Commit graph

17 commits

Author SHA1 Message Date
Alessandro Decina e730b0a8ab applemedia: rename GstCoreVideoTextureCache to GstVideoTextureCache
First of a few commits to stop using CVOpenGLTextureCache on OSX and use
IOSurfaces directly instead. CVOpenGLTextureCache hasn't been updated for OpenGL
3 which is why texture sharing is currently disabled on OSX.
2015-12-16 17:03:03 +11:00
Matthew Waters 3088063ebd applemedia: update for GLMemory API changes 2015-12-14 19:18:14 +11:00
Alessandro Decina 3c681045bf applemedia: corevideotexturecache: stop configuring cache->convert over and over 2015-11-17 16:15:53 +11:00
Alessandro Decina 75ad1246a2 applemedia: fix vtdec texture sharing on ios 9.1
Use gst_gl_sized_gl_format_from_gl_format_type to get the format passed to
CVOpenGLESTextureCacheCreateTextureFromImage. Before this change extracting the
second texture from the pixel buffer was failing on ios 9.1.
2015-11-10 14:24:42 +11:00
Matthew Waters 34c523c3b9 vtdec: fix compilation error
Undefined symbols for architecture x86_64:
  "__gl_target_to_gst", referenced from:
      __do_get_gl_buffer in libgstapplemedia_la-corevideotexturecache.o
2015-10-30 16:38:17 +11:00
Matthew Waters ccce217502 glcolorconvert: add support for converting texture targets
Solved with a simple shader templating mechanism and string replacements
of the necessary sampler types/texture accesses and texture coordinate
mangling for rectangular and external-oes textures.
2015-10-30 14:24:53 +11:00
Matthew Waters e61d504556 glmemory: add support for rectangle textures
Add the various tokens/strings for the differnet texture types (2D, rect, oes)

Changes the GLmemory api to include the GstGLTextureTarget in all relevant
functions.

Update the relevant caps/templates for 2D only textures.
2015-10-30 14:24:53 +11:00
Jan Schmidt 9f890c5935 vtdec: Use R/RG textures for NV12 when the context provides them
Fixes playback to GL memory on iOS, where the colours are messed
up by passing Luminance/LuminanceAlpha textures where
color convert expects R/RG textures.

https://bugzilla.gnome.org/show_bug.cgi?id=754504
2015-09-12 04:33:34 +10:00
Alessandro Decina edf9035d02 applemedia: avoid implicit color conversions
Rework the GL texture code a little to avoid implicit color conversion inside
AVF/VT on both iOS and OSX.
2015-04-20 17:09:58 +10:00
Ilya Konstantinov c98eb6f2f5 corevideotexturecache: free texture cache on iOS
https://bugzilla.gnome.org/show_bug.cgi?id=748122
2015-04-19 14:48:43 +02:00
Alessandro Decina 052e4804eb vtdec: fix texture sharing on iOS
Move GLES calls to the context thread. Fix
CVOpenGLESTextureCacheCreateTextureFromImage usage on iOS.
2015-02-09 21:18:24 +11:00
Sebastian Dröge d4d02c6f9d corevideotexturecache: Add some assertions instead of just dereferencing NULL 2015-02-03 17:32:24 +01:00
Sebastian Dröge b51254395a corevideotexturecache: Don't unconditionally use the CoreMedia meta on iOS
We might instead have a CoreVideo meta.
2015-02-03 17:32:24 +01:00
Alessandro Decina f577b52e5d applemedia: rework GL texture sharing
Use YUV instead of RGB textures, then convert using the new apple specific
shader in GstGLColorConvert. Also use GLMemory directly instead of using the
GL upload meta, avoiding an extra texture copy we used to have before.
2015-01-30 00:34:08 +11:00
Matthew Waters c6056b0dd5 applemedia: update for gstgl cocoa -> cgl change 2015-01-23 16:12:24 +11:00
Alessandro Decina d95a12e185 vtdec: implement the GL texture upload meta 2015-01-15 14:10:43 +11:00
Alessandro Decina cdfe90aaba avfvideosrc: implement the GL texture upload meta 2015-01-15 14:10:43 +11:00