Commit graph

18093 commits

Author SHA1 Message Date
Olivier Crête
eddd5fd259 aggregator: Consistenly lock the flow_return state
Use the object's lock to protect it.

https://bugzilla.gnome.org/show_bug.cgi?id=742684
2015-01-29 10:24:18 +01:00
Olivier Crête
a2f1aa30c8 audiomixer: Clear GstAudioInfo the the caps
When clearing the caps, also clear the matching GstAudioInfo

https://bugzilla.gnome.org/show_bug.cgi?id=742684
2015-01-29 10:24:18 +01:00
Olivier Crête
cc605f4560 aggregator: Consistently lock some members
Some members sometimes used atomic access, sometimes where not locked at
all. Instead consistently use a mutex to protect them, also document
that.

https://bugzilla.gnome.org/show_bug.cgi?id=742684
2015-01-29 10:24:18 +01:00
Olivier Crête
067b44e0b8 audiomixer: Don't reset caps on flush
A flush event doesn't invalidate the previous caps event.

https://bugzilla.gnome.org/show_bug.cgi?id=742684
2015-01-29 10:24:18 +01:00
Olivier Crête
ee04b09233 videoaggregator: Lock access to members of GstAggregatorPad
Take the pad's object lock before accessing members of the
GstAggregatorPad structure.

https://bugzilla.gnome.org/show_bug.cgi?id=742684
2015-01-29 10:24:18 +01:00
Olivier Crête
68ac6438f0 aggregator: Protect exported pad members with the pad's object lock
https://bugzilla.gnome.org/show_bug.cgi?id=742684
2015-01-29 10:24:18 +01:00
Olivier Crête
cc3f418516 aggregator: Replace event lock with pad's object lock
Reduce the number of locks simplify code, what is protects
is exposed, but the lock was not.

Also means adding an _unlocked version of gst_aggregator_pad_steal_buffer().

https://bugzilla.gnome.org/show_bug.cgi?id=742684
2015-01-29 10:24:18 +01:00
Olivier Crête
0a2dc1185c aggregator: Protect data with the same mutex as GCond
Whenever a GCond is used, the safest paradigm is to protect
the variable which change is signalled by the GCond with the same
mutex that the GCond depends on.

https://bugzilla.gnome.org/show_bug.cgi?id=742684
2015-01-29 10:24:17 +01:00
Nirbheek Chauhan
878b53f8fc videoaggregator: If getting a timeout before having caps, just advance our position
This can happen if this is a live pipeline and no source produced any buffer
and sent no caps until an output buffer should've been produced according to the
latency.

This fix is similar in spirit to commit be7034d1 by Sebastian for audiomixer.
2015-01-29 09:47:32 +01:00
Matthew Waters
6d9dc9c81c gl/calayer: add resize callback based on the bounds rectangle 2015-01-29 18:32:04 +11:00
Matthew Waters
2ab0e1517f gl/caopengllayer: draw asynchronously
This essentially makes the CAOpenGLLayer draw every refresh cycle.
2015-01-29 18:32:04 +11:00
Matthew Waters
f3273cafc4 gl/cocoa: don't segfault if we have a NULL draw/resize/close callback 2015-01-29 18:32:04 +11:00
Matthew Waters
8d5ba8d96a cgl/calayer: use a callback instead of hardcoding the draw functionality 2015-01-29 18:32:04 +11:00
Matthew Waters
693cdb47cd cgl: install the gl context and gl layer headers 2015-01-29 18:32:04 +11:00
Matthew Waters
9caf706185 cgl: add a header for the CAOpenGLLayer support 2015-01-29 18:32:04 +11:00
Sebastian Dröge
e9b49018ed decklinkvideosink: Always lock the mutex before starting the streams 2015-01-28 17:02:59 +01:00
Sebastian Dröge
837eee7085 decklinkvideosink: Fix deadlock 2015-01-28 16:59:30 +01:00
Sebastian Dröge
4eb5cd9156 decklink{audio,video}sink: Only start scheduled playback once both sources are ready and we are in PLAYING
Otherwise we might start the scheduled playback before the audio or video streams are
actually enabled, and then error out later because they are enabled to late.

We enable the streams when getting the caps, which might be *after* we were
set to PLAYING state.
2015-01-28 16:13:16 +01:00
Sebastian Dröge
e2ff5587fe decklink{audio,video}src: Only start the streams once both sources are ready and we are in PLAYING
Otherwise we might start the streams before the audio or video streams are
actually enabled, and then error out later because they are enabled to late.

We enable the streams when getting the caps, which might be *after* we were
set to PLAYING state.
2015-01-28 16:13:16 +01:00
Sebastian Dröge
00176a1ddf decklink: Make sure our clock never returns NONE, always advances and does not jump when going from PAUSED to PLAYING
It basically behaves the same as the audio clocks.
2015-01-28 16:13:16 +01:00
Sebastian Dröge
b3a4772834 decklinkvideosink: Handle the clock returning GST_CLOCK_TIME_NONE properly 2015-01-28 16:13:16 +01:00
Sebastian Dröge
8a5d2c561c decklinkvideo{sink,src}: Make elements more similar to the audio elements by enabling the video input/output only when getting the actual caps
This will also make it easier later to support caps changes and support
selecting the mode based on the caps if that should ever be implemented.
2015-01-28 16:13:16 +01:00
Sebastian Dröge
f3ae93e504 decklinkvideosrc: Properly report caps if mode!=auto and handle caps changes properly for mode=auto 2015-01-28 16:13:16 +01:00
Sebastian Dröge
7fb57938c1 decklinkaudiosrc: Don't release input device twice on errors in set_caps() 2015-01-28 16:13:16 +01:00
Philippe Normand
cfc0230e04 gl/dispmanx: fix build
Commit ab48bb6f0f changed the API of
GstGLWindow.
2015-01-27 21:31:21 +11:00
Matthew Waters
08dbd8bbd7 glmemory: more compatibility defines for gles2 systems 2015-01-27 14:52:47 +11:00
Matthew Waters
eea03967e4 glmemory: add some thread safety for gl operations 2015-01-27 12:26:05 +11:00
Matthew Waters
9a55a3f98c glmemory: use pbo's for download
In order to use pbo's efficiently, the transfer operation has to
be separated from the use of the downloaded data which requires some
rearchitecturing around glcolorconvert/gldownload and elements
2015-01-27 12:26:04 +11:00
Matthew Waters
f2667ebc7b glprototypes: add some (un)map buffer variants for GL/GLES 2015-01-27 12:26:04 +11:00
Thiago Santos
85bb450a44 dashdemux: use audio_%02u and video_%02u names for pads
Instead of using the default ghostpad%u naming. The audio_/video_
names are more common in demuxers
2015-01-26 18:03:40 -03:00
Sebastian Dröge
c6d5c4c2e1 decklinkaudiosrc: Release the audio input on errors, not the video input 2015-01-26 15:33:45 +01:00
Luis de Bethencourt
2b99c2c579 aiffparse: remove unnecessary variable
The bps variable is declared with value aiff->bps, read once and never written.
aiff->bps can be used directly instead.
2015-01-26 13:46:44 +00:00
Luis de Bethencourt
d48e57538d aiffparse: fix which stop variable is used in assignment
Assignment is done to variable segment.stop when the intention was to assign to
local variable stop. Instead of overwriting it, the value is now clamped and
segment.stop is set to it soon after.

CID #1265772
2015-01-26 12:49:45 +00:00
Tim-Philipp Müller
21168dd199 videoaggregator: fix crash when receiving buffer without timestamps
Unset out buffer in clip function when we unref the buffer to be
clipped, otherwise aggregator will continue to use the already-
freed buffer. Fixes crash when buffers without timestamps are
being fed to aggregator. Partly because aggregator ignores the
error flow return.

https://bugzilla.gnome.org/show_bug.cgi?id=743334
2015-01-26 09:24:40 +00:00
Tim-Philipp Müller
199ce92474 Remove unported directdraw plugin
This API has been deprecated for eternities and microsoft
stopped shipping the headers in 2010 accoding to wikipedia,
so let's just remove it and focus on bringing the plugins
based on the newer APIs up to snuff.
2015-01-24 20:28:16 +00:00
Matthieu Bouron
6716671762 aiffmux: write padding byte at end of SSND chunk if needed
AIFF chunks are supposed to be even aligned.

Aligning the SSND chunk will allow the aiff muxer to properly write
chunks (like the ID3 one) at the end of the file.

https://bugzilla.gnome.org/show_bug.cgi?id=727402
2015-01-23 16:01:35 +01:00
Edward Hervey
2b59d8ab7c waylandsink: Free leaked GstStructure
Coverity CID : 1256565
2015-01-23 12:44:22 +01:00
Edward Hervey
88038884a8 gltestsrc: Ensure variable is initialized before usage
Coverity CID: 1256569
2015-01-23 12:41:29 +01:00
Edward Hervey
aebec9bd24 codecparsers: Indent file
Someone's been commiting without using gst-indent :)
2015-01-23 12:26:16 +01:00
Edward Hervey
3da1c9c8d5 codecparsers: Add READ_UE_MAX macro
READ_UE_ALLOWED was almost exclusively used with min == 0, which doesn't
make much point for unsigned integers.

Add a READ_UE_MAX variant and use that instead. Also replaced two usages
of CHECK_ALLOWED (a,0,something) by CHECK_ALLOWED_MAX (a, something)
2015-01-23 12:24:52 +01:00
Arun Raghavan
e53627c277 intervideosrc: Fix GAP flag setting on non-black frames
The previous commit fixed setting the GAP flag on black frames, but
incorrectly dropped the flag on repeated pushes of the same video
buffer.
2015-01-23 12:47:03 +05:30
Matthew Waters
75b808d072 gl/tests: update glwindow api change 2015-01-23 17:27:42 +11:00
Matthew Waters
27e5e0c2df gl/window/eagl: fix a couple of typos 2015-01-23 16:52:25 +11:00
Matthew Waters
06fdbd44b9 glwindow: cleanup/reorganize functions/members into logical groups 2015-01-23 16:39:44 +11:00
Matthew Waters
c6056b0dd5 applemedia: update for gstgl cocoa -> cgl change 2015-01-23 16:12:24 +11:00
Matthew Waters
bf87ac8cbe gl/qt/examples: update for NSOpenGL -> CGL change 2015-01-23 16:12:24 +11:00
Matthew Waters
ab48bb6f0f glwindow: remove width/height from _draw()
Depending on the platform, it was only ever implemented to 1) set a
default surface size, 2) resize based on the video frame or 3) nothing.
Instead, provide a set_preferred_size () that elements/applications
can use to request a certain size which may be ignored for
videooverlay/other cases.
2015-01-23 16:11:31 +11:00
Matthew Waters
4fc554054c glcontext/cocoa: avoid destroying a possibly 0 GSource id 2015-01-22 21:43:51 +11:00
Matthew Waters
e10d2417e2 gl/cocoa: move to CGL and CAOpenGLLayer for rendering
Removes the use of NSOpenGL* variety and functions.  Any Cocoa
specific functions that took/returned a NSOpenGL* object now
take/return the CGL equivalents.
2015-01-22 21:29:52 +11:00
Matthew Waters
fe8fdbdc7c glcontext/cocoa: add debug category 2015-01-22 21:27:44 +11:00