Commit graph

27 commits

Author SHA1 Message Date
Matthew Waters
f15206082a [850/906] glupload: Remove texture scaling artifacts from the TEXTURE_RECTANGLE -> TEXTURE_2D transition
fixes the funky colours in some of the yuv formats

https://bugzilla.gnome.org/show_bug.cgi?id=721155
2017-12-09 19:31:32 +00:00
Matthew Waters
efa22442a9 [838/906] gl: Use GL_TEXTURE_2D instead of GL_TEXTURE_RECTANGLE
We create our textures (in Desktop GL) with GL_TEXTURE_RECTANGLE,
vaapi attempts to bind our texture to GL_TEXTURE_2D which throws a
GL_INVALID_OPERATION error and as thus, no video.

Also, by moving exclusively to GL_TEXTURE_2D and the npot extension
we also remove a difference between the Desktop GL and GLES2 code.

https://bugzilla.gnome.org/show_bug.cgi?id=712287
2017-12-09 19:31:32 +00:00
Matthew Waters
bf610e210a [826/906] upload: free our mutex 2017-12-09 19:31:32 +00:00
Matthew Waters
711ad485b2 [812/906] move the GL vtable from GstGLDisplay to GstGLContext
Conflicts:
	tests/check/libs/gstglcontext.c
2017-12-09 19:31:31 +00:00
Tonu Jaansoo
c304635ecf [787/906] gl: The GLSL rectangle resampler does not always work with int tex coords
Use floats instead.
2017-12-09 19:31:30 +00:00
Matthew Waters
1f19143837 [778/906] upload: remove _thread variants of the API 2017-12-09 19:31:30 +00:00
Matthew Waters
d009a216e6 [777/906] upload: overhaul and addition of new video formats
use the shaders from eglglessink (adapted for Desktop GL)
error out properly
2017-12-09 19:31:30 +00:00
Sebastian Dröge
15438d5b7f [750/906] glupload: Add support for RGB reordering when using GLES2 2017-12-09 19:31:29 +00:00
Sebastian Dröge
6c5ce0ee99 [747/906] gl: Constify YUV conversion shaders 2017-12-09 19:31:29 +00:00
Sebastian Dröge
d0293d9f0c [745/906] gl: Simplify and optimize YUV conversion shaders a bit 2017-12-09 19:31:29 +00:00
Julien Isorce
d17a4381b1 [732/906] build: fix repeated typedefs
Write forward declarations in another way to avoid
repeated typedefs "error: redefinition of typedef".
Raised when using i686-apple-darwin11-llvm-gcc-4.2
It seems that C apple compiler does not support
C11 feature.

https://bugzilla.gnome.org/show_bug.cgi?id=703885
2017-12-09 19:31:29 +00:00
Matthew Waters
761bc0156a [704/906] Use gst_object_[un]ref so we can get refcounts in the log 2017-12-09 19:31:28 +00:00
Matthew Waters
c6988cb064 [701/906] display: move context creation into window 2017-12-09 19:31:28 +00:00
Matthew Waters
9c633e658a [700/906] display: move most of the code into utils for sorting later
This contains a hack that essentially requires one GstGLDisplay
per process.
2017-12-09 19:31:28 +00:00
Matthew Waters
38e0434d95 [699/906] display: remove list of upload and download objects
and only create an up/download object when needed.
2017-12-09 19:31:28 +00:00
Matthew Waters
72ac429e57 [675/906] upload: provide nicer debugging 2017-12-09 19:31:27 +00:00
Matthew Waters
847e6540fb [651/906] up/download: fix some typos when removing GLEW 2017-12-09 19:31:27 +00:00
Matthew Waters
6bee9b9c93 [647/906] remove dependecy on glew 2017-12-09 19:31:27 +00:00
Matthew Waters
e983f02e87 [642/906] add gstglconfig.h for apps to find out what our capabilites are
ie libgstgl can be compiled with any combination of opengl/gles2
2017-12-09 19:31:26 +00:00
Matthew Waters
344253e860 [624/906] OPENGL_ES2 => HAVE_GLES2 and add HAVE_OPENGL
use GstGLAPI to determine which code paths to execute.
perform some cleanups
2017-12-09 19:31:26 +00:00
Matthew Waters
4c35d682c9 [603/906] update FSF address 2017-12-09 19:31:25 +00:00
Matthew Waters
9267372466 [601/906] fix typo causing shader compilation failure for uploading I420 2017-12-09 19:31:25 +00:00
Matthew Waters
d55bbf7f55 [600/906] docs: add docs for new objects and expand on some existing ones 2017-12-09 19:31:25 +00:00
Matthew Waters
7baddfbcbe [599/906] GL|ES2: fix typos from recent changes and make downloading RGB formats work again 2017-12-09 19:31:25 +00:00
Matthew Waters
39866ea830 [590/906] up/download: fix scaling on transfer
i.e. uploading from a 10x10 video frame to a 20x20 texture into another 30x30 videoframe
2017-12-09 19:31:25 +00:00
Matthew Waters
75734e663c [578/906] {up,down}load: add variants that can be called in the gl thread 2017-12-09 19:31:25 +00:00
Matthew Waters
3ee54d3135 [573/906] add upload and download library objects
allows multiple upload pipelines that previously wasn't possible
 (i.e. upload RGB and I420 and ... on the same GstGLDisplay)
2017-12-09 19:31:25 +00:00