gstreamer/gst-libs/gst/gl
Matthew Waters 463e23bb47 glslstage: add brackets around pointer dereference referencing an array
While technically, i is always 0 and *vertex_sources[i++] is equivalant
to (*vertex_sources)[i++].  Be future-proof in the case of code
moves/changes/etc.

CID 1327406
2017-12-09 19:32:09 +00:00
..
android glwindow: remove unused draw_unlocked function 2017-12-09 19:32:08 +00:00
cocoa glwindow: remove unused draw_unlocked function 2017-12-09 19:32:08 +00:00
dispmanx gl/dispmanx: fix rendering with recent resize state tracking 2017-12-09 19:32:08 +00:00
eagl gl/eagl: use the default GL context debug category 2017-12-09 19:32:09 +00:00
egl glcontext: pass display to implentation's _new() 2017-12-09 19:32:06 +00:00
glprototypes gl: add some debugging prototypes 2017-12-09 19:32:08 +00:00
utils glcontext/wgl: implement gl3 core profile context selection 2017-12-09 19:32:07 +00:00
wayland glwindow: remove unused draw_unlocked function 2017-12-09 19:32:08 +00:00
win32 glwindow: remove unused draw_unlocked function 2017-12-09 19:32:08 +00:00
x11 glwindow: remove unused draw_unlocked function 2017-12-09 19:32:08 +00:00
.gitignore [644/906] update .gitignore for some new files 2017-12-09 19:31:27 +00:00
gl.h glsl: add a shader stage object GstGLSLStage 2017-12-09 19:32:09 +00:00
gstgl_fwd.h glsl: add a shader stage object GstGLSLStage 2017-12-09 19:32:09 +00:00
gstglapi.c Revert "gl: add GstGLContextGPUProcess backend" 2017-12-09 19:32:04 +00:00
gstglapi.h gl/api: use public rather than private define 2017-12-09 19:32:08 +00:00
gstglbasebuffer.c gl: Fix GError leaks during failures 2017-12-09 19:32:08 +00:00
gstglbasebuffer.h glmemory: implement on top of glbasebuffer 2017-12-09 19:32:04 +00:00
gstglbasefilter.c gl: chain up to the parent class for GstElement::set_context 2017-12-09 19:32:08 +00:00
gstglbasefilter.h gl: add a new glbasefilter class below glfilter 2017-12-09 19:31:56 +00:00
gstglbufferpool.c gl: bufferpool take into account video stride alignment requirements 2017-12-09 19:32:08 +00:00
gstglbufferpool.h glbufferpool: provide a consistent API regardless of platform 2017-12-09 19:31:43 +00:00
gstglcolorconvert.c gl: sprinkle some debug markers to ease debugging 2017-12-09 19:32:08 +00:00
gstglcolorconvert.h glimagesinkbin: Add GstVideoOverlayCompositionMeta caps features 2017-12-09 19:32:06 +00:00
gstglcontext.c gl: move debugging related functions to their own file 2017-12-09 19:32:09 +00:00
gstglcontext.h glcontext: fix get_current_gl_api on x11/nvidia drivers 2017-12-09 19:32:05 +00:00
gstgldebug.c gl: fix leak in gst_gl_insert_debug_marker() 2017-12-09 19:32:09 +00:00
gstgldebug.h gl: move debugging related functions to their own file 2017-12-09 19:32:09 +00:00
gstgldisplay.c gldisplay: add gst_gl_display_create_context 2017-12-09 19:32:04 +00:00
gstgldisplay.h gldisplay: add gst_gl_display_create_context 2017-12-09 19:32:04 +00:00
gstgldownload.c glmemory: implement on top of glbasebuffer 2017-12-09 19:32:04 +00:00
gstgldownload.h gl: Add support for multiple views in upload, colour convert and download 2017-12-09 19:32:04 +00:00
gstglfeature.c glfeature: remove GST_GL_API_GLES3 2017-12-09 19:31:42 +00:00
gstglfeature.h glfeature: remove GST_GL_API_GLES3 2017-12-09 19:31:42 +00:00
gstglfilter.c gl: sprinkle some debug markers to ease debugging 2017-12-09 19:32:08 +00:00
gstglfilter.h glfilter: Don't cache buffer pool 2017-12-09 19:32:05 +00:00
gstglframebuffer.c gl: initialize output params to 0 before calling gl functions 2017-12-09 19:32:05 +00:00
gstglframebuffer.h gl: remove the use of glu 2017-12-09 19:31:51 +00:00
gstglmemory.c glmemory: fix texture leak in _gl_mem_copy 2017-12-09 19:32:08 +00:00
gstglmemory.h glupload: Keep input frame mapped as long as needed 2017-12-09 19:32:07 +00:00
gstgloverlaycompositor.c glshader: port to using GstGLSLStage objects for string management 2017-12-09 19:32:09 +00:00
gstgloverlaycompositor.h gloverlaycompositor: Hide GstCompsitionOverlay object 2017-12-09 19:32:06 +00:00
gstglshader.c glshader: port to using GstGLSLStage objects for string management 2017-12-09 19:32:09 +00:00
gstglshader.h glshader: port to using GstGLSLStage objects for string management 2017-12-09 19:32:09 +00:00
gstglshadervariables.c gl: shadervariables: make parsing of floats locale-independent 2017-12-09 19:31:50 +00:00
gstglshadervariables.h gl/shader/variables: include generic gl.h header 2017-12-09 19:32:09 +00:00
gstglsl.c gl: add some GLSL utility functions 2017-12-09 19:32:09 +00:00
gstglsl.h gl: add some GLSL utility functions 2017-12-09 19:32:09 +00:00
gstglsl_private.h gl: add some GLSL utility functions 2017-12-09 19:32:09 +00:00
gstglslstage.c glslstage: add brackets around pointer dereference referencing an array 2017-12-09 19:32:09 +00:00
gstglslstage.h glsl: add a shader stage object GstGLSLStage 2017-12-09 19:32:09 +00:00
gstglsyncmeta.c gl/syncmeta: implement synchronisation without glFenceSync 2017-12-09 19:32:07 +00:00
gstglsyncmeta.h glsyncmeta: make context to wait and set sync explicit 2017-12-09 19:31:58 +00:00
gstglupload.c glupload: remove useless release_buffer 2017-12-09 19:32:09 +00:00
gstglupload.h glupload: remove useless release_buffer 2017-12-09 19:32:09 +00:00
gstgluploadmeta.c glmemory: implement on top of glbasebuffer 2017-12-09 19:32:04 +00:00
gstgluploadmeta.h gl/upload: add GstGLUploadMeta object 2017-12-09 19:31:41 +00:00
gstglutils.c glshader: port to using GstGLSLStage objects for string management 2017-12-09 19:32:09 +00:00
gstglutils.h gl: move debugging related functions to their own file 2017-12-09 19:32:09 +00:00
gstglviewconvert.c gl: initialize output params to 0 before calling gl functions 2017-12-09 19:32:05 +00:00
gstglviewconvert.h gl libs: Add glviewconvert helper object 2017-12-09 19:32:04 +00:00
gstglwindow.c glwindow: remove unused draw_unlocked function 2017-12-09 19:32:08 +00:00
gstglwindow.h glwindow: remove unused draw_unlocked function 2017-12-09 19:32:08 +00:00
Makefile.am glsl: add a shader stage object GstGLSLStage 2017-12-09 19:32:09 +00:00