It's one of the projects we maintain and we should track the main branch
to make sure any regressions are caught as early as possible.
For GStreamer releases / release branches this should be pointed back to the
latest orc release tag.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5867>
In certain cases, the validate runner will try to get a stacktrace
from gdb, which will currently complain about loading the .gdbinit
file.
warning: File "/builds/gstreamer/gstreamer/.gdbinit" auto-loading
has been declined by your `auto-load safe-path' set to
"$debugdir:$datadir/auto-load".
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5769>
Interlaced MJPEG is a big hack. Most of the streams we've found are from old
AVID tools. There are two methods to detect interlaced stream: the container
offers a height bigger (or double) than the image's height in SOF. The other
is from a APP0 marker.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5838>
Add macro which converts picture frame number to suitable timestamp in
nanoseconds for use in V4L2 VB2 buffer lookup. Since multiple codecs do
the same operation and almost all got it wrong, do it in one place so it
can be fixed in one place again, if needed.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5791>
The GstMpeg2Picture system_frame_number is guint32, constant 1000 is guint32,
GstV4l2CodecMpeg2Dec *_ref_ts multiplication result is u64 .
```
u64 result = (u32)((u32)system_frame_number * (u32)1000);
```
behaves the same as
```
u64 result = (u32)(((u32)system_frame_number * (u32)1000) & 0xffffffff);
```
so in case `system_frame_number > 4294967295 / 1000`, the `result` will
wrap around. Since the `result` is really used as a cookie used to look
up V4L2 buffers related to the currently decoded frame, this wraparound
leads to visible corruption during MPEG2 decoding. At 30 FPS this occurs
after cca. 40 hours of playback .
Fix this by changing the 1000 from u32 to u64, i.e.:
```
u64 result = (u64)((u32)system_frame_number * (u64)1000ULL);
```
this way, the wraparound is prevented and the correct cookie is used.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5791>
The GstAV1Picture system_frame_number is guint32, constant 1000 is guint32,
GstV4l2CodecAV1Dec v4l2_av1_frame.*_frame_ts multiplication result is u64 .
```
u64 result = (u32)((u32)system_frame_number * (u32)1000);
```
behaves the same as
```
u64 result = (u32)(((u32)system_frame_number * (u32)1000) & 0xffffffff);
```
so in case `system_frame_number > 4294967295 / 1000`, the `result` will
wrap around. Since the `result` is really used as a cookie used to look
up V4L2 buffers related to the currently decoded frame, this wraparound
leads to visible corruption during AV1 decoding. At 30 FPS this occurs
after cca. 40 hours of playback .
Fix this by changing the 1000 from u32 to u64, i.e.:
```
u64 result = (u64)((u32)system_frame_number * (u64)1000ULL);
```
this way, the wraparound is prevented and the correct cookie is used.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5791>
The GstVp9Picture system_frame_number is guint32, constant 1000 is guint32,
GstV4l2CodecVp9Dec v4l2_vp9_frame.*_frame_ts multiplication result is u64 .
```
u64 result = (u32)((u32)system_frame_number * (u32)1000);
```
behaves the same as
```
u64 result = (u32)(((u32)system_frame_number * (u32)1000) & 0xffffffff);
```
so in case `system_frame_number > 4294967295 / 1000`, the `result` will
wrap around. Since the `result` is really used as a cookie used to look
up V4L2 buffers related to the currently decoded frame, this wraparound
leads to visible corruption during VP9 decoding. At 30 FPS this occurs
after cca. 40 hours of playback .
Fix this by changing the 1000 from u32 to u64, i.e.:
```
u64 result = (u64)((u32)system_frame_number * (u64)1000ULL);
```
this way, the wraparound is prevented and the correct cookie is used.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5791>
The GstVp8Picture system_frame_number is guint32, constant 1000 is guint32,
GstV4l2CodecVp8Dec v4l2_vp8_frame.*_frame_ts multiplication result is u64 .
```
u64 result = (u32)((u32)system_frame_number * (u32)1000);
```
behaves the same as
```
u64 result = (u32)(((u32)system_frame_number * (u32)1000) & 0xffffffff);
```
so in case `system_frame_number > 4294967295 / 1000`, the `result` will
wrap around. Since the `result` is really used as a cookie used to look
up V4L2 buffers related to the currently decoded frame, this wraparound
leads to visible corruption during VP8 decoding. At 30 FPS this occurs
after cca. 40 hours of playback .
Fix this by changing the 1000 from u32 to u64, i.e.:
```
u64 result = (u64)((u32)system_frame_number * (u64)1000ULL);
```
this way, the wraparound is prevented and the correct cookie is used.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5791>