d3d11: Port to d3dshader library 2024-03-24 22:28:14 +09:00
gstd3d11compile.h d3d11: Move HLSL compiler to gst-libs 2022-07-15 06:31:51 +09:00
gstd3d11config.h.meson d3d11: Install library headers 2022-06-27 19:33:57 +00:00
gstd3d11converter-builder.cpp d3d11: Port to d3dshader library 2024-03-24 22:28:14 +09:00
gstd3d11converter-builder.h d3d11: Port to d3dshader library 2024-03-24 22:28:14 +09:00
gstd3d11converter-helper.cpp d3d11: Port to d3dshader library 2024-03-24 22:28:14 +09:00
gstd3d11converter-helper.h d3d11: Implement helper object for converter 2023-11-20 20:29:13 +09:00
gstd3d11converter-private.h d3d11: Enable DirectXMath SIMD 2023-11-07 11:19:31 +00:00
gstd3d11converter.cpp d3d11: Add support for Y216 and Y416 formats 2024-05-03 17:02:35 +00:00
gstd3d11converter.h d3d11: Enable DirectXMath SIMD 2023-11-07 11:19:31 +00:00
gstd3d11device-private.h d3d11device: Add device-removed-reason property 2024-04-21 12:06:03 +00:00
gstd3d11device.cpp d3d11: Add support for Y216 and Y416 formats 2024-05-03 17:02:35 +00:00
gstd3d11device.h d3d11: Update library doc 2022-08-27 22:40:34 +09:00
gstd3d11format.cpp d3d11: Add support for more packed formats using compute shader 2023-11-27 15:14:09 +00:00
gstd3d11format.h d3d11: Rework memory allocation params signalling 2023-11-27 15:14:09 +00:00
gstd3d11memory-private.h d3d11: Rework memory allocation params signalling 2023-11-27 15:14:09 +00:00
gstd3d11memory.cpp d3d11memory, d3d12memory: Fix outstanding memory count tracing 2024-02-29 11:57:50 +00:00
gstd3d11memory.h d3d11: Rework memory allocation params signalling 2023-11-27 15:14:09 +00:00
gstd3d11shadercache.cpp d3d11: Use shader model 4 2023-11-25 20:27:43 +09:00
gstd3d11shadercache.h d3d11: Implement helper object for converter 2023-11-20 20:29:13 +09:00
gstd3d11utils.cpp d3d11device: Add device-removed-reason property 2024-04-21 12:06:03 +00:00
gstd3d11utils.h d3d11: Fix build with GST_DISABLE_GST_DEBUG 2023-11-03 13:31:03 +00:00
meson.build meson: d3d11: Add support for MinGW DirectXMath package 2024-04-02 05:14:53 +09:00