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GStreamer multimedia framework
At minimum, we only need to glFlush() if we are in a shared GL context environment. Move the glFinish() to when the actual wait is requested which may be never. Improves the throughput on older GL systems without GL3/GLES3 and/or fence sync objects. |
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ext/gl | ||
gst-libs/gst/gl | ||
pkgconfig | ||
tests |