Commit graph

37 commits

Author SHA1 Message Date
Jan Schmidt
6083ad6287 glfilter: Remove hard-coded pad templates
Add a function to install the default RGBA pad templates,
but don't make them required so that there can be
GstGLFilter sub-classes with different input/output
caps if they want. Remove the hard-coded RGBA restriction in
the set_caps_features call, as it will be taken care
of by intersecting with the pad templates.

Update all the sub-classes to match
2017-07-12 15:50:24 +10:00
Thibault Saunier
78022a6e0c docs: Port all docstring to gtk-doc markdown 2017-04-12 12:57:57 -03:00
Matthew Waters
efc015f27d gl: GL_ARRAY_BUFFER is not a part of VAO state
As a result we need to bind it on every draw in order to have the
correct state in the GL state machine.
2017-03-14 14:15:00 +11:00
Matthew Waters
956c4d0bde gl/format: use our own GL format enum's instead of gstvideo's
They can describe in more detail (such as component sizes) the requested format.
2017-03-13 21:10:58 +11:00
Matthew Waters
3f7b549881 gl/utils: move gen_shader() to the plugin and remove del_shader()
gst_gl_context_del_shader() can be replaced by a g_object_unref().
gst_gl_context_gen_shader() should be replaced by using GstGLSLStage.
2016-11-10 20:11:03 +11:00
Matthew Waters
cafcde5586 glfilter: remove display_init/reset
They are mirrors of GstGLBaseFilter's gl_start() and gl_stop() virtual methods
so use them instead.
2016-11-08 02:21:20 +11:00
Nirbheek Chauhan
49ab51dc7d ext/gl: Don't define boolean on Windows with MSVC
The headers we include already define boolean on Windows with MSVC, and
it leads to a typedef redefinition error with jpeglib.h which tries to
redefine it in jmorecfg.h
2016-10-27 23:06:25 +05:30
Matthew Waters
5da138d1ae glfilter: rewrite subclasses for filter_texture() occuring on GL thread
There's no need for the jump to an extra thread in most cases, especially
when relying solely on a shader to render.  We can use the provided
render_to_target() functions to simplify filter writing.
2016-07-26 14:07:24 +10:00
Matthew Waters
aa109016a3 gl: use GLMemory for accessing textures everywhere
This simplifies and consolidates a lot of duplicated code creating
and modifying textures.
2016-07-26 14:07:24 +10:00
Matthew Waters
989200820d glmemory: add the texture type to allocate to parameters
Rather than assuming something.  e.g. zerocopy on iOS with GLES3 requires
the use of Luminance/Luminance Alpha formats and does not work with
Red/RG textures.
2016-06-29 18:04:28 +10:00
Alessandro Decina
6961945110 glmemory: add gst_gl_memory_allocator_get_default
Add gst_gl_memory_allocator_get_default to get the default allocator based on
the opengl version. Allows us to stop hardcoding the PBO allocator which isn't
supported on gles2.

Fixes GL upload on iOS9 among other things.
2015-12-18 14:25:32 +11:00
Matthew Waters
779dc3132c glmemorypbo: remove our own alloc()/wrapped()/etc functions
replaced by equivalent functionality within gst_gl_base_memory_alloc()
2015-12-17 13:49:56 +11:00
Matthew Waters
2b7495bbc1 glmemory: base classify and add the pbo memory on top
The base class is useful for having multiple backing memory types other
than the default.  e.g. IOSurface, EGLImage, dmabuf?

The PBO transfer logic is now inside GstGLMemoryPBO which uses GstGLBuffer
to manage the PBO memory.

This also moves the format utility functions into their own file.
2015-12-14 16:35:32 +11:00
Reynaldo H. Verdejo Pinochet
86ec812429 Remove unnecessary NULL checks before g_free()
g_free() is NULL-safe
2015-11-18 16:05:42 -08:00
Matthew Waters
e61d504556 glmemory: add support for rectangle textures
Add the various tokens/strings for the differnet texture types (2D, rect, oes)

Changes the GLmemory api to include the GstGLTextureTarget in all relevant
functions.

Update the relevant caps/templates for 2D only textures.
2015-10-30 14:24:53 +11:00
Xavier Claessens
2bb01f9601 gloverlay: fix a leak
https://bugzilla.gnome.org/show_bug.cgi?id=749846
2015-05-26 16:49:55 -04:00
Xavier Claessens
53cd9e3e0e gloverlay: properly handle errors while loading file
Post an error on the bus if anything bad happens while reading
and parsing the image file.

https://bugzilla.gnome.org/show_bug.cgi?id=749846
2015-05-26 16:49:55 -04:00
Xavier Claessens
02b2c2edf6 gloverlay: remove unused type_file field
https://bugzilla.gnome.org/show_bug.cgi?id=749846
2015-05-26 16:49:55 -04:00
Matthew Waters
0870e8785e gl: remove useless gl{En,Dis}able (GL_TEXTURE_*) calls
We are using shaders everywhere and so they are not needed
2015-05-14 16:42:09 +10:00
Matthew Waters
7f7a9dd3ec gl: element buffers are part of vao state
Use them as such.  They are also required for GL3 core profile support
with glDrawElements on OS X.
2015-05-14 14:58:07 +10:00
Sebastian Dröge
e7aa25ca6f glfilter: De-camelcase onInitFBO() vfunc 2015-04-26 21:42:03 +02:00
Sebastian Dröge
c638477c48 glfilter: Remove onStart/onStop vfuncs, and unused onReset()
onStart/onStop are just duplicates of the basetransform ones, onReset
was never called but was used everywhere when stop should've been used.
2015-04-26 21:39:06 +02:00
Matthew Waters
34485c9976 gl: get the context from basemixer/basefilter 2015-03-13 12:30:20 +00:00
Nicolas Dufresne
eff94f929d gloverlay: Fix upside down and miss-aligned JPEG
LibJPEG uses macroblock of 8x8 sample. In this element we use RGB and
Y444, two 24bit formats that are stored in 32bit pixels. This mean we
have 32x32 bytes macroblocks. For this reason, we need to allocate
our buffer slightly larger. We also need to pass the line pointer in
the right order, otherwise the image endup upside-down.

https://bugzilla.gnome.org/show_bug.cgi?id=745109
2015-03-03 15:26:13 -05:00
Nicolas Dufresne
b8f168cd65 glmemory: Add GstAllocationParams and alignment support
This implements support for GstAllocationParams and memory alignments.
The parameters where simply ignored which could lead to crash on
certain platform when used with libav and no luck.

https://bugzilla.gnome.org/show_bug.cgi?id=744246
2015-02-28 14:32:39 -05:00
Nicolas Dufresne
9954de1ccd gl: Add support for GstVideoAlignment
This allow saving a copy with libav video decoders or decoders with
similar padding requirement.

https://bugzilla.gnome.org/show_bug.cgi?id=740900
2014-12-19 12:11:08 -05:00
Matthew Waters
f021549294 gl: fixup vao and vbo usage for legacy GL 2014-12-11 19:41:23 +11:00
Matthew Waters
3c1e77eb31 gldisplay: implement runtime GL api filtering
Needed so that the pipeline/application can limit the choice of GL api
to what it supports
2014-11-28 09:14:26 +11:00
Matthew Waters
1331cbc54e gloverlay: support gl3 2014-11-28 09:14:25 +11:00
Vivia Nikolaidou
7872359239 gloverlay: And fix another unused variable compiler warning 2014-10-08 21:51:12 +03:00
Vivia Nikolaidou
b8d64301af gloverlay: Fix unused variable compiler warning when compiling without desktop GL 2014-10-08 21:49:59 +03:00
Matthew Waters
b658f04d6c gloverlay: fix zero output frames with YUY2/UYVY
also, be nice and disable blending for other elements
2014-09-26 22:29:56 +10:00
Matthew Waters
720ba932c9 gloverlay: protect desktop gl specific tokens with #if 2014-09-26 22:22:06 +10:00
Matthew Waters
eaa424cec7 gloverlay: free the image memory every time the location changes
fixes a memory leak
2014-09-26 12:28:55 +10:00
Matthew Waters
7b3024c387 gloverlay: reimplement everything
- update for shaders
 - add alpha property
 - image placement properties shamelessly borrowed from gdkpixbufoverlay
 - image placement properties are GstController able
 - use GstGLMemory for the overlay image data
 - add support for gles2
2014-09-26 01:59:43 +10:00
Tim-Philipp Müller
c81a2d1c6c opengl: update element docs for 1.x 2014-08-10 18:07:28 +01:00
Matthew Waters
4bdf5f336a move gl elements to ext subdirectory 2014-03-16 11:23:16 +01:00
Renamed from gst/gl/gstgloverlay.c (Browse further)