..
android
glwindow: remove unused draw_unlocked function
2017-12-09 19:32:08 +00:00
cocoa
glwindow: remove unused draw_unlocked function
2017-12-09 19:32:08 +00:00
dispmanx
gl/dispmanx: fix rendering with recent resize state tracking
2017-12-09 19:32:08 +00:00
eagl
gl/eagl: use the default GL context debug category
2017-12-09 19:32:09 +00:00
egl
glcontext: pass display to implentation's _new()
2017-12-09 19:32:06 +00:00
glprototypes
gl: add some debugging prototypes
2017-12-09 19:32:08 +00:00
utils
glcontext/wgl: implement gl3 core profile context selection
2017-12-09 19:32:07 +00:00
wayland
glwindow: remove unused draw_unlocked function
2017-12-09 19:32:08 +00:00
win32
glwindow: remove unused draw_unlocked function
2017-12-09 19:32:08 +00:00
x11
glwindow: remove unused draw_unlocked function
2017-12-09 19:32:08 +00:00
.gitignore
[644/906] update .gitignore for some new files
2017-12-09 19:31:27 +00:00
gl.h
glsl: add a shader stage object GstGLSLStage
2017-12-09 19:32:09 +00:00
gstgl_fwd.h
glsl: add a shader stage object GstGLSLStage
2017-12-09 19:32:09 +00:00
gstglapi.c
Revert "gl: add GstGLContextGPUProcess backend"
2017-12-09 19:32:04 +00:00
gstglapi.h
gl/api: use public rather than private define
2017-12-09 19:32:08 +00:00
gstglbasebuffer.c
gl: Fix GError leaks during failures
2017-12-09 19:32:08 +00:00
gstglbasebuffer.h
glmemory: implement on top of glbasebuffer
2017-12-09 19:32:04 +00:00
gstglbasefilter.c
gl: chain up to the parent class for GstElement::set_context
2017-12-09 19:32:08 +00:00
gstglbasefilter.h
gl: add a new glbasefilter class below glfilter
2017-12-09 19:31:56 +00:00
gstglbufferpool.c
gl: bufferpool take into account video stride alignment requirements
2017-12-09 19:32:08 +00:00
gstglbufferpool.h
glbufferpool: provide a consistent API regardless of platform
2017-12-09 19:31:43 +00:00
gstglcolorconvert.c
gl: sprinkle some debug markers to ease debugging
2017-12-09 19:32:08 +00:00
gstglcolorconvert.h
glimagesinkbin: Add GstVideoOverlayCompositionMeta caps features
2017-12-09 19:32:06 +00:00
gstglcontext.c
gl: move debugging related functions to their own file
2017-12-09 19:32:09 +00:00
gstglcontext.h
glcontext: fix get_current_gl_api on x11/nvidia drivers
2017-12-09 19:32:05 +00:00
gstgldebug.c
gl: fix leak in gst_gl_insert_debug_marker()
2017-12-09 19:32:09 +00:00
gstgldebug.h
gl: move debugging related functions to their own file
2017-12-09 19:32:09 +00:00
gstgldisplay.c
gldisplay: add gst_gl_display_create_context
2017-12-09 19:32:04 +00:00
gstgldisplay.h
gldisplay: add gst_gl_display_create_context
2017-12-09 19:32:04 +00:00
gstgldownload.c
glmemory: implement on top of glbasebuffer
2017-12-09 19:32:04 +00:00
gstgldownload.h
gl: Add support for multiple views in upload, colour convert and download
2017-12-09 19:32:04 +00:00
gstglfeature.c
glfeature: remove GST_GL_API_GLES3
2017-12-09 19:31:42 +00:00
gstglfeature.h
glfeature: remove GST_GL_API_GLES3
2017-12-09 19:31:42 +00:00
gstglfilter.c
gl: sprinkle some debug markers to ease debugging
2017-12-09 19:32:08 +00:00
gstglfilter.h
glfilter: Don't cache buffer pool
2017-12-09 19:32:05 +00:00
gstglframebuffer.c
gl: initialize output params to 0 before calling gl functions
2017-12-09 19:32:05 +00:00
gstglframebuffer.h
gl: remove the use of glu
2017-12-09 19:31:51 +00:00
gstglmemory.c
glmemory: fix texture leak in _gl_mem_copy
2017-12-09 19:32:08 +00:00
gstglmemory.h
glupload: Keep input frame mapped as long as needed
2017-12-09 19:32:07 +00:00
gstgloverlaycompositor.c
glshader: port to using GstGLSLStage objects for string management
2017-12-09 19:32:09 +00:00
gstgloverlaycompositor.h
gloverlaycompositor: Hide GstCompsitionOverlay object
2017-12-09 19:32:06 +00:00
gstglshader.c
glshader: port to using GstGLSLStage objects for string management
2017-12-09 19:32:09 +00:00
gstglshader.h
glshader: port to using GstGLSLStage objects for string management
2017-12-09 19:32:09 +00:00
gstglshadervariables.c
gl: shadervariables: make parsing of floats locale-independent
2017-12-09 19:31:50 +00:00
gstglshadervariables.h
gl/shader/variables: include generic gl.h header
2017-12-09 19:32:09 +00:00
gstglsl.c
gl: add some GLSL utility functions
2017-12-09 19:32:09 +00:00
gstglsl.h
gl: add some GLSL utility functions
2017-12-09 19:32:09 +00:00
gstglsl_private.h
gl: add some GLSL utility functions
2017-12-09 19:32:09 +00:00
gstglslstage.c
glslstage: add brackets around pointer dereference referencing an array
2017-12-09 19:32:09 +00:00
gstglslstage.h
glsl: add a shader stage object GstGLSLStage
2017-12-09 19:32:09 +00:00
gstglsyncmeta.c
gl/syncmeta: implement synchronisation without glFenceSync
2017-12-09 19:32:07 +00:00
gstglsyncmeta.h
glsyncmeta: make context to wait and set sync explicit
2017-12-09 19:31:58 +00:00
gstglupload.c
glupload: remove useless release_buffer
2017-12-09 19:32:09 +00:00
gstglupload.h
glupload: remove useless release_buffer
2017-12-09 19:32:09 +00:00
gstgluploadmeta.c
glmemory: implement on top of glbasebuffer
2017-12-09 19:32:04 +00:00
gstgluploadmeta.h
gl/upload: add GstGLUploadMeta object
2017-12-09 19:31:41 +00:00
gstglutils.c
glshader: port to using GstGLSLStage objects for string management
2017-12-09 19:32:09 +00:00
gstglutils.h
gl: move debugging related functions to their own file
2017-12-09 19:32:09 +00:00
gstglviewconvert.c
gl: initialize output params to 0 before calling gl functions
2017-12-09 19:32:05 +00:00
gstglviewconvert.h
gl libs: Add glviewconvert helper object
2017-12-09 19:32:04 +00:00
gstglwindow.c
glwindow: remove unused draw_unlocked function
2017-12-09 19:32:08 +00:00
gstglwindow.h
glwindow: remove unused draw_unlocked function
2017-12-09 19:32:08 +00:00
Makefile.am
glsl: add a shader stage object GstGLSLStage
2017-12-09 19:32:09 +00:00