Use unsigned specifiers for all unsigned values.
A lot of the values used here are unsigned, and some can take
high enough values that their signed counterpart will be negative.
https://bugzilla.gnome.org/show_bug.cgi?id=665911
Add private replacements for deprecated functions such as
g_mutex_new(), g_mutex_free(), g_cond_new() etc., mostly
to avoid the deprecation warnings. We'll change these
over to the new API once we depend on glib >= 2.32.
Fix crash or hang in generic/states unit test when doing stop()
right after start(). Create main loop in the start function already
and not just in the thread function, so that stop() always has a
valid main loop to quit on. Also, calling g_main_loop_quit() before
g_main_loop_run() won't work and result in the stop function waiting
for the thread to join forever. Therefore, wait for the thread to
be ready and get the main loop running in the start() function, to
be sure stop() always works.
Some tests assumed that tag events would always pushed through
immediately, which isn't the case any longer, so push a newsegment
event and an empty buffer first.
A JPEG image inside an RTP stream has a preceeding RFC2435 header that
conveys width/height. The dimensions in this header are limited to be
multiples of 8. Since JPEG uses an MCU of 8x8 pixels any image must
already indirectly have image data dimensions that are rounded up in
order to contain enough data to render the image. Therefore this fix
safely rounds the image dimensions in the RFC2435 header up to the
closest multiple of 8.
Since unsigned types are used, a negative value would show as very, very
positive.
Fixes A/V sync on some... less than well made files where timestamps go
backwards.
We assume for now that all buffers in a buffer list
should end up in the same file (so we can group GOPs
in buffer lists, for example). Could optimise this
a bit to avoid the memcpy.
This also copies the caps. Otherwise we could end up pusing
the first buffer without any caps, which causes downstream
to not get notified about the caps.
Fixes bug #664892.
there is at least two use cases where default frame rate
should or may be disabled:
- vp8 stream with altref frame enabled. If default frame rate
is enabled, some players will missinterprete it (critical!)
- for webm container, to reduce micro overhead
- for stream with variable frame rate.
Signed-off-by: Alexey Fisher <bug-track@fisher-privat.net>