gstreamer/sys/d3d11
Seungha Yang 22d8d77b13 d3d11videosink: Use pixel aspect ratio to setup window draw area
... instead of calculated display ratio from given PAR and DAR.

d3d11window calculates output display ratio
to decide padding area per window resize event. In the formula,
actual PAR is required to handle both 1:1 PAR and non-1:1 PAR.
2019-09-26 10:23:46 +00:00
..
gstd3d11_fwd.h d3d11videosink: Add new Direct3D11 video render plugin 2019-07-08 08:31:47 +00:00
gstd3d11bufferpool.c d3d11videosink: Add new Direct3D11 video render plugin 2019-07-08 08:31:47 +00:00
gstd3d11bufferpool.h d3d11videosink: Add new Direct3D11 video render plugin 2019-07-08 08:31:47 +00:00
gstd3d11device.c d3d11: Use g_cond_broadcast() to wake up waiting threads 2019-09-18 18:47:44 +09:00
gstd3d11device.h d3d11videosink: Add new Direct3D11 video render plugin 2019-07-08 08:31:47 +00:00
gstd3d11memory.c d3d11videosink: Add new Direct3D11 video render plugin 2019-07-08 08:31:47 +00:00
gstd3d11memory.h d3d11videosink: Add new Direct3D11 video render plugin 2019-07-08 08:31:47 +00:00
gstd3d11utils.c d3d11videosink: Add new Direct3D11 video render plugin 2019-07-08 08:31:47 +00:00
gstd3d11utils.h d3d11videosink: Add new Direct3D11 video render plugin 2019-07-08 08:31:47 +00:00
gstd3d11videosink.c d3d11videosink: Use pixel aspect ratio to setup window draw area 2019-09-26 10:23:46 +00:00
gstd3d11videosink.h d3d11videosink: Take into account pixel aspect ratio 2019-08-15 16:55:37 +09:00
gstd3d11window.c d3d11videosink: Use pixel aspect ratio to setup window draw area 2019-09-26 10:23:46 +00:00
gstd3d11window.h d3d11videosink: Take into account pixel aspect ratio 2019-08-15 16:55:37 +09:00
meson.build meson: d3d11: Remove unnecessary dependency 2019-08-15 16:55:51 +09:00
plugin.c d3d11videosink: Add new Direct3D11 video render plugin 2019-07-08 08:31:47 +00:00