gloverlay: fix zero output frames with YUY2/UYVY

also, be nice and disable blending for other elements
This commit is contained in:
Matthew Waters 2014-09-26 22:29:56 +10:00
parent 720ba932c9
commit b658f04d6c

View file

@ -323,6 +323,7 @@ gst_gl_overlay_load_texture (GstGLOverlay * o, GLuint tex,
}
gst_gl_overlay_draw (o, overlay_image, x, y, width, height);
gl->Disable (GL_BLEND);
}
static void