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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-27 04:01:08 +00:00
applemedia: rename GstCoreVideoTextureCache to GstVideoTextureCache
First of a few commits to stop using CVOpenGLTextureCache on OSX and use IOSurfaces directly instead. CVOpenGLTextureCache hasn't been updated for OpenGL 3 which is why texture sharing is currently disabled on OSX.
This commit is contained in:
parent
a8b01eb6d1
commit
e730b0a8ab
6 changed files with 33 additions and 33 deletions
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@ -5,7 +5,7 @@ libgstapplemedia_la_SOURCES = \
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vtutil.c \
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corevideobuffer.c \
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coremediabuffer.c \
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corevideotexturecache.m \
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videotexturecache.m \
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atdec.c
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libgstapplemedia_la_CPPFLAGS = \
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@ -62,7 +62,7 @@ noinst_HEADERS = \
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vtutil.h \
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corevideobuffer.h \
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coremediabuffer.h \
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corevideotexturecache.h \
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videotexturecache.h \
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atdec.h \
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iosassetsrc.h \
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avfassetsrc.h
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@ -30,7 +30,7 @@
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#include <gst/video/video.h>
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#include <gst/gl/gstglcontext.h>
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#include "coremediabuffer.h"
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#include "corevideotexturecache.h"
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#include "videotexturecache.h"
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#define DEFAULT_DEVICE_INDEX -1
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#define DEFAULT_DO_STATS FALSE
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@ -107,7 +107,7 @@ G_DEFINE_TYPE (GstAVFVideoSrc, gst_avf_video_src, GST_TYPE_PUSH_SRC);
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BOOL captureScreenMouseClicks;
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BOOL useVideoMeta;
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GstCoreVideoTextureCache *textureCache;
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GstVideoTextureCache *textureCache;
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}
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- (id)init;
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@ -765,7 +765,7 @@ didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer
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bufQueue = nil;
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if (textureCache)
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gst_core_video_texture_cache_free (textureCache);
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gst_video_texture_cache_free (textureCache);
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textureCache = NULL;
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return YES;
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@ -820,8 +820,8 @@ didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer
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if (glContext) {
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GST_INFO_OBJECT (element, "pushing textures. Internal format %s, context %p",
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gst_video_format_to_string (internalFormat), glContext);
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textureCache = gst_core_video_texture_cache_new (glContext);
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gst_core_video_texture_cache_set_format (textureCache, internalFormat, caps);
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textureCache = gst_video_texture_cache_new (glContext);
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gst_video_texture_cache_set_format (textureCache, internalFormat, caps);
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gst_object_unref (glContext);
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} else {
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GST_WARNING_OBJECT (element, "got memory:GLMemory caps but not GL context from downstream element");
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@ -959,7 +959,7 @@ didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer
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CFRelease (sbuf);
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if (textureCache != NULL) {
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*buf = gst_core_video_texture_cache_get_gl_buffer (textureCache, *buf);
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*buf = gst_video_texture_cache_get_gl_buffer (textureCache, *buf);
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if (*buf == NULL)
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return GST_FLOW_ERROR;
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}
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@ -22,11 +22,11 @@
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#include <gst/video/gstvideometa.h>
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#include <gst/gl/gstglcontext.h>
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#include "CoreVideo/CoreVideo.h"
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#include <CoreVideo/CoreVideo.h>
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G_BEGIN_DECLS
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typedef struct _GstCoreVideoTextureCache
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typedef struct _GstVideoTextureCache
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{
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GstGLContext *ctx;
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#if !HAVE_IOS
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@ -41,14 +41,14 @@ typedef struct _GstCoreVideoTextureCache
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GstCaps *in_caps;
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GstCaps *out_caps;
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GstGLColorConvert *convert;
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} GstCoreVideoTextureCache;
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} GstVideoTextureCache;
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GstCoreVideoTextureCache *gst_core_video_texture_cache_new (GstGLContext * ctx);
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void gst_core_video_texture_cache_free (GstCoreVideoTextureCache * cache);
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void gst_core_video_texture_cache_set_format (GstCoreVideoTextureCache * cache,
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GstVideoTextureCache *gst_video_texture_cache_new (GstGLContext * ctx);
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void gst_video_texture_cache_free (GstVideoTextureCache * cache);
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void gst_video_texture_cache_set_format (GstVideoTextureCache * cache,
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GstVideoFormat in_format, GstCaps * out_caps);
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gboolean gst_core_video_texture_cache_upload (GstVideoGLTextureUploadMeta * meta, guint texture_id[4]);
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GstBuffer * gst_core_video_texture_cache_get_gl_buffer (GstCoreVideoTextureCache * cache,
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gboolean gst_video_texture_cache_upload (GstVideoGLTextureUploadMeta * meta, guint texture_id[4]);
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GstBuffer * gst_video_texture_cache_get_gl_buffer (GstVideoTextureCache * cache,
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GstBuffer * cv_buffer);
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G_END_DECLS
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@ -25,24 +25,24 @@
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#import <AppKit/AppKit.h>
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#include <gst/gl/cocoa/gstglcontext_cocoa.h>
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#endif
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#include "corevideotexturecache.h"
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#include "videotexturecache.h"
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#include "coremediabuffer.h"
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#include "corevideobuffer.h"
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#include "vtutil.h"
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typedef struct _ContextThreadData
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{
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GstCoreVideoTextureCache *cache;
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GstVideoTextureCache *cache;
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GstBuffer *input_buffer;
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GstBuffer *output_buffer;
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} ContextThreadData;
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GstCoreVideoTextureCache *
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gst_core_video_texture_cache_new (GstGLContext * ctx)
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GstVideoTextureCache *
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gst_video_texture_cache_new (GstGLContext * ctx)
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{
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g_return_val_if_fail (ctx != NULL, NULL);
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GstCoreVideoTextureCache *cache = g_new0 (GstCoreVideoTextureCache, 1);
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GstVideoTextureCache *cache = g_new0 (GstVideoTextureCache, 1);
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cache->ctx = gst_object_ref (ctx);
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gst_video_info_init (&cache->input_info);
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cache->convert = gst_gl_color_convert_new (cache->ctx);
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@ -69,7 +69,7 @@ gst_core_video_texture_cache_new (GstGLContext * ctx)
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}
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void
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gst_core_video_texture_cache_free (GstCoreVideoTextureCache * cache)
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gst_video_texture_cache_free (GstVideoTextureCache * cache)
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{
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g_return_if_fail (cache != NULL);
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@ -88,7 +88,7 @@ gst_core_video_texture_cache_free (GstCoreVideoTextureCache * cache)
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}
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void
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gst_core_video_texture_cache_set_format (GstCoreVideoTextureCache * cache,
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gst_video_texture_cache_set_format (GstVideoTextureCache * cache,
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GstVideoFormat in_format, GstCaps * out_caps)
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{
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GstCaps *in_caps;
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@ -133,7 +133,7 @@ cv_pixel_buffer_from_gst_buffer (GstBuffer * buffer)
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}
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static gboolean
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gl_mem_from_buffer (GstCoreVideoTextureCache * cache,
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gl_mem_from_buffer (GstVideoTextureCache * cache,
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GstBuffer * buffer, GstMemory **mem1, GstMemory **mem2)
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{
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gboolean ret = TRUE;
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@ -255,7 +255,7 @@ static void
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_do_get_gl_buffer (GstGLContext * context, ContextThreadData * data)
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{
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GstMemory *mem1 = NULL, *mem2 = NULL;
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GstCoreVideoTextureCache *cache = data->cache;
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GstVideoTextureCache *cache = data->cache;
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GstBuffer *buffer = data->input_buffer;
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if (!gl_mem_from_buffer (cache, buffer, &mem1, &mem2)) {
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@ -273,7 +273,7 @@ _do_get_gl_buffer (GstGLContext * context, ContextThreadData * data)
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}
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GstBuffer *
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gst_core_video_texture_cache_get_gl_buffer (GstCoreVideoTextureCache * cache,
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gst_video_texture_cache_get_gl_buffer (GstVideoTextureCache * cache,
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GstBuffer * cv_buffer)
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{
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ContextThreadData data = {cache, cv_buffer, NULL};
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@ -200,7 +200,7 @@ gst_vtdec_stop (GstVideoDecoder * decoder)
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gst_vtdec_invalidate_session (vtdec);
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if (vtdec->texture_cache)
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gst_core_video_texture_cache_free (vtdec->texture_cache);
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gst_video_texture_cache_free (vtdec->texture_cache);
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vtdec->texture_cache = NULL;
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GST_DEBUG_OBJECT (vtdec, "stop");
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@ -244,8 +244,8 @@ setup_texture_cache (GstVtdec * vtdec, GstGLContext * context)
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#else
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internal_format = GST_VIDEO_FORMAT_UYVY;
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#endif
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vtdec->texture_cache = gst_core_video_texture_cache_new (context);
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gst_core_video_texture_cache_set_format (vtdec->texture_cache,
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vtdec->texture_cache = gst_video_texture_cache_new (context);
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gst_video_texture_cache_set_format (vtdec->texture_cache,
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internal_format, output_state->caps);
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gst_video_codec_state_unref (output_state);
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}
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@ -309,7 +309,7 @@ gst_vtdec_negotiate (GstVideoDecoder * decoder)
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ret = gst_vtdec_create_session (vtdec, format);
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if (ret) {
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if (vtdec->texture_cache) {
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gst_core_video_texture_cache_free (vtdec->texture_cache);
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gst_video_texture_cache_free (vtdec->texture_cache);
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vtdec->texture_cache = NULL;
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}
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@ -823,7 +823,7 @@ gst_vtdec_push_frames_if_needed (GstVtdec * vtdec, gboolean drain,
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frame = (GstVideoCodecFrame *) g_async_queue_try_pop (vtdec->reorder_queue);
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if (frame && frame->output_buffer && vtdec->texture_cache != NULL) {
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frame->output_buffer =
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gst_core_video_texture_cache_get_gl_buffer (vtdec->texture_cache,
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gst_video_texture_cache_get_gl_buffer (vtdec->texture_cache,
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frame->output_buffer);
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if (!frame->output_buffer)
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GST_ERROR_OBJECT (vtdec, "couldn't get textures from buffer");
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@ -25,7 +25,7 @@
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#include <gst/video/gstvideodecoder.h>
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#include <CoreMedia/CoreMedia.h>
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#include <VideoToolbox/VideoToolbox.h>
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#include "corevideotexturecache.h"
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#include "videotexturecache.h"
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G_BEGIN_DECLS
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@ -47,7 +47,7 @@ struct _GstVtdec
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VTDecompressionSessionRef session;
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GAsyncQueue *reorder_queue;
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gint reorder_queue_length;
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GstCoreVideoTextureCache *texture_cache;
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GstVideoTextureCache *texture_cache;
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gboolean require_hardware;
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};
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