Commit graph

2941 commits

Author SHA1 Message Date
Edward Hervey
b3ca3e977c decklink: Fix array of devices usage
We need to allocate actual Device structures since we are going
to be setting callbacks with address to that structure

https://bugzilla.gnome.org/show_bug.cgi?id=777239
2018-02-14 16:00:34 +01:00
Sreerenj Balachandran
173b07ba11 msdk: vc1_dec: Add Advanced profile (WVC1) support
Only supporting asf header-format having BDUs with startcode.
It might be possible to support other formats too, but haven't tested.

https://bugzilla.gnome.org/show_bug.cgi?id=792589
2018-02-13 14:41:52 -09:00
Sreerenj Balachandran
55c0d7205d msdk: dec: Add non-packetized stream handling support
The gst-msdk decoders prefer packetized streams as input
and in this case we can avoid unnecessary input bitstream copy
to mfxBitstream. This works fine for codecs like h264 where
we only support byte-stream with au alignment. Other format
conversions should be done thorugh parsers. But this won't work
for codecs like vc1 where we don't have an autoplugged parser.
Even the parser is not capable to do format conversions.

Packetizing through base decoders parse() routine will bring a
lot of uncecessary of complexities and codecparser libraray dependency.
So we just use an interal gst_adaper to keep track of bitstream
which is not consumed by msdk durig AsynchronusDecoding.
This adapter will get used only if subclass implementations
set the "is_packetized" to FALSE for msdk base encoder.

https://bugzilla.gnome.org/show_bug.cgi?id=792589
2018-02-13 14:41:20 -09:00
Sreerenj Balachandran
760e6e54a7 msdk: Add VC1 decoder (simple and main profiles)
Adding Simple and Main profiles decode support.

Currently msdkvc1dec is not capable to handle the codec_data,
only instream headers are supported. Also msdk vc1 decoder
expecting instream with Sequence header as per SMPTE 421M Annex L.

Most of the decdoebin/playbin pipeline won't work with the above
constraints
because vc1parse is still not an autoplug element.

Only way to make mskdvc1dec work is by connecting a vc1parse
as an upstream element.

https://bugzilla.gnome.org/show_bug.cgi?id=792589
2018-02-13 14:40:54 -09:00
Sreerenj Balachandran
b622d21d6a msdk : Add RenderNode support
Use drm render node as the first choice of device node file.
Fall backs to use drm primary (/dev/dri/card[0-9])
if there is no render node available

Basic logic is inherited from gstreamer-vaapi, but using
gudev API rather than libudev directly.

Added gudev library as dependency for msdk.

https://bugzilla.gnome.org/show_bug.cgi?id=791599
2018-02-13 14:40:22 -09:00
Hyunjun Ko
76a82feae7 msdk: Avoid build failures on Windows until d3d allocator is implemented
https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:54:03 -09:00
Hyunjun Ko
72c6cd5545 msdkdec: use video memory if there's another MSDK context in a pipeline
1\ If downstream's pool is MSDK bufferpool,
2\ If there's shared GstMsdkContext in the pipeline,

a decoder decides to use video memory.

This policy should be improved to handle more cases.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:53:02 -09:00
Hyunjun Ko
375a50a876 msdk: add async depth from each msdk element to GstMsdkContext to be shared
In case that pipeline is like ".. ! decoder ! encoder ! ..." with using
video memory,
decoder needs to know the async depth of the following msdk element so
that it could
allocate the correct number of video memory.

Otherwise, decoder's memory is exhausted while processing.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:52:14 -09:00
Hyunjun Ko
f2b35abcab msdkdec/enc: query GstContext to share GstMsdkContext
How to share/create GstMsdkcontext is the following:

- Search GstMsdkContext if there's in the pipeline.
  - If found, check if it's decoder, encoder or vpp by job type.
    - If it's same job type, it creates another instance of
GstMsdkContext
     with joined-session.
    - Otherwise just use the shared GstMsdkContext.
  - If not found, just creates new instance of GstMsdkContext.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:51:18 -09:00
Hyunjun Ko
dc82ccb9a2 msdk: context: add job type to figure out if joining session is necessary
According to the driver's instruction, if there are two or more encoders
or decoders in a process, the session should be joined by
MFXJoinSession.

To achieve this successfully by GstContext, this patch adds job type
specified if it's encoder, decoder or vpp.

If a msdk element gets to know if joining session is needed by the
shared context,
it should create another instance of GstContext with joined session,
which
is not shared.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:50:48 -09:00
Hyunjun Ko
dddb84897f msdk: adds util functions to handle GstContext
To share GstMsdkContext with each msdk element,
it will be using GstContext.

Most common code is from gstreamer-vaapi.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:50:08 -09:00
Hyunjun Ko
a66d5620f3 msdkdec: use bufferpool
1\ In decide_allocation, it makes its own msdk bufferpool.
  - If downstream supports video meta, it just replace it with the msdk
bufferpool.
  - If not, it uses the msdk bufferpool as a side pool, which will be
decoded into.
    and will copy it to downstream's bufferpool.

2\ Decide if using video memory or system memory.
  - This is not completed in this patch.
  - It might be decided in update_src_caps.
  - But tested for both system memory and video memory cases.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:49:28 -09:00
Hyunjun Ko
580a52ec49 msdkenc: use bufferpool
1\ Proposes msdk bufferpool to upstream.
  - If upstream has accepted the proposed msdk bufferpool,
    encoder can get msdk surface from the buffer directly.
  - If not, encoder get msdk surface its own msdk bufferpool
    and copy from upstream's frame to the surface.

2\ Replace arrays of surfaces with msdk bufferpool.

3\ In case of using VPP, there should be another msdk bufferpool
   with NV12 info so that it could convert first and encode.

Calls gst_msdk_set_frame_allocator and uses video memory only on linux.
and uses system memory on Windows until d3d allocator is implemented.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:48:32 -09:00
Hyunjun Ko
2542b2d34d msdk: supports bufferpool
Implements 2 memory allocators:
1\ GstMsdkSystemAllocator: This will allocate system memory.
2\ GstMsdkVideoAllocator: This will allocate device memory depending
on the platform. (eg. VASurface)

Currently GstMsdkBufferPool uses video allocator currently by default
only on linux. On Windows, we should use system memory until d3d
allocator
is implemented.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:44:08 -09:00
Hyunjun Ko
4d860ec82b msdk: adds frame allocator using libva
Implements msdk frame allocator which is required from the driver.
Also makes these functions global so that GstMsdkAllocator could use
the allocated video memory later and couple with GstMsdkMemory.

GstMsdkContext keeps allocation information such as mfxFrameAllocRequest
and mfxFrameAllocResponse after allocation.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 12:43:42 -09:00
Hyunjun Ko
3ed9f7c5f1 msdkdec: fix typo
https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 12:43:00 -09:00
Hyunjun Ko
6ce9a66b80 msdk: implements GstMsdkContext.
Makes GstMsdkContext to be a descendant of GstObject so that
we could track the life-cycle of the session of the driver.

Also replaces MsdkContext with this one.
Keeps msdk_d3d.c alive for the future.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 12:41:28 -09:00
Hyunjun Ko
3f9d0fcaa9 msdk: libva: adds utility function between mfx and libva
https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 12:39:44 -09:00
Hyunjun Ko
b45147a6d4 msdk: adds new utility functions for conversion from gstreamer to libmfx
https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 12:37:47 -09:00
Hyunjun Ko
8f0450dad4 msdk: move and rename the function msdk_video_alignment
Move the msdk_video_alignment function from decoder
to msdk.c and rename so that others could call this function
without duplicated declaration.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 12:36:46 -09:00
Nirbheek Chauhan
8f61785485 wasapisrc: Re-align device period if necessary
Same changes as done for wasapisink in cbe2fc40a. Turns out this is
sometimes also needed for capture. Reported by Mathieu_Du.

Also improve logging in that case for easier debugging.
2018-02-09 02:09:04 +05:30
Nirbheek Chauhan
9078a3a41d meson: Fix wasapi build on Windows
Was missing device prober and avrt (on msvc)
2018-02-08 14:41:33 +05:30
Nirbheek Chauhan
69b90224fa wasapi: Unprepare when src/sink_prepare fails
unprepare() is not called automatically on failure.

https://bugzilla.gnome.org/show_bug.cgi?id=793289
2018-02-08 14:30:38 +05:30
Nirbheek Chauhan
cbe2fc40a4 wasapisink: Re-align device period if necessary
Sometimes the minimum period advertised by a card results in an
unaligned buffer size error during initialization in exclusive mode.
In that case, we can fetch the actual buffer size in frames and
calculate the period from that.

We can't do this pre-emptively because we can't call GetBufferSize
till Initialize has been called at least once.

https://bugzilla.gnome.org/show_bug.cgi?id=793289
2018-02-08 14:29:58 +05:30
Nirbheek Chauhan
7f1d60da5b wasapisink: pre-load the buffer with silence
This reduces the chances of startup glitches, and also reduces the
chances that we'll get garbled output due to driver bugs.

Recommended by the WASAPI documentation.

https://bugzilla.gnome.org/show_bug.cgi?id=793289
2018-02-08 14:29:58 +05:30
Nirbheek Chauhan
4dbca8df09 wasapi: Try to use latency-time and buffer-time
So far, we have been completely discarding the values of latency-time
and buffer-time and trying to always open the device in the lowest
latency mode possible. However, sometimes this is a bad idea:

1. When we want to save power/CPU and don't want low latency
2. When the lowest latency setting causes glitches
3. Other audio-driver bugs

Now we will try to follow the user-set values of latency-time and
buffer-time in shared mode, and only latency-time in exclusive mode (we
have no control over the hardware buffer size, and there is no use in
setting GstAudioRingBuffer size to something larger).

The elements will still try to open the devices in the lowest latency
mode possible if you set the "low-latency" property to "true".

https://bugzilla.gnome.org/show_bug.cgi?id=793289
2018-02-08 14:29:58 +05:30
Nirbheek Chauhan
624de04fdb wasapi: Cover more HRESULT error messages
This requires using allocated strings, but it's the best option. For
instance, a call could fail because CoInitialize() wasn't called, or
because some other thing in the stack failed.

https://bugzilla.gnome.org/show_bug.cgi?id=793289
2018-02-08 14:29:58 +05:30
Nirbheek Chauhan
62b6224e37 wasapi: Increase thread priority to reduce glitches
This is particularly important when running in exclusive mode because
any delays will immediately cause glitching.

The MinGW version in Cerbero is too old, so we can only enable this when
building with MSVC or when people build GStreamer for MSYS2 or other
MinGW-based distributions.

To force-enable this code when building with MinGW, build with
CFLAGS="-DGST_FORCE_WIN_AVRT -lavrt".

https://bugzilla.gnome.org/show_bug.cgi?id=793289
2018-02-08 12:04:20 +05:30
Nirbheek Chauhan
6ecbb7556a wasapi: Allow opening devices in exclusive mode
This provides much lower latency compared to opening in shared mode,
but it also means that the device cannot be opened by any other
application. The advantage is that the achievable latency is much
lower.

In shared mode, WASAPI's engine period is 10ms, and so that is the
lowest latency achievable.

In exclusive mode, the limit is the device period itself, which in my
testing with USB DACs, on-board PCI sound-cards, and HDMI cards is
between 2ms and 3.33ms.

We set our audioringbuffer limits to match the device, so the
achievable sink latency is 6-9ms. Further improvements can be made if
needed.

https://bugzilla.gnome.org/show_bug.cgi?id=793289
2018-02-08 12:04:20 +05:30
Nirbheek Chauhan
4b388814af wasapi: Rename struct element for device name
We will use ->device for storing a pointer to the IMMDevice structure
which is needed for fetching the caps supported by devices in
exclusive mode.

https://bugzilla.gnome.org/show_bug.cgi?id=793289
2018-02-08 12:04:20 +05:30
Nirbheek Chauhan
3f1e039007 wasapi: Fix indentation issues missed by the commit hook
These were missed because the relevant commits were made on Windows
where `indent` wasn't installed.
2018-02-08 11:46:01 +05:30
Nirbheek Chauhan
538ccb6093 wasapi: Correctly set ringbuffer segsize/segtotal
This will set the actual-latency-time and actual-buffer-time of the sink
and source.

We completely ignore the latency-time/buffer-time values set
on the element because WASAPI is happiest when it is reading/writing at
the default period. Improving this will likely require the use of the
IAudioClient3 interfaces which are not available in MinGW yet.

https://bugzilla.gnome.org/show_bug.cgi?id=792897
2018-01-31 14:58:21 +05:30
Nirbheek Chauhan
ec6a10ed06 wasapi: Implement a device provider for probing
Currently only does probing and does not handle messages from
endpoints/devices. In the future we want to do proper monitoring which
is well-supported in WASAPI.

https://bugzilla.gnome.org/show_bug.cgi?id=792897
2018-01-31 14:58:21 +05:30
Nirbheek Chauhan
d6d31064b4 wasapi: Implement support for >2 channels
We need to parse the WAVEFORMATEXTENSIBLE structure, figure out what
positions the channels have (if they are positional), and reorder them
as necessary.

https://bugzilla.gnome.org/show_bug.cgi?id=792897
2018-01-31 14:58:21 +05:30
Nicolas Dufresne
a7c207630c kmssink: Make render rectangle property controllable
https://bugzilla.gnome.org/show_bug.cgi?id=792798
2018-01-30 10:02:14 +00:00
Justin Kim
297f7e4f04 ahc: enable autofocus callback
It should be enabled to set autofocus properly, but
it seems to be commented out mistakenly from the first commit.

https://bugzilla.gnome.org/show_bug.cgi?id=790945
2018-01-26 10:13:00 +00:00
Sebastian Dröge
357a5746b0 directsoundsrc: Add missing \ in multi-line #define 2018-01-25 21:23:09 +02:00
Sebastian Dröge
b174a91a1a directsoundsrc: Add support for a DeviceProvider
https://bugzilla.gnome.org/show_bug.cgi?id=792782
2018-01-25 20:20:08 +02:00
Nirbheek Chauhan
c8c32a7200 wasapi: Fix some leaks, bugs, and compiler warnings
Also improve logging.
2018-01-25 17:57:23 +05:30
Tim-Philipp Müller
07c8417799 nvenc: add "gop-size" property
This also changes the default gop size from 30 to 75 frames.

https://bugzilla.gnome.org/show_bug.cgi?id=781410
2018-01-24 10:39:40 +00:00
Tim-Philipp Müller
bea0ea66be nvenc: mark properties that can be changed at runtime accordingly
https://bugzilla.gnome.org/show_bug.cgi?id=781410
2018-01-24 10:21:48 +00:00
Ole André Vadla Ravnås
59365e3d7b nvenc: Add support for dynamic bitrate/preset reconfiguration
Useful for dynamically updating bitrate in live scenarios.

https://bugzilla.gnome.org/show_bug.cgi?id=781410
2018-01-24 10:17:58 +00:00
Ole André Vadla Ravnås
bc92b10164 nvenc: Add support for I420
https://bugzilla.gnome.org/show_bug.cgi?id=781410
2018-01-24 09:30:49 +00:00
Tim-Philipp Müller
2a40ab6ad6 decklink: don't crash if there are no decklink devices
Fixes generic/states check.
2018-01-23 14:49:51 +00:00
Tim-Philipp Müller
9bb905620c decklink: don't limit number of devices to 16
There is no fixed limitation for the number of devices on the
decklink API side according to BlackMagic. Many PC motherboards
are able support 6 decklink cards each with up to 8 inputs so
a limit of 16 might well be too low.

https://bugzilla.gnome.org/show_bug.cgi?id=777239
2018-01-23 14:14:35 +00:00
Sebastian Dröge
b691700f5e directsoundsrc: Don't dynamically load one DirectSound symbol at runtime
Just link statically to it, like for all other DirectSound symbols.
2018-01-22 15:24:56 +02:00
Nirbheek Chauhan
1450851095 wasapi: Rewrite most of the code to make it work
Both the source and the sink elements were broken in a number of ways:

* prepare() was assuming that the format was always S16LE 2ch 44.1KHz.
  We now probe the preferred format with GetMixFormat().
* Device initialization was done with the wrong buffer size
  (buffer_time is in microseconds, not nanoseconds).
* sink_write() and src_read() were just plain wrong and would never
  write or read anything useful.
* Some functions in prepare() were always returning FALSE which meant
  trying to use the elements would *always* fail.
* get_caps() and delay() were not implemented at all.

TODO: support for >2 channels
TODO: pro-audio low-latency
TODO: SPDIF and other encoded passthroughs

Three new properties are now implemented: role, mute, and device.

* 'role' designates the stream role of the initialized device, see:
   https://msdn.microsoft.com/en-us/library/windows/desktop/dd370842(v=vs.85).aspx
* 'device' is a system-wide GUIDesque string for a specific device.
* 'mute' is a sink property and simply mutes it.

On my Windows 8.1 system, the lowest latency that works is:

  wasapisrc buffer-time=20000
  wasapisink buffer-time=10000

aka, 20ms and 10ms respectively. These values are close to the lowest
possible with the IAudioClient interface. Further improvements require
porting to IAudioClient2 or IAudioClient3.

https://docs.microsoft.com/en-us/windows-hardware/drivers/audio/low-latency-audio
2018-01-22 14:18:53 +05:30
Víctor Manuel Jáquez Leal
568c552ac0 msdk: change plugin's description
There are not only encoders nowadays, there are decoders too and a
postprocessor in the future.
2018-01-11 11:29:38 +01:00
Sreerenj Balachandran
b6c26919df msdk: init the debug category for mpeg2dec
https://bugzilla.gnome.org/show_bug.cgi?id=792260
2018-01-10 18:24:07 -09:00
Sreerenj Balachandran
7536d12095 msdk: Add mpeg2 decoder
https://bugzilla.gnome.org/show_bug.cgi?id=792260
2018-01-10 10:40:24 -09:00
Vivia Nikolaidou
b5ff71fc3c decklinkaudiosrc: Extrapolate stream/hw reference timestamps when video frame is missing
Sometimes we might get an audio packet without a corresponding video
frame. In these cases, the stream and hardware reference timestamps
would be missing, because they're called on the video frame. Instead of
potentially breaking stuff downstream that might depend on these, we now
extrapolate them.

https://bugzilla.gnome.org/show_bug.cgi?id=792042
2018-01-04 15:51:16 +02:00
Vivia Nikolaidou
a3a7d2e0ff decklink: Detect gaps on incoming stream times, issue warnings
When we receive a video or audio buffer, we calculate the next stream
time based on the current stream time + buffer duration. If the next
buffer's stream time is after that, we issue a warning.

This happens because the stream time incoming from Decklink should be
really constant and without gaps. If there is a gap, it means that
something went wrong, e.g. the internal buffer pool is empty (too many
buffers queued up downstream).

https://bugzilla.gnome.org/show_bug.cgi?id=781776
2018-01-04 15:43:17 +02:00
Vivia Nikolaidou
42a03a8124 Revert "WIP: Revert "Revert "decklink: Detect gaps on incoming stream times, issue warnings"""
This reverts commit 8dceeb5ccd.
2018-01-04 15:41:51 +02:00
Vivia Nikolaidou
8ee1534b80 Revert "decklinkaudiosrc: Extrapolate stream/hw reference timestamps when video frame is missing"
This reverts commit 6af863916a.
2018-01-04 15:41:44 +02:00
Vivia Nikolaidou
6af863916a decklinkaudiosrc: Extrapolate stream/hw reference timestamps when video frame is missing
Sometimes we might get an audio packet without a corresponding video
frame. In these cases, the stream and hardware reference timestamps
would be missing, because they're called on the video frame. Instead of
potentially breaking stuff downstream that might depend on these, we now
extrapolate them.

https://bugzilla.gnome.org/show_bug.cgi?id=792042
2018-01-04 13:54:37 +02:00
Vivia Nikolaidou
8dceeb5ccd WIP: Revert "Revert "decklink: Detect gaps on incoming stream times, issue warnings""
This reverts commit 07819afda4.
2018-01-04 13:54:37 +02:00
Olivier Crête
e19e02db93 shmsink: Block in preroll_wait on unlock
The correct behaviour of anything stuck in the ->render() function
between ->unlock() and ->unlock_stop() is to call
gst_base_sink_wait_preroll() and only return an error if this returns an
error, otherwise, it must continue where it left off!

https://bugzilla.gnome.org/show_bug.cgi?id=774950
2017-12-19 17:41:43 -05:00
Marcin Lewandowski
9a128603c9 smhsink: Check return values of functions working on memory
https://bugzilla.gnome.org/show_bug.cgi?id=768530
2017-12-19 17:32:19 -05:00
Tim-Philipp Müller
f4b9d8c299 applemedia: don't include private cocoa gl header 2017-12-19 21:35:31 +00:00
Tim-Philipp Müller
3010afa976 applemedia: fix build after gl move to -base 2017-12-19 17:57:22 +00:00
Tim-Philipp Müller
06e4403fdb gl: update plugins to use GstGL from -base 2017-12-19 12:02:31 +00:00
Sebastian Dröge
2b8f82f929 decklinkaudiosink: Start audio pre-rolling if the output is not started yet in render()
This seems to allow to schedule audio samples correctly at their right
times already.

https://bugzilla.gnome.org/show_bug.cgi?id=790114
2017-12-14 10:37:20 +02:00
Sebastian Dröge
011649790d decklinkvideosink: Only start if both sinks are set to PLAYING already
Not only if the video sink is set to PLAYING so far. Also give more
useful debug output about why we don't start, and don't start if already
started.

Also refactor the function to early-return instead of having a huge
if-else block over the whole function.

https://bugzilla.gnome.org/show_bug.cgi?id=790114
2017-12-14 10:37:20 +02:00
Sebastian Dröge
a38cf7d8a9 decklinkaudiosink: Include final flow return in debug output
https://bugzilla.gnome.org/show_bug.cgi?id=790114
2017-12-14 10:37:20 +02:00
Sebastian Dröge
3e70f00209 decklinkaudiosink: Check also against the clock if we run ahead of the clock too much
The buffer level as reported by the Decklink driver is completely
unreliable, and we could otherwise easily run ahead >1s if we're
unlucky.

https://bugzilla.gnome.org/show_bug.cgi?id=790114
2017-12-14 10:37:20 +02:00
Sebastian Dröge
118b2967e7 decklinkaudiosink: Implement resampling/buffer reversing for trick-modes
https://bugzilla.gnome.org/show_bug.cgi?id=790114
2017-12-14 10:37:20 +02:00
Sebastian Dröge
86888d9918 decklinkaudiosink: Re-implement around GstBaseSink instead of GstAudioBaseSink
The Decklink and GstAudioBaseSink APIs don't fit very well together,
which causes various problems due to inaccuracies in the clock
calculations and the actual ringbuffer and GStreamer's copy getting of
sync.

Problems are audio drop-outs and A/V sync getting wrong after
pausing/seeking.

https://bugzilla.gnome.org/show_bug.cgi?id=790114
2017-12-14 10:37:20 +02:00
Josep Torra
5676005235 vtenc: fix a warning when building in MacOS 10.12
vtenc.c:564:20: error: incompatible pointer types passing 'GstVTEnc *' (aka 'struct _GstVTEnc *')
to parameter of type 'GstVideoEncoder *' (aka 'struct _GstVideoEncoder *')
2017-12-12 08:40:33 +01:00
Nicolas Dufresne
44dabe21d9 kmssink: Fix CropMeta support
We copy the meta's from the original buffer to the wrapper or copied
buffer.

https://bugzilla.gnome.org/show_bug.cgi?id=790473
2017-12-06 13:34:19 -05:00
Nicolas Dufresne
d33aff0fa0 kmssink: Enforce pixel aspect ratio when we cannot scale
When we cannot scale, we need to enforce the pixel aspect ratio.
This was partly implemented in the previous patch. Doing this
simplify some of the code.

https://bugzilla.gnome.org/show_bug.cgi?id=784599
2017-12-06 13:34:19 -05:00
Sebastian Dröge
02e4d92cbf decklinkvideosink: Wait until scheduled playback is actually stopped before continuing
Otherwise we might "start" again, just to get finally stopped and then
getting errors all over the place.

https://bugzilla.gnome.org/show_bug.cgi?id=790114
2017-12-06 19:38:55 +02:00
Ursula Maplehurst
236398ee3f androidmedia: when flushing, better handle IllegalStateException received from getOutputBuffer
1. Similar to 880f3d8, don't consider not getting an output buffer as
   an error during flushing. I've seen the following sometimes when
   encoding:

   W GStreamer+amcvideoenc: java.lang.IllegalStateException
   W GStreamer+amcvideoenc:         at android.media.MediaCodec.getBuffer(Native Method)
   W GStreamer+amcvideoenc:         at android.media.MediaCodec.getOutputBuffer(MediaCodec.java:2886)

2. For amcvideodec/enc, call _find_nearest_frame (which grabs a fresh
   reference on a GstVideoCodecFrame) after we have an output buffer,
   so as to not leak the reference, in case getting an output buffer
   fails.

   Otherwise, if we get an error grabbing the output buffer, we leak
   the reference to the frame. This can cause issues with a
   v4l2bufferpool feeding the encoder not being able to clean itself
   up properly due to buffers still being marked as in-use.

https://bugzilla.gnome.org/show_bug.cgi?id=791258
2017-12-06 10:32:02 +02:00
Nicolas Dufresne
737067e793 kmssink: Add display-width/height properties
This is to be used with gst_video_overlay_set_render_rectangle()
so the application can calculate a rectangle that fits inside
the display. The property changes are notify in a way that you
can watch either notify::display-width or notify::display-height
and both will be up-to-data when this is called back. Before the
element is started, the size will be 0x0.

https://bugzilla.gnome.org/show_bug.cgi?id=784599
2017-12-01 12:01:59 -05:00
Haihua Hu
b24bb73101 kmssink: support videooverlay interface
Implement videooverlay interface in kmssink, divided into two cases:
when driver supports scale, then we do refresh in show_frame(); if
not, send a reconfigure event to upstream and re-negotiate, using the
new size.

https://bugzilla.gnome.org/show_bug.cgi?id=784599
2017-12-01 09:44:47 -05:00
Haihua Hu
ff9a4390cb kmssink: add can-scale property
https://bugzilla.gnome.org/show_bug.cgi?id=784599
2017-12-01 09:44:47 -05:00
Edward Hervey
c9acaae376 uvch264src: Check return values of all xu_query calls
And use warnings/returns like for other calls

CID #1373414
CID #1373417
2017-11-24 08:06:52 +01:00
Hyunjun Ko
3301dd34b5 msdkdec: keep draining even if a finish_task fails
Should continue draining so that it could try to
discard the rest of pending frames even if a finish_task fails.

https://bugzilla.gnome.org/show_bug.cgi?id=790312
2017-11-23 10:08:13 +02:00
Edward Hervey
6c2b9a4fae dvb: Fix previous commit
strlen on strings (and not sizeof) *sigh*
2017-11-23 08:14:06 +01:00
Edward Hervey
e12a86995e dvb: Fix sock_addr usage (for real)
It was great checking that the string was not too big ... but
it's better if we actually copy the proper amount of bytes :)

CID #206004
2017-11-23 08:12:03 +01:00
Edward Hervey
5706178d54 ipcpipeline: Don't leak structure
CID #1416131
2017-11-23 08:09:36 +01:00
Edward Hervey
39cd2bf8fe ipcpipeline: Simplify usage of g_cond_wait_until()
It will return FALSE if a timeout happened. So don't check if we
timed out afterwards, just use the return value.

CID #1416347
2017-11-23 08:05:48 +01:00
Edward Hervey
00cfa72085 ipcpipeline: Check the proper value
The code is meant to check the *peer* state change return value
(and not the sink's one).

CID #1416128
2017-11-23 08:02:58 +01:00
Hyunjun Ko
0933b8b45a msdkdec: fix buffer leaks during drain and a leak of videobufferpool
https://bugzilla.gnome.org/show_bug.cgi?id=790312
2017-11-22 17:30:07 +02:00
Hyunjun Ko
ddd9355767 msdkenc: handle the MORE_DATA case
If the driver requires more data, just unref the frame at the moment
then retreive/finish the frame after encoding is finished.

This also fixes a memory leak.

https://bugzilla.gnome.org/show_bug.cgi?id=790312
2017-11-22 17:30:07 +02:00
Sebastian Dröge
e2c8afa261 decklinkvideosink: Print "Starting" instead of "Stopping" when starting 2017-11-22 17:22:03 +02:00
Matthew Waters
4e422bec4f nvdec: implement flush/drain
Fixes outputted frame sequence when performing a seek

i.e. when seeking backwards, the first frame after the seek was a frame
from the future.  This would result in GstVideoDecoder essentially
marking all the timestamps as essentially bogus and the base class would
attempt to compensate.  A visible indication of this was 'decreasing timestamp'
warning after a seek.

https://bugzilla.gnome.org/show_bug.cgi?id=790478
2017-11-22 14:34:33 +11:00
Nicolas Dufresne
72eebe7f53 kmssink: Add Raspberry Pi (vc4) support 2017-11-21 12:04:58 -05:00
Sebastian Dröge
538aae2404 msdkh264enc: Implement frame-packing SEI insertion for side-by-side and top-bottom
Ideally this would be supported directly in the Intel MediaSDK but
that's not the case nowadays.

https://bugzilla.gnome.org/show_bug.cgi?id=774920
2017-11-20 14:39:03 +02:00
Hyunjun Ko
3c611da315 msdkenc: Fix handling of YUY2, UYVY, BGRA surfaces
https://bugzilla.gnome.org/show_bug.cgi?id=789847
2017-11-20 14:38:34 +02:00
Sebastian Dröge
d3eeb98f0c msdkenc: Add support for YV12, YUY2, UYVY and BGRA
By doing conversion with VPP to NV12 before the actual encoding.

https://bugzilla.gnome.org/show_bug.cgi?id=789847
2017-11-20 14:38:25 +02:00
Vivia Nikolaidou
71bfbce84d decklink: Remove unused "bflags" variable
We are ignoring all its flags anyway, so let's remove it altogether.
2017-11-09 12:08:35 +02:00
Vivia Nikolaidou
5ab660c4e2 decklink: Ignore some driver-set timecode flags
The "fields" flag is ignored because currently GStreamer doesn't support
having only top or only bottom fields inside a frame. The "drop frame"
flag is ignored because some occurrences have been spotted where it
wasn't set while it should have been. In practice, when we have 29.97 or
59.94 FPS, it's always drop-frame.

https://bugzilla.gnome.org/show_bug.cgi?id=790112
2017-11-09 11:55:13 +02:00
Vivia Nikolaidou
bae9427dc1 decklink: Don't crash when getting hw serial number doesn't return OK
If the return value isn't OK, it means we might be getting data that
points to an invalid memory address. That shouldn't make us crash.
2017-11-09 00:19:42 +02:00
Vivia Nikolaidou
07819afda4 Revert "decklink: Detect gaps on incoming stream times, issue warnings"
This reverts commit c1294e10f9.

Was not ready to be pushed yet.
2017-11-07 21:12:42 +02:00
Vivia Nikolaidou
c1294e10f9 decklink: Detect gaps on incoming stream times, issue warnings
When we receive a video or audio buffer, we calculate the next stream
time based on the current stream time + buffer duration. If the next
buffer's stream time is after that, we issue a warning.

This happens because the stream time incoming from Decklink should be
really constant and without gaps. If there is a gap, it means that
something went wrong, e.g. the internal buffer pool is empty (too many
buffers queued up downstream).

https://bugzilla.gnome.org/show_bug.cgi?id=781776
2017-11-07 16:45:52 +02:00
Hyunjun Ko
66d2bce8ff msdk: fix to build msdkvp8dec with mfx_dispatch
https://bugzilla.gnome.org/show_bug.cgi?id=789751
2017-11-04 11:14:50 +02:00
Edward Hervey
b9e8ffb4be dvb: Fix sockaddr_un usage
The sun_path field needs to be NULL-terminated

CID #206004
2017-11-04 07:51:14 +01:00
Hyunjun Ko
cd2dca6275 msdk: adds msdkvp8dec
https://bugzilla.gnome.org/show_bug.cgi?id=789751
2017-11-01 11:33:50 +02:00
Sebastian Dröge
62f04e801b msdk: Allow building against mfx_dispatcher
E.g. from https://github.com/lu-zero/mfx_dispatch
2017-10-30 18:20:23 +02:00
Matthew Waters
dc6c4ea5c2 vtdec: destroy and create the GL context on start()/stop()
Removes a reference count loop
2017-10-30 17:19:40 +11:00