Haihua Hu
5f4ee3909e
glimagesink: expose should do redisplay all the time
...
when using internal window, window resize should work
when pause state, but expose only do redisplay when
window_id is valid. So expose should do redisplay all
the time.
https://bugzilla.gnome.org/show_bug.cgi?id=787394
2017-09-19 12:53:30 +10:00
Nicolas Dufresne
9b2e28d91d
Request minimum buffer even if need_pool is FALSE
...
When tee is used, it will not request a pool, but still it wants to
know how many buffers are required.
https://bugzilla.gnome.org/show_bug.cgi?id=730758
2017-09-06 14:19:37 -04:00
Matthew Waters
d8bc42fb30
glutils: fix matrix operations everywhere
...
- correct the matrix multiplication
- Use column-major matrices
- reverse order of matrix multiplications
https://bugzilla.gnome.org/show_bug.cgi?id=785980
2017-08-23 15:32:10 +10:00
Thibault Saunier
78022a6e0c
docs: Port all docstring to gtk-doc markdown
2017-04-12 12:57:57 -03:00
Matthew Waters
efc015f27d
gl: GL_ARRAY_BUFFER is not a part of VAO state
...
As a result we need to bind it on every draw in order to have the
correct state in the GL state machine.
2017-03-14 14:15:00 +11:00
Sebastian Dröge
92bb56d137
gl: Rename gst_gl_get_affine_transformation_meta_as_ndc_ext() to prevent symbol conflict
...
The same symbol also exists in libgstgl, although marked as private and
internal. This has no effect when doing static linking and there's a
symbol conflict.
2017-02-28 10:55:10 +02:00
Matthew Waters
6919b4ca66
glutils: document functions
2017-01-13 11:20:51 +11:00
Matthew Waters
4315a4b54d
gl/utils: also take care of the local GL context in query functions
...
Simplifies a deduplicates a lot of code in elements retrieving/setting
the local OpenGL context.
2017-01-13 11:20:51 +11:00
Matthew Waters
01fa90c1e7
glwindow: remove is_running() function
...
It isn't necessary in correctly written programs.
2016-11-10 20:05:45 +11:00
Matthew Waters
41a6448918
gl: GST_GL_TYPE -> GST_TYPE_GL
...
Some deprecated symbols are kept for backwards compatibility
2016-11-03 16:16:12 +11:00
Haihua Hu
87a86b78b5
glimagesink: Fix horizontal/vertical flip matrizes
...
They were swapped.
https://bugzilla.gnome.org/show_bug.cgi?id=769371
2016-08-02 14:51:33 +03:00
Matthew Waters
06b4b52a20
glcontext: remove not thread-safe get/set_error()
...
Use GError's instead if necessary.
2016-07-26 14:07:24 +10:00
Haihua Hu
a5cb746983
glimagesink: support video rotation using transform matrix
...
Add "rotate-method" to glimagesink and apply transform matrix
to vertex coordinate to control rotation.
https://bugzilla.gnome.org/show_bug.cgi?id=765795
2016-05-25 18:28:20 +10:00
Matthew Waters
799efcb133
gl: take the affine transformation in NDC
...
Provide a function to get the affine matrix in the meta in terms of NDC
coordinates and use as a standard opengl matrix.
Also advertise support for the affine transformation meta in the allocation
query.
2016-05-14 16:35:29 +03:00
Matthew Waters
5498e97a11
gl/egl: replace gsteglimagememory with an EGLImage wrapper
...
That can be passed to GstGLMemoryEGL.
This also ports the dmabuf uploader to GstEGLImage and GstGLMemoryEGL.
2016-05-04 13:31:48 +10:00
Sebastian Dröge
bbe2e41653
glimagesink: Fix indentation
2016-04-19 09:30:39 +03:00
Haihua Hu
e4fe0e4ae2
glimagesink: need to clean window_id when state change form READY to NULL
...
When application change pipeline state NULL->READY and then READY->NULL,
glimagesink will not clear glsink->window_id. After that, when application
change state NULL->READY, the new_window_id is equal to window_id, glimagesink
will not set window handle. It will use the internal window but not the window
create by application.
https://bugzilla.gnome.org/show_bug.cgi?id=765241
2016-04-19 09:29:15 +03:00
Matthew Waters
0343d58c81
glimagesink: support the affine transformation meta for any texture target
2016-04-05 20:50:14 +10:00
Vineeth TM
8cdfb13658
bad: use new gst_element_class_add_static_pad_template()
...
https://bugzilla.gnome.org/show_bug.cgi?id=763081
2016-03-24 14:56:51 +02:00
Vineeth TM
1f32d6aff7
glimagesink: Fix window memory leak
...
https://bugzilla.gnome.org/show_bug.cgi?id=763356
2016-03-09 08:57:16 +02:00
Matthew Waters
b24d28f729
glimagesink: remove unsed reconfigure variable
2016-02-17 11:42:23 +11:00
Matthew Waters
ccc17ebe10
glimagesink: don't push a reconfigure event from the GL thread
...
Doing so may cause deadlocks when other elements attempt destroy or created
GL resources.
https://bugzilla.gnome.org/show_bug.cgi?id=760559
2016-02-17 10:34:14 +11:00
Matthew Waters
4cfb6b9166
glimagesink: remove reduntant glimagesink from debug logging
2016-01-14 17:52:23 +11:00
Florent Thiéry
c68e842ed0
glimagesink: Post unhandled navigation events on the bus
...
Based off xvimagesink implementation
https://bugzilla.gnome.org/show_bug.cgi?id=759869
2015-12-28 10:04:33 +02:00
Lubosz Sarnecki
ebeae8bcdb
glimagesink: Show error when video frame is not mapped.
...
Adds more meaningful error than
"Failed to convert multiview video buffer", which is always used
when prepare_next_buffer() fails in gst_glimage_sink_prepare().
https://bugzilla.gnome.org/show_bug.cgi?id=743345
2015-12-18 15:56:34 -05:00
Matthew Waters
a3ebe19d87
glimagesink: don't deadlock on resize
...
Performing any GL function marshalling off the GL thread with glimagesink's
render lock is prone to deadlocks between the GL thread and the non-GL thread.
What can happen is this:
1. non-GL thread attempts to function marshal to the GL thread.
2. while 1 is happening, the winsys gives an event (say resize)
3. This calls back into glimagesink which taks the render lock.
4. As the GL function marshalling is attempting to run on the GL
and already has glimagesink's render lock locked. This deadlocks
as the threads are waiting for each other.
2015-12-18 11:57:07 +11:00
Sebastian Dröge
527747a077
glimagesink: Remove unused variable
...
gstglimagesink.c: In function 'gst_glimage_sink_on_draw':
gstglimagesink.c:1959:18: error: unused variable 'sync_meta' [-Werror=unused-variable]
GstGLSyncMeta *sync_meta = NULL;
^
2015-11-17 17:17:50 +02:00
Matthew Waters
3bf7430411
glimagesink: wait on the correct sync meta when rendering
2015-11-17 15:27:26 +11:00
Matthew Waters
fcd0faa055
glimagesink: add support for rendering external-oes textures
...
https://bugzilla.gnome.org/show_bug.cgi?id=757285
2015-11-17 15:27:26 +11:00
Vineeth TM
15251e4824
glimagesink: Fix structure memory leak
...
https://bugzilla.gnome.org/show_bug.cgi?id=758205
2015-11-17 00:14:02 -03:00
Matthew Waters
50b59150fd
glviewconvert: remove set_format
...
We need the caps to be able to
1. check the caps features
2. get the requested texture-target on input/output
2015-11-11 15:16:37 +11:00
Matthew Waters
715f3bb828
glimagesink: fix a memory leak if the view conversion fails
2015-11-11 14:41:38 +11:00
Matthew Waters
2bc391851e
glimagesink: balance the creation/destruction of the overlay compositor
...
Fixes some leaks/possible segfault on when failing to create the compositor.
2015-11-11 14:41:38 +11:00
Matthew Waters
0602539f1b
glimagesink: wait on the provided sync meta provided to glimagesink
2015-11-10 15:42:35 +11:00
Matthew Waters
e61d504556
glmemory: add support for rectangle textures
...
Add the various tokens/strings for the differnet texture types (2D, rect, oes)
Changes the GLmemory api to include the GstGLTextureTarget in all relevant
functions.
Update the relevant caps/templates for 2D only textures.
2015-10-30 14:24:53 +11:00
Matthew Waters
70be81ad92
glimagesink: create a context in NULL_READY
...
So that it's possible for decoders et al. to request the OpenGL context
in their READY_PAUSED transition with decodebin/playbin.
2015-10-21 04:28:59 +11:00
Matthew Waters
3dfc6899ad
gl: be consistent in gobject boilerpate
...
GST_GL_IS_* vs GST_IS_GL_*
git grep -l 'GST_GL_IS_' | xargs sed -i 's/GST_GL_IS_/GST_IS_GL_/g'
2015-10-19 15:15:30 +11:00
Matthew Waters
b25807c382
glshader: port to using GstGLSLStage objects for string management
...
A GstGLShader is now simply a collection of stages that are
compiled and linked together into a program. The uniform/attribute
interface has remained the same.
2015-10-15 21:27:57 +11:00
Matthew Waters
609977a56b
gl: chain up to the parent class for GstElement::set_context
...
https://bugzilla.gnome.org/show_bug.cgi?id=705579
2015-09-28 22:24:04 +10:00
Matthew Waters
2195dad288
gl: sprinkle some debug markers to ease debugging
2015-09-28 16:47:00 +10:00
Matthew Waters
557ca6fda5
glimagesink: request a resize on caps/3d mode changes
...
Fixes incorrect aspect ratio on OSX when changing caps or the 3d
output mode.
https://bugzilla.gnome.org/show_bug.cgi?id=755111
2015-09-17 20:26:23 +10:00
Matthew Waters
7ae0dd2361
glimagesink: avoid updating the viewport in the draw loop
...
Fixes flashes/incorrect aspect ratio when resizing glimagesink on OSX.
2015-09-16 18:04:51 +10:00
Nicolas Dufresne
88d7b22d40
glimagesink: update display size before sending event
...
This is minor issue, as the reconfigure event is asynchronous.
Basically, update width/height before sending the event.
2015-08-22 22:15:36 -07:00
Nicolas Dufresne
f935b2c547
glsink: Enable sync meta on pools we offer
...
As the upload is asynchronous, we need to enable the sync meta to
gain correct rendering. The buffer pool receiver don't know about
that.
2015-08-15 15:55:08 +02:00
Nicolas Dufresne
ea484fb968
glimagesink: Move overlay rendering after video rendering
...
This is mostly cosmetic, but heoretically it reduces the amount of
required object in the context at one point. It also avoids potential
conflicts.
2015-08-15 15:55:08 +02:00
Matthew Waters
b38f107bd3
glimagesink: take into account non 1/1 par for navigation
...
The current code was ignoring the par/dar aspect when transforming
from window coordinates to stream coordinates resulting in incorrect
coordinates being sent upstream in the navigation events.
2015-08-12 00:25:35 +02:00
Tim-Philipp Müller
2992ff98e5
glimagesink: fix allocation meta structure leak
...
gst_query_add_allocation_meta() does not take ownership
of the structure, for some reason.
CID 1312135
2015-07-23 11:23:41 +01:00
Nicolas Dufresne
17788157a1
composition-overlay: Positions are relative to texture
...
The coordinate are relative to the texture dimension and not
the window dimension now. There is no need to pass the window
dimension or to update the overlay if the dimension changes.
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2015-07-22 13:17:18 -04:00
Lubosz Sarnecki
b155f5d73e
gloverlaycompositor: Create own shader object
...
Make gloverlaycompositor independent of the shader used in the sink.
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2015-07-22 13:16:39 -04:00
Nicolas Dufresne
e8c31619c4
glimagesink: Properly handle compsositor life time
...
Should be created in READY_TO_PAUSED, not PAUSED_TO_PLAYING.
Should be cleared in PAUSED_TO_READY.
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2015-07-22 13:07:58 -04:00