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glwindow: Introduce new vfunc for querying output surface availability
Only dummy window will return FALSE for now.
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parent
0bfb862329
commit
7a378ba3ab
2 changed files with 47 additions and 1 deletions
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@ -85,6 +85,7 @@ static void gst_gl_window_default_send_message (GstGLWindow * window,
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GstGLWindowCB callback, gpointer data);
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static void gst_gl_window_default_send_message_async (GstGLWindow * window,
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GstGLWindowCB callback, gpointer data, GDestroyNotify destroy);
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static gboolean gst_gl_window_default_has_output_surface (GstGLWindow * window);
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struct _GstGLWindowPrivate
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{
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@ -192,6 +193,8 @@ gst_gl_window_class_init (GstGLWindowClass * klass)
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klass->send_message = GST_DEBUG_FUNCPTR (gst_gl_window_default_send_message);
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klass->send_message_async =
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GST_DEBUG_FUNCPTR (gst_gl_window_default_send_message_async);
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klass->has_output_surface =
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GST_DEBUG_FUNCPTR (gst_gl_window_default_has_output_surface);
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G_OBJECT_CLASS (klass)->finalize = gst_gl_window_finalize;
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@ -666,6 +669,36 @@ gst_gl_window_default_send_message_async (GstGLWindow * window,
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message);
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}
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static gboolean
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gst_gl_window_default_has_output_surface (GstGLWindow * window)
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{
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return TRUE;
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}
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/**
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* gst_gl_window_has_output_surface:
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* @window: a #GstGLWindow
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*
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* Query whether @window has output surface or not
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*
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* Returns: %TRUE if @window has useable output surface
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*
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* Since: 1.18
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*/
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gboolean
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gst_gl_window_has_output_surface (GstGLWindow * window)
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{
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GstGLWindowClass *window_class;
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g_return_val_if_fail (GST_IS_GL_WINDOW (window), FALSE);
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window_class = GST_GL_WINDOW_GET_CLASS (window);
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g_assert (window_class->has_output_surface);
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return window_class->has_output_surface (window);
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}
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/**
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* gst_gl_window_send_message_async:
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* @window: a #GstGLWindow
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@ -1020,6 +1053,12 @@ gst_gl_window_controls_viewport (GstGLWindow * window)
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static GType gst_gl_dummy_window_get_type (void);
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static gboolean
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gst_gl_dummy_window_has_output_surface (GstGLWindow * window)
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{
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return FALSE;
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}
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G_DEFINE_TYPE (GstGLDummyWindow, gst_gl_dummy_window, GST_TYPE_GL_WINDOW);
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static void
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@ -1055,6 +1094,8 @@ gst_gl_dummy_window_class_init (GstGLDummyWindowClass * klass)
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GST_DEBUG_FUNCPTR (gst_gl_dummy_window_get_window_handle);
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window_class->set_window_handle =
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GST_DEBUG_FUNCPTR (gst_gl_dummy_window_set_window_handle);
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window_class->has_output_surface =
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GST_DEBUG_FUNCPTR (gst_gl_dummy_window_has_output_surface);
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}
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static void
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@ -150,6 +150,7 @@ struct _GstGLWindow {
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* @queue_resize: request a resize to occur when possible
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* @controls_viewport: Whether the window takes care of glViewport setup.
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* and the user does not need to deal with viewports
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* @has_output_surface: Whether the window has output surface or not. (Since: 1.18)
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*/
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struct _GstGLWindowClass {
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GstObjectClass parent_class;
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@ -171,9 +172,10 @@ struct _GstGLWindowClass {
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gboolean (*set_render_rectangle)(GstGLWindow *window, gint x, gint y, gint width, gint height);
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void (*queue_resize) (GstGLWindow *window);
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gboolean (*controls_viewport) (GstGLWindow *window);
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gboolean (*has_output_surface) (GstGLWindow *window);
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/*< private >*/
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gpointer _reserved[GST_PADDING-1];
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gpointer _reserved[GST_PADDING-2];
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};
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GST_GL_API
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@ -265,6 +267,9 @@ GstGLContext * gst_gl_window_get_context (GstGLWindow *window);
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GST_GL_API
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guintptr gst_gl_window_get_display (GstGLWindow *window);
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GST_GL_API
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gboolean gst_gl_window_has_output_surface (GstGLWindow *window);
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G_END_DECLS
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#endif /* __GST_GL_WINDOW_H__ */
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