The watch->messages_bytes is not decreased when the write operation
from the backlog is only partly successfull.
This commit decreases the watch->messages_bytes for the successfully
sent messages.
Fixes#679
Y210 is a 10-bit YUY2, so we may re-use the YUY2 shaders but gl format
is set to RG16
Sample pipeline:
gst-launch-1.0 videotestsrc ! video/x-raw,format=Y210 ! glimagesink
NV16/NV61 is basically the same as NV12/NV21 with a higher chroma resolution.
Since only the size of the UV plane/texture is different, the same shaders are used as for NV12/NV21.
This is done by reusing `gst_gl_memory_setup_buffer` avoiding to
duplicate code.
Without a VideoMeta, mapping those buffers lead to GstBuffer mapping the
buffer in system memory even when specifying the GL flags (through the
buffer merging mechanism) making the result totally broken.
The newly exposed vmethods are pause, resume, stop and clear_all.
The existing reset vmethod is deprecated.
The audio sink will fallback to calling reset if pause or stop
are not provided and will fallback to calling start if
resume is not provided. There is no default clear_all
implementation.
Existing audio sinks continue to work as before.
This change is useful for sinks that need to distinguish
between a pause and a stop (currently both are handled
by a reset) and is needed for https://bugzilla.gnome.org/show_bug.cgi?id=788362https://bugzilla.gnome.org/show_bug.cgi?id=788361
Universal Windows Platform apps are not allowed to use LoadLibrary to
load arbitrary DLLs from the filesystem. They can only use
LoadPackagedLibrary to load DLLs that have been packaged with the app
as assets.
See also: https://gitlab.freedesktop.org/gstreamer/gstreamer/merge_requests/190
If the remainder is not evenly divisable by 4, we'd miss the check
for zero and continue the loop until crashing. Change the branch
to take into account negatives as well.
This more closely matches the SSE loop.
We are using ARC to cleanup after ourselves.
../gst-libs/gst/gl/cocoa/gstglwindow_cocoa.m:159:20: error: unused variable 'queue' [-Werror,-Wunused-variable]
dispatch_queue_t queue = (__bridge_transfer dispatch_queue_t) window->priv->gl_queue;
^
Matroskademux will send gap event when lag of video and audio is over 3 seconds.
audiodecoder needs to handle gap event and set default output caps.
Only audio info is set, while output caps is ignored. This cause the assertion failed.
Need to fill output caps in gst_audio_decoder_negotiate_default_caps() with
negotiated caps to avoid critical info printed when check it later.
This is needed for using GstGL with ANGLE as the GLES implementation
in Universal Windows Platform apps that use the Windows Runtime
(WinRT) instead of Win32, which is deprecated and not allowed in
Windows Store apps.
This has been tested with Servo on the Microsoft HoloLens 2, and seems
to work quite well.
By passing NULL to `g_signal_new` instead of a marshaller, GLib will
actually internally optimize the signal (if the marshaller is available
in GLib itself) by also setting the valist marshaller. This makes the
signal emission a bit more performant than the regular marshalling,
which still needs to box into `GValue` and call libffi in case of a
generic marshaller.
Note that for custom marshallers, one would use
`g_signal_set_va_marshaller()` with the valist marshaller instead.
Simple addition for supporting EXT_platform_device typed display.
It's a kind of special display type (part of EGL specification)
which has no window at all.
To use EGLDevice explicitly, set environment "GST_GL_WINDOW=egl-device"
See also https://www.khronos.org/registry/EGL/extensions/EXT/EGL_EXT_platform_device.txt
* Fix typo
s/nunormalized/normalized/g
* Update GstVideoMasteringDisplayInfo description
Each values are not array.
* Add missing newline between arguments description and
detailed comment.
The gltestsrc element was refactored to inherit from this base class which
handles the GL context. The sub-class only needs to implement the gl_start,
gl_stop and fill_gl_memory vfuncs, along with properly advertizing the GL APIs
it supports through the supported_gl_api GstGLBaseSrc class attribute.
The caps and thus the video info have preference. If the field order is
set in there then it applies to all frames.
This works around issues where the tff field order is only set in the
caps but not additionally in the buffer flags.
Commit c71dd72b "gl/wayland: fix glib mainloop integration" was overeager
in removing the poll result test from the check function. This caused
dispatch to be called even if no new events are available on the
Wayland connection, which in turn would wake up the glib mainloop,
causing effectively a tight loop without ever blocking on the poll.
Fixes#603
basedepayload generates its own segment in a pretty unconventional
manner, relying on information in the caps such as npt-start or
npt-stop, usually set by rtspsrc.
In ONVIF mode, rtspsrc will generate the correct segment and this
logic in rtpbasedepayload will not be needed, this commit allows
rtspsrc to signal that through the caps.
While we can convert between all formats apart from the rate, we
actually need to make sure that we comply with a) the rate of the first
configured pad and b) also all the allowed rates from downstream.
We were previously only fixating the rate in the getcaps
implementation when downstream was requiring a discrete value,
causing negotiation to fail when upstream was capable of rate
conversion, but not made aware that it had to occur.
Instead of fixating the rate, we can simply update our sink
template caps with whatever GValue the downstream caps are holding
as their rate field.
Allows negotiation to successfully complete with pipelines such as:
audiotestsrc ! audio/x-raw, rate=48000 ! audioresample ! audiomixer name=m ! \
audio/x-raw, rate={800, 1000} ! autoaudiosink \
audiotestsrc ! audio/x-raw, rate=44100 ! audioresample ! m.