mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2025-02-01 03:52:25 +00:00
08e20ff131
At minimum, we only need to glFlush() if we are in a shared GL context environment. Move the glFinish() to when the actual wait is requested which may be never. Improves the throughput on older GL systems without GL3/GLES3 and/or fence sync objects. |
||
---|---|---|
.. | ||
gst/gl |