Commit graph

25605 commits

Author SHA1 Message Date
Andre Guedes
cd03c48f88 avtpsink: Remove SOCK_NONBLOCK from avtpsink
Current avtpsink code opens the AF_PACKET socket with SOCK_NONBLOCK
option. However, we actually want sendto() to block in case there isn't
available space in socket buffer.
2020-02-05 22:28:12 +00:00
Andre Guedes
e74c807633 avtp: Refactor if_index code
This patch refactors both avtpsink and avtpsrc code so we use the
if_nametoindex() helper instead of building a request and issuing an
ioctl to get the if_index.
2020-02-05 22:28:12 +00:00
Seungha Yang
478fb29974 d3d11window: Clear cached buffer per new caps
d3d11window holds one buffer to redraw client area per resize event.

When the input format is being changed, this buffer should be cleared
to avoid mismatch beween newly configured shader/videoprocessor and
the format of previously cached buffer.
2020-02-06 00:46:46 +09:00
Sebastian Dröge
5b8ff98f96 nvdec: Don't leak template caps when registering elements with old NVIDIA driver 2020-02-05 09:49:20 +00:00
Seungha Yang
371b181292 d3d11decoder: Use consistent resolution between output caps and video meta
h264/h265 decoded buffer might have crop area then we need to
adjust video meta based on the padding space
2020-02-05 00:52:48 +00:00
Seungha Yang
2f32f30b62 d3d11memory: Add a method to specify padding space 2020-02-05 00:52:48 +00:00
Seungha Yang
f852ce01e4 d3d11decoder: Add support for zero-copy playback
When downstream support d3d11 memory with forward playback case,
expose decoder output view memory objects without copying.
2020-02-05 00:52:48 +00:00
Seungha Yang
69f7f958a0 d3d11decoder: Create decoder output view whenever it's required
Whatever the reason, buffer in pool might be freed then we need to
configure decoder output views again.
2020-02-05 00:52:48 +00:00
Seungha Yang
567575e33d d3d11decoder: Need to zero initilized for g_once
A vairable to be used for g_once, it should be zero initialized
2020-02-05 00:52:48 +00:00
Seungha Yang
8ff667e463 d3d11allocator: Work as if buffer pool when running on texture array mode
Because the size of texture array cannot be updated dynamically,
allocator should block the allocation request. This cannot be
done at buffer pool side if this d3d11 memory is shared among
multiple buffer objects. Note that setting NO_SHARE flag to
d3d11 memory is very inefficient. It would cause most likey
copy of the d3d11 texture.
2020-02-05 00:52:48 +00:00
Seungha Yang
4d02858f66 d3d11videosink: Fix fallback buffer copy
Since we don't use dynamic texture now, cpu access to the fallback
texture should not happen.
2020-02-05 00:52:48 +00:00
Seungha Yang
2aa9f0bd6c d3d11window: Don't create swapchain again per caps change
Creating swapchain is relatively heavy operation. If output dxgi format
is not being chagned, we don't need to destroy and create swachain again.
2020-02-05 00:52:48 +00:00
Seungha Yang
c1d2d9171d d3d11window: Invoke initial resize method from baseclass
... instead of calling from subclass in order for baseclass to handle
more things between swapchain creation and resource creation.
2020-02-05 00:52:48 +00:00
Seungha Yang
7aad9187e4 d3d11videosink: Use ID3D11VideoProcessor interface
...for color space conversion if available

ID3D11VideoProcessor is equivalent to DXVA-HD video processor
which might use specialized blocks for video processing
instead of general GPU resource. In addition to that feature,
we need to use this API for color space conversion of DXVA2 decoder
output memory, because any d3d11 texture arrays that were
created with D3D11_BIND_DECODER cannot be used for shader resource.

This is prework for d3d11decoder zero-copy rendering and also
for conditional HDR tone-map support.
Note that some Intel platform is known to support tone-mapping
at the driver level using this API on Windows 10.
2020-02-05 00:52:48 +00:00
Seungha Yang
122a9b93eb d3d11: Add video processor object
ID3D11VideoProcessor interface provides various image conversion
methods. Note that it's analogous to VAAPI VPP.
2020-02-05 00:52:48 +00:00
Seungha Yang
a967db3b20 d3d11format: Add util methods for mapping DXGI color space with ours
Move color space mapping and hdr10 metadata conversion methods to
d3d11format in order to reuse the code.
2020-02-05 00:52:48 +00:00
Stéphane Cerveau
4b72e8cad5 fdkaacdec: add support for mpegversion=2
Fix for #1199
2020-02-04 07:52:22 +00:00
Seungha Yang
3f4a84bd32 nvenc: Query maximum supported API version
We've been using NvEncodeAPICreateInstance method to find the supported API
version, but that seems to be insufficient since there is a case
where plugin failed in opening encoding session even if NvEncodeAPICreateInstance
succeeded. Asking driver about the version would be the most certain way.
2020-02-03 14:15:28 +00:00
Thiago Santos
0a128155b3 sdpdemux: check if connections are available on media entry before get
Otherwise we trigger an assert.
2020-02-02 22:15:40 +00:00
Mathieu Duponchelle
f8eef0aba0 webrtcbin: fix blocking of receive bin
The receive bin should block buffers from reaching dtlsdec before
the dtls connection has started.

While there was code to block its sinkpads until receive_state
was different from BLOCK, nothing was ever setting it to BLOCK
in the first place. This commit corrects this by setting the
initial state to BLOCK, directly in the constructor.

In addition, now that blocking is effective, we want to only
block buffers and buffer lists, as that's what might trigger
errors, we want to still let events and queries go through,
not doing so causes immediate deadlocks when linking the
bin.
2020-02-01 01:46:57 +01:00
Nicolas Dufresne
115b65d1ab kmssink: Fix crash with force-modesetting=1
This is a master regression, we would allocate a bo without having
created the allocator yet. As of now, we lazily create the allocator.
2020-01-31 10:01:51 -05:00
Sebastian Dröge
af32ca45fa sctpassociation: Add missing return to prevent double unlock 2020-01-31 08:55:10 +02:00
Sebastian Dröge
e6c6b5ea29 sctpenc: Report errors when sending out data and the association is in error or disconnected state 2020-01-31 08:55:10 +02:00
Sebastian Dröge
6d22e80f30 sctp: Clean up association state handling and go into error/disconnected state in more circumstances 2020-01-31 08:55:10 +02:00
Sebastian Dröge
8612da865e sctpassociation: Use GStreamer logging system instead of g_warning() and g_log() 2020-01-31 08:55:10 +02:00
Sebastian Dröge
ddcfde36fa sctp: Add more logging to the encoder/decoder elements on data processing
And convert g_warning()s into normal log output instead.
2020-01-31 08:55:10 +02:00
Sebastian Dröge
db16265d86 sctpenc: Correctly log/handle errors and handle short writes 2020-01-31 08:55:10 +02:00
Sebastian Dröge
e9df80b235 sctp: Constify buffers in callbacks and functions
And free data with the correct free() function in the receive callback
by passing it to gst_buffer_new_wrapped_full() instead of
gst_buffer_new_wrapped().
2020-01-31 08:54:49 +02:00
Sebastian Dröge
fa0a233fa7 sctp: Make receive/packetout callbacks thread-safe 2020-01-30 16:07:48 +02:00
Sebastian Dröge
bff33f3b21 sctp: Add logging and missing cleanup on errors when creating pads 2020-01-30 16:00:33 +02:00
Sebastian Dröge
16ec86faf0 sctpenc: Use g_signal_emit() instead of g_signal_emit_by_name()
We have all the required information around so make use of it.
2020-01-30 15:59:12 +02:00
Sebastian Dröge
90e9f12880 sctpenc: Propagate downstream flow errors upstream
Fixes https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/1180
2020-01-30 15:58:30 +02:00
Sebastian Dröge
1f9c1aa489 sctpdec: Use a flow combiner for the source pad flow returns and propagate errors upstream
Fixes https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/1180
2020-01-30 15:56:36 +02:00
Vivia Nikolaidou
8d522bf3e6 mpegtsparse: Moved dispose function into finalize
dispose can be called several times and would double-free the flow
combiner in that case.
2020-01-29 20:39:44 +00:00
Vivia Nikolaidou
0d2e908523 mpegtsparse: Added alignment property
alignment works like in mpegtsmux, joining several MpegTS packets into
one buffer. Default value of 0 joins as many as possible for each
incoming buffer, to optimise CPU usage.
2020-01-29 20:39:44 +00:00
Vivia Nikolaidou
2f946274d5 mpegtsparse: Set delta unit flag on non-random-access buffers
If they don't have the random access flag set, they cannot be decoded
independently.
2020-01-29 20:39:44 +00:00
Vivia Nikolaidou
34af8ed66a mpegtsparse: Packetize output on default srcpad
Align buffer boundaries with mpeg-ts packets, instead of keeping
whatever packetization we have from the source (network, file reading).
2020-01-29 20:39:44 +00:00
Vivia Nikolaidou
e44cbfb1da mpegtsparse: Factor common code into mpegts_packet_to_buffer
The same code was used twice for turning an MpegTSPacketizerPacket into
a GstBuffer.
2020-01-29 20:39:44 +00:00
Vivia Nikolaidou
68f69d419b mpegtspacketizer: Fix typo in flag name 2020-01-29 20:39:44 +00:00
Seungha Yang
5d160a8968 msdkdec: Fix GstMsdkContext leak 2020-01-29 15:35:21 +09:00
Seungha Yang
a8fff639c8 msdk: Clear reference counted object in dispose() method
Follow GObject's memory management model
2020-01-29 15:35:21 +09:00
Guillermo Rodríguez
62ac77e620 waylandsink: Clear window when pipeline is stopped
When a pipeline is stopped (actually when the waylandsink element
state changes from PAUSED to READY) the video surface is cleared, but
the opaque black surface behind is not. Fix this by actually clearing
both surfaces.
2020-01-28 13:22:36 +01:00
Haihao Xiang
ac9c9d8efc msdk: use cached response for DMABuf when the frame size is same
User is seeing corrupted display when running `videotestsrc !
video/x-raw,format=NV12,width=xxx,height=xxx ! msdkh265enc ! msdkh265dec
! glimagesink` with changed frame size, e.g. from 1920x1080 to 1920x240

The root cause is a same dmabuf fd is used for frames with
different size, which causes some unexpected result. This patch requires
cached response is used for frames with same size only for DMABuf, so a
dmabuf fd can't be used for frames with different size any more.
2020-01-28 03:46:04 +00:00
Seungha Yang
e97ef8a562 d3d11window_win32: Let DXGI choose client area
Don't specify the resolution of backbuffer. Then dxgi will let us know the
actual client area. When upstream resolution is chagned, updating the size
of backbuffer without the consideration for client size would cause mismatch
between them.
2020-01-26 12:13:24 +00:00
Nicolas Dufresne
d393232bc2 nvdec: Do not map GStreamer discont to CUVid discont
Setting the CUVID_PKT_DISCONTINUITY implies clearing any past information
about the stream in the decoder. The GStreamer discont flag is used for
discontinuity caused by a seek, for first buffer and if a buffer was
dropped. In the first two cases, the parsers and demuxers should ensure we
start from a synchronization point, so it's unlikely that delta will be
matched against the wrong state.

For packet lost, the discontinuity flag will prevent the decoder from doing
any concealment, with a result that ca be much worst visually, or freeze the
playback until an IDR is met. It's better to let the decoder handle that for
us.

Removing this flag, also workaround a but in NVidia parser that makes it
ignore our ENDOFFRAME flag and increase the latency by one frame.
2020-01-25 13:39:03 +00:00
Nicolas Dufresne
a28ce16b3f nvdec: Tell the parser we have complete pictures
This sets the CUVID_PKT_ENDOFPICTURE flag in order to inform the decoder that
we have a complete picture. This should remove one frame latency otherwise
introduce by NVidia parser.
2020-01-25 13:39:03 +00:00
Sebastian Dröge
0478e2dc1a ccconverter: Fill remainder of the cc_data in CDP packets with empty packets
Instead of filling it completely with zeroes. Filling with zeroes is
considered invalid by various CC implementations.
2020-01-24 09:26:28 +00:00
Seungha Yang
20d85c95d0 d3d11window_corewindow: Always call methods of CoreWindow interface from UI thread
Like swapchain panel implementation, most methods of CoreWindow
should be called from UI thread.
2020-01-23 03:49:19 +00:00
Sebastian Dröge
287f9b18b0 mpegdemux: Update the last_ts correctly if we have no DTS
If we have no DTS but a PTS then this means both are the same, and we
should update the last_ts with the PTS. Only if both are unknown then we
don't know the current position and should not update it at all.

Previously we would always update the last_ts to GST_CLOCK_TIME_NONE if
the DTS is unknown, which caused the position to jump around and to
cause spurious gap events to be sent.
2020-01-21 23:50:52 +00:00
Haihao Xiang
e3ebebc20b msdk: Fix compiler warning
This patch fixed compiler warning below:

[1/4] Compiling C object 'sys/msdk/dc44ea0@@gstmsdk@sha/gstmsdkvpp.c.o'.
../../gst-plugins-bad/sys/msdk/gstmsdkvpp.c: In function
‘gst_msdkvpp_context_prepare’:
../../gst-plugins-bad/sys/msdk/gstmsdkvpp.c:214:7: warning: suggest
parentheses around operand of ‘!’ or change ‘&’ to ‘&&’ or ‘!’ to ‘~’
[-Wparentheses]
2020-01-21 18:37:10 +00:00