This fixes handling of flushing seeks, where we will get a PAUSED->PLAYING
state transition after the previous one without actually going to PAUSED
first.
Otherwise we will overflow the internal buffer of the hardware
with useless frames and run into an error. This is necessary until
this bug in basesink is fixed:
https://bugzilla.gnome.org/show_bug.cgi?id=742916
Ensure that we do not trust the bitstream when filling a table
with a fixed max size.
Additionally, the code was not quite matching what the spec says:
- a value of 3 broke from the loop before adding an entry
- an unhandled value did not add an entry
The reference algorithm does these things differently (7.3.3.1
in ITU-T Rec. H.264 (05/2003)).
This plays (apparently correctly) the original repro file, with
no stack smashing.
Based on a patch and bug report by André Draszik <git@andred.net>
decklinkvideosink might be added later to the pipeline, or its state might
be handled separately from the pipeline. In which case the running time when
we (last) went into PLAYING state will be different from the pipeline's.
However we need our own start time to tell the Decklink API, which running
time should be displayed at the moment we go to PLAYING and start scheduled
rendering.
klass->setup (scope) will always return TRUE since all children of this class
do so, no need to store the return. Besides, the value is overwritten a few
lines down before it is used.
Change helps keep files in sync after:
-base commit a91d521a36
ret is assigned but not used and in the next cycle of the loop it is overwritten
with default_prepare_output_buffer (). If there is a flow error the function
should return instead.
CID #1226475
Value from left_luminance is assigned to out_luminance here, but that stored
value is not used before it is overwritten in the next cycle of the loop.
Removing assignation.
CID #1226473
found is initialized to FALSE to then only be used in two conditional statements
that will always be false, making the blocks inside them dead code. Looking back
in the file's history the setting of the variable's value before it is checked
was dropped as part of the port to 0.11, bringing that value setting back.
https://bugzilla.gnome.org/show_bug.cgi?id=742638
The old code was using gst_caps_normalize() and was generally overly
complex. Simplify by picking sample rate and number of channels from
upstream and the sample format from the allowed caps. If the format caps
is a list of strins, just pick the first one. And if the srcpad isn't
linked yet, use the default format (S16).
https://bugzilla.gnome.org/show_bug.cgi?id=740195
The hack causes deadlocks and other interesting problems and it really
can only be fixed properly inside GLib. We will include a patch for
GLib in our builds for now that handles this, and hopefully at some
point GLib will also merge a proper solution.
A proper solution would first require to refactor the polling in
GMainContext to only provide a single fd, e.g. via epoll/kqueue
or a thread like the one added by our patch. Then this single
fd could be retrieved from the GMainContext and directly integrated
into a NSRunLoop.
https://bugzilla.gnome.org/show_bug.cgi?id=741450https://bugzilla.gnome.org/show_bug.cgi?id=704374
CLAMP checks both if value is '< 0' and '> max'. Value will never be a negative
number since it is an unsigned integer. Removing that check and only checking if
it is bigger than max and setting it appropriately.
Also converting the previous instance of this into MIN() for consistency.
CID 1139793
Some video bitstreams report a too restrictive set of profiles. If a video
decoder was to strictly follow the indicated profile, it wouldn't support that
stream, whereas it could in theory and in practice. So we should relax the
profile restriction for allowing the decoder to get connected with parser.
https://bugzilla.gnome.org/show_bug.cgi?id=739992
CLAMP checks both if y is '< 0' and '> h1'. y will never be a negative number
since it is an unsigned integer. Removing that check and only checking if it
bigger than h1 and setting it to that max approprietaly.
CID 1139792
Optimize loop by moving condition outside of it and reuse the
find_next_fragment function to check if there is next instead of
replicating the same loop
Duration queries can be done a few times per second and would cause
the segment list to be traversed for every one. Caching the duration
prevents that.
type is truncated to 0-31 with "& 0x1f", but right after that it is checks if
the value is equivalent to GST_H265_NAL_VPS, GST_H265_NAL_SPS, and
GST_H265_NAL_PPS (which are 32, 33, and 34 respectively). Obviously, this will
never be True if the value is maximum 31 after the truncation.
The intention of the code was to truncate to 0-63.