Apparently external-oes is not supported by the plugin as texture target,
while DMABuf uploading prefers it because it's zero copy.
This patch enables DMABuf uploading and rendering by using either 2D or
rectangle texture targets.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5795>
The tags and caps were leaked for unknown streams, I'm not sure they'd be valid
in that case, but better safe than sorry.
The tags ownership is transfered when calling `gst_adaptive_demux_track_new()`
so unreffing those afterwards was a mistake.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5714>
In snapshot mode pngenc should output exactly one frame
and then return FLOW_EOS to upstream. If upstream sends
more input frames before shutting down, it should keep
returning FLOW_EOS but not output any more encoded frames.
After a flushing seek it should output frames again though.
Fixes#3069.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5546>
After rendering a QML scene the qml6glsrc element copies the contents of
the scene to a GStreamer buffer. This happens on the Qt render thread.
Then it attaches a sync point to the destination buffer. This sync point
must be awaited by other threads which use the buffer later on. The
current implementation relies on the downstream elements to wait for the
sync point. However, there are situation where this does not work. The
GstBaseTransform e.g. copies the buffer metadata (which overwrites the
sync point without waiting for it) *before* waiting for the sync point.
This commit waits for the sync point inside the qml6glsrc element before
sending it downstream. The wait command is issued on the streaming
thread with the pipeline OpenGL context, i.e. it will synchronize with
the GStreamer OpenGL thread.
This is a port of the original fix for the qmlglsrc element.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5519>
After rendering a QML scene the qmlglsrc element copies the contents of
the scene to a GStreamer buffer. This happens on the Qt render thread.
Then it attaches a sync point to the destination buffer. This sync point
must be awaited by other threads which use the buffer later on. The
current implementation relies on the downstream elements to wait for the
sync point. However, there are situation where this does not work. The
GstBaseTransform e.g. copies the buffer metadata (which overwrites the
sync point without waiting for it) *before* waiting for the sync point.
This commit waits for the sync point inside the qmlglsrc element before
sending it downstream. The wait command is issued on the streaming
thread with the pipeline OpenGL context, i.e. it will synchronize with
the GStreamer OpenGL thread.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5506>
There is a race condition where transfer has not been submitted yet while the
request is cancelled which leads to the transfer state going back to
`DOWNLOAD_REQUEST_STATE_OPEN` and the user of the request to get signalled about
its completion (and the task actually happening after it was cancelled) leading
to assertions and misbehaviours.
To ensure that this race can't happen, we start differentiating between the
UNSENT and CANCELLED states as in the normal case, when entering `submit_request`
the state is UNSENT and at that point we need to know that it is not because
the request has been cancelled.
In practice this case lead to an assertion in
`gst_adaptive_demux2_stream_begin_download_uri` because in a previous call to
`gst_adaptive_demux2_stream_stop_default` we cancelled the previous request and
setup a new one while it had not been submitted yet and then got a `on_download_complete`
callback called from that previous cancelled request and then we tried to do
`download_request_set_uri` on a request that was still `in_use`, leading to
something like:
```
#0: 0x0000000186655ec8 g_assert (request->in_use == FALSE)assert.c:0
#1: 0x00000001127236b8 libgstadaptivedemux2.dylib`download_request_set_uri(request=0x000060000017cc00, uri="https://XXX/chunk-stream1-00002.webm", range_start=0, range_end=-1) at downloadrequest.c:361
#2: 0x000000011271cee8 libgstadaptivedemux2.dylib`gst_adaptive_demux2_stream_begin_download_uri(stream=0x00000001330f1800, uri="https://XXX/chunk-stream1-00002.webm", start=0, end=-1) at gstadaptivedemux-stream.c:1447
#3: 0x0000000112719898 libgstadaptivedemux2.dylib`gst_adaptive_demux2_stream_load_a_fragment [inlined] gst_adaptive_demux2_stream_download_fragment(stream=0x00000001330f1800) at gstadaptivedemux-stream.c:0
#4: 0x00000001127197f8 libgstadaptivedemux2.dylib`gst_adaptive_demux2_stream_load_a_fragment(stream=0x00000001330f1800) at gstadaptivedemux-stream.c:1969
#5: 0x000000011271c2a4 libgstadaptivedemux2.dylib`gst_adaptive_demux2_stream_next_download(stream=0x00000001330f1800) at gstadaptivedemux-stream.c:2112
```
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5435>
The counter was using a signed 8 bit integer, which was overflowing
after 127 entries. That was then passed as an unsigned 32 bit integer to
libflac, which caused it to be converted to a huge unsigned number.
That then caused an invalid memory access inside libflac.
As a bonus, signed integer overflow is undefined behaviour.
Instead, use an unsigned 8 bit integer. Once this overflows the existing
code already catches it and stops adding the cue. While FLAC__metadata_object_cuesheet_insert_track()
takes an unsigned 32 bit integer for the track number, FLAC__StreamMetadata_CueSheet_Track is
limiting it to an unsigned 8 bit integer.
Fixes https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/2921
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5420>
Issue was that Qt was caching multiple different shadersbased on a static
variable location. This static variable location was the same no matter
the input video format and so if an item had an input video format of
RGB and another of RGBA, they would eventually end up using the same
GL shader leading to incorrect colours.
Fix by providing different static variable locations for each of the
different shaders that will be produced.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5145>