gstreamer/gst/gl
2014-03-15 18:36:28 +01:00
..
effects [236/906] import sobel edge detector from cvs branch 2014-03-15 18:36:28 +01:00
BUGS [206/906] Do not use frame buffer object when "input video is RGB" or when "GLSL is not available and YCbCr is available". So frame buffer object is not a plugin requirement anymore. So I decreased the OpengGL version from 1.4 to 1.2 (maybe less?) 2014-03-15 18:36:27 +01:00
CMakeLists.txt [237/906] update cmake build and the 2 frozen win32 builds (CodeBlocks, vs8) 2014-03-15 18:36:28 +01:00
gltestsrc.c [096/906] up 2014-03-15 18:36:20 +01:00
gltestsrc.h [096/906] up 2014-03-15 18:36:20 +01:00
gstglbumper.c [214/906] update codeblocks build on linux and fix a warning 2014-03-15 18:36:27 +01:00
gstglbumper.h [213/906] forgot to add the bumper files 2014-03-15 18:36:27 +01:00
gstglcolorscale.c [157/906] move thread_do_upload_make from thread_do_upload to thread_init_upload 2014-03-15 18:36:24 +01:00
gstglcolorscale.h [108/906] git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@540 93df14bb-0f41-7a43-8087-d3e2a2f0e464 2014-03-15 18:36:21 +01:00
gstgldifferencematte.c [198/906] add fxtest vs8 project 2014-03-15 18:36:26 +01:00
gstgldownload.c [229/906] update authors from the CVS repository 2014-03-15 18:36:28 +01:00
gstgldownload.h [103/906] rename glgraphicmaker -> glupload and glvideomaker -> gldownload 2014-03-15 18:36:21 +01:00
gstgleffects.c [222/906] Finish TODO task 17 2014-03-15 18:36:27 +01:00
gstgleffects.h [175/906] add sin effect (desaturate everything but red shades). still needs some tuning. 2014-03-15 18:36:25 +01:00
gstglfilterapp.c [119/906] git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@579 93df14bb-0f41-7a43-8087-d3e2a2f0e464 2014-03-15 18:36:22 +01:00
gstglfilterapp.h [109/906] git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@543 93df14bb-0f41-7a43-8087-d3e2a2f0e464 2014-03-15 18:36:21 +01:00
gstglfilterblur.c [212/906] add a glbumper (bump mapping filter through GLSL) that exposes how to use both vertex and fragment shaders 2014-03-15 18:36:27 +01:00
gstglfiltercube.c [238/906] fix glfilterglass (reason: videotestsrc rgb is by default bpp=32, depth=24, so alpha channel is 0) 2014-03-15 18:36:28 +01:00
gstglfiltercube.h [116/906] git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@563 93df14bb-0f41-7a43-8087-d3e2a2f0e464 2014-03-15 18:36:21 +01:00
gstglfilterglass.c [238/906] fix glfilterglass (reason: videotestsrc rgb is by default bpp=32, depth=24, so alpha channel is 0) 2014-03-15 18:36:28 +01:00
gstglfilterglass.h [231/906] Add a glfilterglass inspired from http://www.mdk.org.pl/2007/11/17/gl-colorspace-conversions 2014-03-15 18:36:28 +01:00
gstglfilterlaplacian.c [212/906] add a glbumper (bump mapping filter through GLSL) that exposes how to use both vertex and fragment shaders 2014-03-15 18:36:27 +01:00
gstglfilterlaplacian.h [130/906] use GstGLShader in the GLSL colorspace conversion 2014-03-15 18:36:22 +01:00
gstglfiltersobel.c [236/906] import sobel edge detector from cvs branch 2014-03-15 18:36:28 +01:00
gstglimagesink.c [229/906] update authors from the CVS repository 2014-03-15 18:36:28 +01:00
gstglimagesink.h [229/906] update authors from the CVS repository 2014-03-15 18:36:28 +01:00
gstglpixbufoverlay.c [234/906] use right blending function with pixbuf overlay 2014-03-15 18:36:28 +01:00
gstgltestsrc.c [219/906] Use a gst debug category for GstGLDisplay instead of g_print, gst-launch-0.10 --gst-debug=gldisplay:3 videotestsrc ! glimagesink 2014-03-15 18:36:27 +01:00
gstgltestsrc.h [229/906] update authors from the CVS repository 2014-03-15 18:36:28 +01:00
gstglupload.c [229/906] update authors from the CVS repository 2014-03-15 18:36:28 +01:00
gstglupload.h [108/906] git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@540 93df14bb-0f41-7a43-8087-d3e2a2f0e464 2014-03-15 18:36:21 +01:00
gstopengl.c [236/906] import sobel edge detector from cvs branch 2014-03-15 18:36:28 +01:00
Makefile.am [236/906] import sobel edge detector from cvs branch 2014-03-15 18:36:28 +01:00