Similar to cairooverlay element but this element emits "draw"
signal with Direct3D11 render target view, so that an application
can render/overlay/blend on the given render target view
without any copy operation
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4415>
We need to create the sink caps and src caps dynamically for different
platforms. By default, the vpp init function create static pad template
and the compatibility and flexibility of the platform are too poor.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4177>
Enable dynamic capability support for msdkav1dec, msdkh264dec,
msdkh265dec, msdkmjpegdec, msdkmpeg2dec, msdkvc1dec, msdkvp8dec,
msdkvp9dec.
The gstmsdkdec elements can create the sink caps and src caps
dynamically for different platforms.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4177>
We need to create the sink caps and src caps dynamically for different
platforms. By default, the dec init function create static pad template
and the compatibility and flexibility of the platform are too poor.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4177>
Enable dynamic capability support for msdkav1enc, msdkh264enc,
msdkh265enc, msdkmjpegenc, msdkvp9enc, msdkmpeg2enc.
The gstmsdkenc elements can create the sink caps and src caps
dynamically for different platforms.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4177>
We need to create the sink caps and src caps dynamically for different
platforms. By default, the enc init function create static pad template
and the compatibility and flexibility of the platform are too poor.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4177>
By default, msdk plugin will register all encoders and decoders
on any platform, even unsupported encoders and decoders will be
registered. Dynamically register encoders and decoders besed on
the supported codecs on different platforms.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4177>
One race condition is the fact that the window object
can be destroyed while running some routine in the UI
thread (such as resizing). To avoid that situation we make
UI thread hold a reference on the window object while it's
running.
Other probpematic case is when the window handle is reused:
if we stop and start the pipeline very fast,
so the sink creates a new window object that is going to use
the same window handle as the previous one.
And finally the case when the pipeline is stopped immediatelly
right after starting, this one is also handled in this commit.
NOTE: a unit test that reproduces this cases have been added
in the previous commit.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4260>
Fix compiler warnings about not using the return value when
freeing the GString segment with g_string_free(.., FALSE):
ignoring return value of ‘g_string_free_and_steal’ declared with attribute ‘warn_unused_result’
which we get with newer GLib versions. These were all harmless.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4273>
In the same spirit of libva-win32 elements this patch shows the driver of each
element in gst-inspect, giving more information to the user. This driver
description is parsed from vaQueryVendorString from mesa and intel drivers,
while copied as is for others. Also appends the render node for multi gpu
systems.
Fixes#2349
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4204>
Otherwise application would not be able to know matching element
for wanted device. Typical use case of the read-only device path
(DXGI Adapter LUID, CUDA device index, etc) property is that
application enumerates physical devices and then selects matching
GStreamer element (in null state) via device path property.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4220>
These days you're can use minFrameDuration and maxFrameDuration which
are CMTime with fractional values. That way we don't need to convert
between double and fractions in a really weird way.
This fixes really odd fractional values exposed in caps, like:
2000000/76923, 1000000/37037, 5000000/178571, 10000000/344827, 10000000/333333
Which are actually just 26/1, 27/1, 28/1, 29/1, 30/1
We can also delete a lot of outdated code for iOS versions older than
7.0 by using newer APIs.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4134>
Recursively invoking the NSMainLoop can cause crashes in
applications that don't expect it. Instead of waiting for
permission to be granted, move the wait later - until we
actually need device permissions when starting the capture
session. That moves the wait into the streaming thread
instead of the application thread that's setting the pipeline
state to READY.
Instead of a manual state change implementation to open
and close the device, use the basesrc start/stop methods that
are intended for the purpose.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4083>
These checks were introduced to prevent exposing ARGB64/RGBA64 in the caps
when running on M1 Pro/Max with macOS <13 because of a bug in VideoToolbox.
Unfortunately, the initial buffer size of 15 is too short when running
in a VM - the CPU brand string there looks like "Apple M1 Pro (Virtual)",
which due to its length causes sysctlbyname to return -1, resulting in
broken formats still showing up in the caps.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4080>
We did several things to enable the new memory logic in msdkdec:
(1) We always use video memory for decoder in linux path;
(2) We give negotiated pool to alloc_pool stored in GstMsdkContext which
will be used in callback mfxFrameAllocator:Alloc to alloc surfaces as
MediaSDK needs, and this pool is also available for decoder itself;
(3) We modify decide_allocation process, that is we make pool negotiaion
before gst_msdk_init_decoder to ensure the pool is decided and ready for
use in mfxFrameAllocator:Alloc callback; then we will consider the case
when we need to do the gpu to cpu copy.
(4) In gst_msdkdec_finish_task, we modify the way for copy following the
logic in (3).
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3439>
Add a pool creation function name as 2 for later use which will create
va pool for video memory in linux and keep system pool for windows.
This gst_msdkdec_create_buffer_pool2 will replace gst_msdkdec_create_buffer_pool
when all the memory allocation modifications are ready in the commits after.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3439>
Rewrite gst_msdk_frame_alloc and name it as xxx_2 before applying it.
It uses negotiated bufferpool stored in GstMsdkContext to allocate buffers
in the callback MfxFrameAllocator:Alloc, then extract VASurface from buffer,
wrap it as mfxMemIDs and pass these IDs to MediaSDK/oneVPL.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3439>
The dimension of the overlay texture directly corresponds to the size of the overlay **buffer** which is given by its video meta.
The dimension at which the overlay should be displayed directly correspond to the overlay `render_width`and `render_height`.
This match the behavior of glimagesink
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4046>
Instead of creating new decoder instance per new sequence,
re-use configured decoder instance via cuvidReconfigureDecoder()
API. It will make output surface reusable without re-allocation.
Also, in order for application to be able to reserve higher resolution
output surface, "init-max-width" and "init-max-height" properties are
added to each decoder.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3884>
Call input resource map functions (i.e., nvEncRegisterResource,
nvEncUnregisterResource, nvEncMapInputResource, and
nvEncUnmapInputResource) only once and reuse the mapped resources,
instead of per input frame map/unmap
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3884>
Wrap mapped decoder output surface using GstCudaMemory and
output without any copy operation. Also, for application to be able to
control the number of zero-copyable output surfaces,
"num-output-surfaces" property is added.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3884>
Fixes#1358.
Passing ARGB64/RGBA64 to vtenc caused the encoding to fail
when running on M1 Pro/Max variants with macOS 12.x, so let's
remove these formats from caps when such scenario is detected.
This issue appears to have been fixed OS-side in macOS 13.0.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3912>
This was causing incorrect output when seeking, especially
when used with a multithreaded source like `videotestsrc n-threads=2`.
It should now correctly wait for frames still being processed by VT
while vtdec is flushing.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3922>
We are using std::isspace() with one parameter. That function is defined
in the cctype header.
```
win32ipcutils.cpp(34): error C2672: 'std::isspace': no matching overloaded function found
win32ipcutils.cpp(34): error C2780: 'bool std::isspace(_Elem,const std::locale &)': expects 2 arguments - 1 provided
```
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3933>
Due to a bug in the VT API, attempting to encode interlaced content
with ProRes results in an error, halting the pipeline instead of
gracefully falling back to software encoding.
Should be removed in the future if Apple ever fixes this issue.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3222>
The VA API has not defined the scaling list entries for U/V planes
for the 4:4:4 stream. In fact, we do not meet the 4:4:4 format output
for H264 so far, and scaling list is not used frequently, so we just
print out some warning and ignore these scaling list values.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3749>
* Extend protocol so that client can notify of releasing shared memory
* Server will hold shared memory object until it's released by client
* Add allocator/buffer pool to reuse shared memory objects and buffers
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3765>
It is really difficult for people to figure out why nvcodec has
0 features. Even the debug log is cryptic. Also make sure the errors
go to the ERROR log level, which is more likely to be enabled by
default.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3776>
_alloca CRT function is deprecated. Moreover, stack allocation
for string is not a good idea. We can use _malloca inline
function instead, but all use of _alloca in d3d11 library/plugin
are not performance critical path at all.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3652>
The VAAPI vaQueryVideoProcPipelineCaps() requires the context as the
parameter. So far, we always pass VA_INVALID_ID and it can succeed.
But the API does not say that and in theory, a valid context is required.
Now the new platform really needs a valid context and so we have to
delay that query until the context is created.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3613>
NVDEC launches CUDA kernel function (ConvertNV12BLtoNV12 or so)
when CuvidMapVideoFrame() is called. Which seems to be
NVDEC's internal post-processing kernel function, maybe
to convert tiled YUV to linear YUV format or something similar.
A problem if we don't pass CUDA stream to the CuvidMapVideoFrame()
call is that the NVDEC's internel kernel function will use default CUDA stream.
Then lots of the other CUDA API calls will be blocked/serialized.
To avoid the unnecessary blocking, we should pass our own
CUDA stream object to the CuvidMapVideoFrame() call
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3605>
... when rendering on external HWND. ShowWindow() will cause
synchronous message passing to window thread and then can be blocked.
At the same time, window thread can wait for GStreamer thread.
Instead of the synchronous call, queue the task to window message
and performs from the window thread.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3583>
Deadlock sequence:
* From a streaming thread, d3d11videosink sends synchronous message
to the parent window, so that internal (child) window can be
constructed on the parent window's thread
* App thread (parent window thread) is waiting for pipeline's
state change (to GST_STATE_NULL) but streaming thread is
blocked and waiting for app thread
To avoid the deadlock, GstD3D11WindowWin32 should send message
to the parent window asynchronously.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3570>
Starting with glib 2.75, `NULL` is `nullptr`, which cannot be
implicitly coerced to `0`, unlike `NULL`. So explicitly pass `0`.
```
[3206/4524] Compiling C++ object subprojects/gst-plugins-bad/sys/directshow/gstdirectshow.dll.p/dshowvideosink.cpp.obj
FAILED: subprojects/gst-plugins-bad/sys/directshow/gstdirectshow.dll.p/dshowvideosink.cpp.obj
"cl" "-Isubprojects\gst-plugins-bad\sys\directshow\gstdirectshow.dll.p" "-Isubprojects\gst-plugins-bad\sys\directshow" "-I..\subprojects\gst-plugins-bad\sys\directshow" "-Isubprojects\gst-plugins-bad" "-I..\subprojects\gst-plugins-bad" "-Isubprojects\gst-plugins-base\gst-libs" "-I..\subprojects\gst-plugins-base\gst-libs" "-Isubprojects\gstreamer\libs" "-I..\subprojects\gstreamer\libs" "-Isubprojects\gstreamer" "-I..\subprojects\gstreamer" "-Isubprojects\orc" "-I..\subprojects\orc" "-I..\subprojects\gst-plugins-bad\sys\directshow\strmbase\baseclasses" "-Isubprojects\gst-plugins-base\gst-libs\gst\video" "-Isubprojects\gstreamer\gst" "-Isubprojects\gst-plugins-base\gst-libs\gst\audio" "-Isubprojects\gst-plugins-base\gst-libs\gst\tag" "-IC:/gst-install/include/glib-2.0" "-IC:/gst-install/lib/glib-2.0/include" "-IC:/gst-install/include" "/MD" "/nologo" "/showIncludes" "/utf-8" "/W2" "/EHsc" "/O2" "/Zi" "/wd4018" "/wd4146" "/wd4244" "/wd4305" "/utf-8" "/we4002" "/we4003" "/we4013" "/we4020" "/we4027" "/we4029" "/we4033" "/we4045" "/we4047" "/we4053" "/we4062" "/we4098" "/we4101" "/we4189" "/utf-8" "-D_MBCS" "/wd4189" "/wd4456" "/wd4701" "/wd4703" "/wd4706" "/wd4996" "-DHAVE_CONFIG_H" "/Fdsubprojects\gst-plugins-bad\sys\directshow\gstdirectshow.dll.p\dshowvideosink.cpp.pdb" /Fosubprojects/gst-plugins-bad/sys/directshow/gstdirectshow.dll.p/dshowvideosink.cpp.obj "/c" ../subprojects/gst-plugins-bad/sys/directshow/dshowvideosink.cpp
../subprojects/gst-plugins-bad/sys/directshow/dshowvideosink.cpp(62): warning C5051: attribute 'noinline' requires at least '/std:c++20'; ignored
../subprojects/gst-plugins-bad/sys/directshow/dshowvideosink.cpp(123): error C2664: 'LRESULT SendMessageA(HWND,UINT,WPARAM,LPARAM)': cannot convert argument 3 from 'nullptr' to 'WPARAM'
../subprojects/gst-plugins-bad/sys/directshow/dshowvideosink.cpp(123): note: A native nullptr can only be converted to bool or, using reinterpret_cast, to an integral type
C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um\winuser.h(3690): note: see declaration of 'SendMessageA'
../subprojects/gst-plugins-bad/sys/directshow/dshowvideosink.cpp(635): error C2664: 'BOOL SystemParametersInfoA(UINT,UINT,PVOID,UINT)': cannot convert argument 2 from 'nullptr' to 'UINT'
../subprojects/gst-plugins-bad/sys/directshow/dshowvideosink.cpp(635): note: A native nullptr can only be converted to bool or, using reinterpret_cast, to an integral type
C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um\winuser.h(13153): note: see declaration of 'SystemParametersInfoA'
../subprojects/gst-plugins-bad/sys/directshow/dshowvideosink.cpp(1593): error C2664: 'LRESULT SendMessageA(HWND,UINT,WPARAM,LPARAM)': cannot convert argument 3 from 'nullptr' to 'WPARAM'
../subprojects/gst-plugins-bad/sys/directshow/dshowvideosink.cpp(1593): note: A native nullptr can only be converted to bool or, using reinterpret_cast, to an integral type
C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um\winuser.h(3690): note: see declaration of 'SendMessageA'
```
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3528>
And even that vaav1dec doesn't use vabasedec negotiate vmethod, it should align
with the new scheme of using base's width & height for surface size and
output_info structure for downstream display size negotiation.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3480>