..
gstd3d11av1dec.cpp
d3d11: Add AV1 decoder
2021-06-29 07:12:27 +00:00
gstd3d11av1dec.h
d3d11: Add AV1 decoder
2021-06-29 07:12:27 +00:00
gstd3d11basefilter.cpp
d3d11: Handle device change
2021-04-28 16:26:58 +09:00
gstd3d11basefilter.h
d3d11: Move core methods to gst-libs
2021-01-13 15:01:20 +00:00
gstd3d11compositor.cpp
d3d11compositor: Add scaling policy to support PAR-aware scaling
2021-06-30 06:10:29 +00:00
gstd3d11compositor.h
d3d11compositor: Add scaling policy to support PAR-aware scaling
2021-06-30 06:10:29 +00:00
gstd3d11compositorbin.cpp
d3d11compositor: Add scaling policy to support PAR-aware scaling
2021-06-30 06:10:29 +00:00
gstd3d11compositorbin.h
d3d11: Move core methods to gst-libs
2021-01-13 15:01:20 +00:00
gstd3d11convert.cpp
d3d11converter: Introduce config to be extensible
2021-05-28 21:44:10 +09:00
gstd3d11convert.h
d3d11: Port to C++
2021-03-14 13:05:22 +09:00
gstd3d11converter.cpp
d3d11: Add support for GRAY and more YUV formats
2021-06-23 15:35:36 +00:00
gstd3d11converter.h
d3d11converter: Introduce config to be extensible
2021-05-28 21:44:10 +09:00
gstd3d11decoder.cpp
d3d11decoder: Enable zero-copy for Qualcomm
2021-07-05 12:17:55 +00:00
gstd3d11decoder.h
d3d11: Add AV1 decoder
2021-06-29 07:12:27 +00:00
gstd3d11deinterlace.cpp
d3d11: Add support for GRAY and more YUV formats
2021-06-23 15:35:36 +00:00
gstd3d11deinterlace.h
d3d11: Add support for deinterlacing by using ID3D11VideoProcessor interface
2021-02-17 03:52:19 +09:00
gstd3d11desktopdup.cpp
d3d11desktopdupsrc: Add support for desktop size/rotation mode change
2021-05-20 17:05:24 +00:00
gstd3d11desktopdup.h
d3d11desktopdupsrc: Add support for desktop size/rotation mode change
2021-05-20 17:05:24 +00:00
gstd3d11desktopdupsrc.cpp
d3d11desktopdupsrc: Add support for desktop size/rotation mode change
2021-05-20 17:05:24 +00:00
gstd3d11desktopdupsrc.h
d3d11desktopdupsrc: Add support for desktop size/rotation mode change
2021-05-20 17:05:24 +00:00
gstd3d11download.cpp
d3d11: Port to C++
2021-03-14 13:05:22 +09:00
gstd3d11download.h
d3d11: Move to G_DECLARE_FINAL_TYPE
2020-10-04 15:44:03 +00:00
gstd3d11h264dec.cpp
d3d11decoder: Don't print error log when no DPB texture is available
2021-06-14 07:02:20 +00:00
gstd3d11h264dec.h
d3d11decoder: Register elements per GPU device with capability check
2020-02-18 11:58:45 +00:00
gstd3d11h265dec.cpp
d3d11decoder: Don't print error log when no DPB texture is available
2021-06-14 07:02:20 +00:00
gstd3d11h265dec.h
d3d11decoder: Register elements per GPU device with capability check
2020-02-18 11:58:45 +00:00
gstd3d11mpeg2dec.cpp
d3d11decoder: Don't print error log when no DPB texture is available
2021-06-14 07:02:20 +00:00
gstd3d11mpeg2dec.h
d3d11: Add support for MPEG-2 video decoding
2021-01-25 18:05:53 +00:00
gstd3d11overlaycompositor.cpp
d3d11converter: Introduce config to be extensible
2021-05-28 21:44:10 +09:00
gstd3d11overlaycompositor.h
d3d11: Move core methods to gst-libs
2021-01-13 15:01:20 +00:00
gstd3d11pluginutils.cpp
d3d11: pluginutils: Fix wrong gst_memory_unmap() on _map() failure
2021-04-15 00:05:03 +09:00
gstd3d11pluginutils.h
d3d11: Implement memory pool
2021-03-24 15:44:42 +00:00
gstd3d11shader.cpp
d3d11converter: Introduce config to be extensible
2021-05-28 21:44:10 +09:00
gstd3d11shader.h
d3d11converter: Introduce config to be extensible
2021-05-28 21:44:10 +09:00
gstd3d11upload.cpp
d3d11: Don't accept buffer pool which holds different device
2021-04-28 00:25:57 +09:00
gstd3d11upload.h
d3d11: Move to G_DECLARE_FINAL_TYPE
2020-10-04 15:44:03 +00:00
gstd3d11videoprocessor.cpp
Revert "d3d11: Enable native multi-thread protection layer and make use of it"
2021-03-20 17:53:58 +09:00
gstd3d11videoprocessor.h
d3d11: Port to C++
2021-03-14 13:05:22 +09:00
gstd3d11videosink.cpp
d3d11: Handle device change
2021-04-28 16:26:58 +09:00
gstd3d11videosink.h
d3d11: Remove d3d11videosink wrapper bin
2021-04-20 02:01:30 +09:00
gstd3d11vp8dec.cpp
d3d11decoder: Don't print error log when no DPB texture is available
2021-06-14 07:02:20 +00:00
gstd3d11vp8dec.h
d3d11decoder: Add VP8 decoder element
2020-04-22 23:20:44 +00:00
gstd3d11vp9dec.cpp
d3d11vp9dec: Fix for incorrect use_prev_in_find_mv_refs setting
2021-07-05 15:02:53 +09:00
gstd3d11vp9dec.h
d3d11decoder: Register elements per GPU device with capability check
2020-02-18 11:58:45 +00:00
gstd3d11window.cpp
d3d11converter: Introduce config to be extensible
2021-05-28 21:44:10 +09:00
gstd3d11window.h
d3d11videosink: Remove DirectWrite related dead code
2021-03-25 14:43:54 +00:00
gstd3d11window_corewindow.cpp
Revert "d3d11: Enable native multi-thread protection layer and make use of it"
2021-03-20 17:53:58 +09:00
gstd3d11window_corewindow.h
d3d11: Move core methods to gst-libs
2021-01-13 15:01:20 +00:00
gstd3d11window_dummy.cpp
d3d11converter: Introduce config to be extensible
2021-05-28 21:44:10 +09:00
gstd3d11window_dummy.h
d3d11videosink: Add support for drawing on application's own texture
2021-01-26 18:14:37 +00:00
gstd3d11window_swapchainpanel.cpp
Revert "d3d11: Enable native multi-thread protection layer and make use of it"
2021-03-20 17:53:58 +09:00
gstd3d11window_swapchainpanel.h
d3d11: Move core methods to gst-libs
2021-01-13 15:01:20 +00:00
gstd3d11window_win32.cpp
d3d11window_win32: Ensure closing internal HWND from window thread
2021-06-03 15:20:27 +00:00
gstd3d11window_win32.h
d3d11: Move core methods to gst-libs
2021-01-13 15:01:20 +00:00
meson.build
d3d11: Add AV1 decoder
2021-06-29 07:12:27 +00:00
plugin.c
d3d11: Add AV1 decoder
2021-06-29 07:12:27 +00:00