The source offset (soff) was not incremented for each component and then
each group of 3 components were inverted. This was causing a staircase
effect combined with some noise.
https://bugzilla.gnome.org/show_bug.cgi?id=789876
This adds a 10 bit variant for NV16 packed into 32 bits little endian
words. The MSB 2 bits are padding. This format is used on Xilinx SoC and
identified with the FOURCC XV20.
https://bugzilla.gnome.org/show_bug.cgi?id=789876
This add a 10bit variant of gray scale packed into 32bits little endian
words. The MSB 2 bits are padding and should be ignored. This format is
used on Xilinx SoC and is identified with the FOURCC XV10.
https://bugzilla.gnome.org/show_bug.cgi?id=789876
This adds a 10bit variant for NV12 which packs 3 10bit components
into little endian 32bit words. The MSB 2 bits are padding and should be
ignored. This format is used on Xilinx SoC and is identified with there
with the FOURCC XV15
https://bugzilla.gnome.org/show_bug.cgi?id=789876
We can pass string constants here to g_strdup_printf(),
so do so and re-enable the -Wformat-nonliteral warning
we had to disable when merging the opengl libs.
If timestamp goes forwards more than allowed, we consider that the
timestamp belongs to the previous counting, so the extended timestamp
is unwrapped.
https://bugzilla.gnome.org/show_bug.cgi?id=783443
Tests and documentation will follow separately.
The mixer elements in the opengl plugin need to stay
in -bad for now since they use GstVideoAggregator.
https://bugzilla.gnome.org/show_bug.cgi?id=754094
This can be used in a generic way as common interface by all platforms
that, in one way or another, pass around physical memory addresses.
This is used by the gl lib and seems useful enough, so might just as
well move it next to the other allocators.
https://bugzilla.gnome.org/show_bug.cgi?id=779067
As most Wayland compositors supports XWayland, X11 backend get
selected. This also realign better GStreamer decision to what
happens with GTK and other stack out there.
This patch adds code to gldownload to export the image as a
dmabuf if requested. The element now exposes memory:DMABuf as
a cap feature, and if it is selected, the element exports the
texture to an EGL image and then a dmabuf. It also implements a
fallback to system memory download in case the exportation failed.
https://bugzilla.gnome.org/show_bug.cgi?id=776927
Undefined symbols for architecture x86_64:
"_gst_gl_context_cocoa_get_type", referenced from:
__create_layer in libgstopengl_la-caopengllayersink.o
Might need some more in other headers, but first need to
clarify what exactly should be exported, there are some
inconsistencies (installed header files vs. funcs in docs).
It causes crashes in applications because the result of
fbGetDisplay() might be in use elsewhere in the application
and Vivante doesn't seem to do any refcounting
This reverts commit 47fd4d391e.
This patch is incorrect. It doesn't actually compile, and causes a crash
because the viv-fb window implementation needs a native EGL handle
to pass to fbCreateWindow, but the GstGLDisplayEGL handleis actually
an EGLDisplay now (and gets cast to the wrong type)
This simplifies the code a lot without any functional changes apart from
not closing the display connection. Closing the display connection is
not safe to do as it is shared between all other code in the same
process and no reference counting or anything happens at the platform
layer.
1. Propagate the GstGLDisplay we create
2. Add the created GstGLContext to the propagated GstGLDisplay
Otherwise with multi-branch GL pipelines involving gtkglsink, things
will fall apart and errors will be genarated somewhere.
Except for gst/gl/gstglfuncs.h
It is up to the client app to include these headers.
It is coherent with the fact that gstreamer-gl.pc does not
require any egl.pc/gles.pc. I.e. it is the responsability
of the app to search these headers within its build setup.
For example gstreamer-vaapi includes explicitly EGL/egl.h
and search for it in its configure.ac.
For example with this patch, if an app includes the headers
gst/gl/egl/gstglcontext_egl.h
gst/gl/egl/gstgldisplay_egl.h
gst/gl/egl/gstglmemoryegl.h
it will *no longer* automatically include EGL/egl.h and GLES2/gl2.h.
Which is good because the app might want to use the gstgl api only
without the need to bother about gl headers.
Also added a test: cd tests/check && make libs/gstglheaders.check
https://bugzilla.gnome.org/show_bug.cgi?id=784779
Make a bunch of symbols private that are currently leaked
accidentally because they have a gst_* prefix and are used
internally. We mark those we can't make static with
G_GNUC_INTERNAL so that they get hidden with the autotools
build as well (although we could just pass -fvisibility=hidden
there too).
Found on rpi when gpu_mem is too low so there is not enough memory to
create the eglimage. But still gst_buffer_pool_acquire_buffer succeeded.
And it leads to a CRITICAL assert:
gst_egl_image_get_image: assertion 'GST_IS_EGL_IMAGE (image)' failed
https://bugzilla.gnome.org/show_bug.cgi?id=785518
Avoids dereferencing dead objects
What happens in the autovideosink case is that context 1 is created and
destroyed before all the async operations hae executed on the associated
window. When the delayed operations execute, they then reference dead
objects and crash.
We fix this by keeping refs over all async operations so the object
cannot be deleted while async operations are in flight.
https://bugzilla.gnome.org/show_bug.cgi?id=782379
Add a function to install the default RGBA pad templates,
but don't make them required so that there can be
GstGLFilter sub-classes with different input/output
caps if they want. Remove the hard-coded RGBA restriction in
the set_caps_features call, as it will be taken care
of by intersecting with the pad templates.
Update all the sub-classes to match
On the raspberry pi no pkg-config file is provided for the bcm_host
library. We are using AC_CHECK_LIB to detect this lib with autotools,
cc.find_library() library is a closer meson equivalent.
https://bugzilla.gnome.org/show_bug.cgi?id=784026
We have to pass the "height" as height = vmeta->offset[1] / width to the
API, which of course does not work well for formats with only a single
plane. Use the whole memory size instead of the offset in that case.
GL_RGB565 is sized internal glformat, the corresponding glformat
should be GL_RGB and type is GL_UNSIGNED_SHORT_565. Otherwise will
return GL_INVALID_ENUM when creating texture.
https://bugzilla.gnome.org/show_bug.cgi?id=783066
With the macOS/iOS implementations, the active thread can change
multiple times over the life of a pipeline which would expose a race in
the thread tracking.
Fix by taking a ref on the active thread while the context is active.
https://bugzilla.gnome.org/show_bug.cgi?id=779202