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d3d11: Add support for deinterlacing by using ID3D11VideoProcessor interface
Add a new element d3d11deinterlace to support deinterlacing. Similar to d3d11videosink and d3d11compositor, this element is a wrapper bin of set of child elements including helpful conversion elements (upload/download and color convert) to make this element configurable between non-d3d11 elements. Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2016>
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2346
sys/d3d11/gstd3d11deinterlace.cpp
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2346
sys/d3d11/gstd3d11deinterlace.cpp
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34
sys/d3d11/gstd3d11deinterlace.h
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34
sys/d3d11/gstd3d11deinterlace.h
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@ -0,0 +1,34 @@
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/* GStreamer
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* Copyright (C) 2021 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef __GST_D3D11_DEINTERLACE_H__
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#define __GST_D3D11_DEINTERLACE_H__
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#include <gst/gst.h>
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#include <gst/d3d11/gstd3d11.h>
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G_BEGIN_DECLS
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void gst_d3d11_deinterlace_register (GstPlugin * plugin,
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GstD3D11Device * device,
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guint rank);
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G_END_DECLS
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#endif /* __GST_D3D11_DEINTERLACE_H__ */
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@ -86,6 +86,12 @@ if d3d11_winapi_desktop
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endif
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endif
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# need dxgi1_5.h for HDR10 processing and d3d11_4.h for ID3D11VideoContext2 interface
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if d3d11_conf.get('GST_D3D11_DXGI_HEADER_VERSION') >= 5 and d3d11_conf.get('GST_D3D11_HEADER_VERSION') >= 4
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d3d11_sources += ['gstd3d11deinterlace.cpp']
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extra_c_args += ['-DHAVE_D3D11_VIDEO_PROC']
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endif
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# MinGW 32bits compiler seems to be complaining about redundant-decls
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# when ComPtr is in use. Let's just disable the warning
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if cc.get_id() != 'msvc'
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@ -41,6 +41,9 @@
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#ifdef HAVE_DXGI_DESKTOP_DUP
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#include "gstd3d11desktopdupsrc.h"
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#endif
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#ifdef HAVE_D3D11_VIDEO_PROC
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#include "gstd3d11deinterlace.h"
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#endif
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GST_DEBUG_CATEGORY (gst_d3d11_debug);
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GST_DEBUG_CATEGORY (gst_d3d11_shader_debug);
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@ -65,6 +68,10 @@ GST_DEBUG_CATEGORY (gst_d3d11_mpeg2_dec_debug);
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GST_DEBUG_CATEGORY (gst_d3d11_desktop_dup_debug);
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#endif
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#ifdef HAVE_D3D11_VIDEO_PROC
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GST_DEBUG_CATEGORY (gst_d3d11_deinterlace_debug);
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#endif
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#define GST_CAT_DEFAULT gst_d3d11_debug
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static gboolean
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@ -116,6 +123,11 @@ plugin_init (GstPlugin * plugin)
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}
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#endif
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#ifdef HAVE_D3D11_VIDEO_PROC
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GST_DEBUG_CATEGORY_INIT (gst_d3d11_deinterlace_debug,
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"d3d11deinterlace", 0, "Direct3D11 Deinterlacer");
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#endif
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/* Enumerate devices to register decoders per device and to get the highest
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* feature level */
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/* AMD seems supporting up to 12 cards, and 8 for NVIDIA */
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@ -169,6 +181,17 @@ plugin_init (GstPlugin * plugin)
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}
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#endif
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#ifdef HAVE_D3D11_VIDEO_PROC
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/* D3D11 video processor API is availble since Windows 8 */
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if (gst_d3d11_is_windows_8_or_greater ()) {
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gboolean hardware;
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g_object_get (device, "hardware", &hardware, NULL);
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if (hardware)
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gst_d3d11_deinterlace_register (plugin, device, GST_RANK_MARGINAL);
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}
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#endif
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gst_object_unref (device);
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}
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