mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-24 01:00:37 +00:00
glwindow: remove is_running() function
It isn't necessary in correctly written programs.
This commit is contained in:
parent
de4552d279
commit
01fa90c1e7
6 changed files with 82 additions and 109 deletions
|
@ -2326,89 +2326,86 @@ static gboolean
|
|||
gst_glimage_sink_redisplay (GstGLImageSink * gl_sink)
|
||||
{
|
||||
GstGLWindow *window;
|
||||
gboolean alive;
|
||||
GstBuffer *old_stored_buffer[2], *old_sync;
|
||||
gulong handler_id;
|
||||
|
||||
window = gst_gl_context_get_window (gl_sink->context);
|
||||
if (!window)
|
||||
return FALSE;
|
||||
|
||||
if (gst_gl_window_is_running (window)) {
|
||||
gulong handler_id =
|
||||
g_signal_handler_find (GST_ELEMENT_PARENT (gl_sink), G_SIGNAL_MATCH_ID,
|
||||
gst_gl_image_sink_bin_signals[SIGNAL_BIN_CLIENT_DRAW], 0,
|
||||
NULL, NULL, NULL);
|
||||
handler_id =
|
||||
g_signal_handler_find (GST_ELEMENT_PARENT (gl_sink), G_SIGNAL_MATCH_ID,
|
||||
gst_gl_image_sink_bin_signals[SIGNAL_BIN_CLIENT_DRAW], 0,
|
||||
NULL, NULL, NULL);
|
||||
|
||||
if (G_UNLIKELY (!gl_sink->redisplay_shader) && (!handler_id
|
||||
|| !gl_sink->other_context)) {
|
||||
gst_gl_window_send_message (window,
|
||||
GST_GL_WINDOW_CB (gst_glimage_sink_thread_init_redisplay), gl_sink);
|
||||
if (G_UNLIKELY (!gl_sink->redisplay_shader) && (!handler_id
|
||||
|| !gl_sink->other_context)) {
|
||||
gst_gl_window_send_message (window,
|
||||
GST_GL_WINDOW_CB (gst_glimage_sink_thread_init_redisplay), gl_sink);
|
||||
|
||||
/* if the shader is still null it means it failed to be useable */
|
||||
if (G_UNLIKELY (!gl_sink->redisplay_shader)) {
|
||||
gst_object_unref (window);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
gst_gl_window_set_preferred_size (window, GST_VIDEO_SINK_WIDTH (gl_sink),
|
||||
GST_VIDEO_SINK_HEIGHT (gl_sink));
|
||||
gst_gl_window_show (window);
|
||||
}
|
||||
|
||||
/* Recreate the output texture if needed */
|
||||
GST_GLIMAGE_SINK_LOCK (gl_sink);
|
||||
if (gl_sink->window_resized) {
|
||||
gl_sink->window_resized = FALSE;
|
||||
GST_GLIMAGE_SINK_UNLOCK (gl_sink);
|
||||
GST_DEBUG_OBJECT (gl_sink, "Sending reconfigure event on sinkpad.");
|
||||
gst_pad_push_event (GST_BASE_SINK (gl_sink)->sinkpad,
|
||||
gst_event_new_reconfigure ());
|
||||
GST_GLIMAGE_SINK_LOCK (gl_sink);
|
||||
}
|
||||
|
||||
if (gl_sink->output_mode_changed && gl_sink->input_buffer != NULL) {
|
||||
GST_DEBUG ("Recreating output after mode/size change");
|
||||
update_output_format (gl_sink);
|
||||
prepare_next_buffer (gl_sink);
|
||||
}
|
||||
|
||||
if (gl_sink->next_buffer == NULL) {
|
||||
/* Nothing to display yet */
|
||||
GST_GLIMAGE_SINK_UNLOCK (gl_sink);
|
||||
/* if the shader is still null it means it failed to be useable */
|
||||
if (G_UNLIKELY (!gl_sink->redisplay_shader)) {
|
||||
gst_object_unref (window);
|
||||
return TRUE;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
/* Avoid to release the texture while drawing */
|
||||
gl_sink->redisplay_texture = gl_sink->next_tex;
|
||||
old_stored_buffer[0] = gl_sink->stored_buffer[0];
|
||||
old_stored_buffer[1] = gl_sink->stored_buffer[1];
|
||||
gl_sink->stored_buffer[0] = gst_buffer_ref (gl_sink->next_buffer);
|
||||
if (gl_sink->next_buffer2)
|
||||
gl_sink->stored_buffer[1] = gst_buffer_ref (gl_sink->next_buffer2);
|
||||
else
|
||||
gl_sink->stored_buffer[1] = NULL;
|
||||
|
||||
old_sync = gl_sink->stored_sync;
|
||||
if (gl_sink->next_sync)
|
||||
gl_sink->stored_sync = gst_buffer_ref (gl_sink->next_sync);
|
||||
else
|
||||
gl_sink->stored_sync = NULL;
|
||||
gl_sink->stored_sync_meta = gl_sink->next_sync_meta;
|
||||
GST_GLIMAGE_SINK_UNLOCK (gl_sink);
|
||||
|
||||
gst_buffer_replace (old_stored_buffer, NULL);
|
||||
gst_buffer_replace (old_stored_buffer + 1, NULL);
|
||||
if (old_sync)
|
||||
gst_buffer_unref (old_sync);
|
||||
|
||||
/* Drawing is asynchronous: gst_gl_window_draw is not blocking
|
||||
* It means that it does not wait for stuff to be executed in other threads
|
||||
*/
|
||||
gst_gl_window_draw (window);
|
||||
gst_gl_window_set_preferred_size (window, GST_VIDEO_SINK_WIDTH (gl_sink),
|
||||
GST_VIDEO_SINK_HEIGHT (gl_sink));
|
||||
gst_gl_window_show (window);
|
||||
}
|
||||
alive = gst_gl_window_is_running (window);
|
||||
|
||||
/* Recreate the output texture if needed */
|
||||
GST_GLIMAGE_SINK_LOCK (gl_sink);
|
||||
if (gl_sink->window_resized) {
|
||||
gl_sink->window_resized = FALSE;
|
||||
GST_GLIMAGE_SINK_UNLOCK (gl_sink);
|
||||
GST_DEBUG_OBJECT (gl_sink, "Sending reconfigure event on sinkpad.");
|
||||
gst_pad_push_event (GST_BASE_SINK (gl_sink)->sinkpad,
|
||||
gst_event_new_reconfigure ());
|
||||
GST_GLIMAGE_SINK_LOCK (gl_sink);
|
||||
}
|
||||
|
||||
if (gl_sink->output_mode_changed && gl_sink->input_buffer != NULL) {
|
||||
GST_DEBUG ("Recreating output after mode/size change");
|
||||
update_output_format (gl_sink);
|
||||
prepare_next_buffer (gl_sink);
|
||||
}
|
||||
|
||||
if (gl_sink->next_buffer == NULL) {
|
||||
/* Nothing to display yet */
|
||||
GST_GLIMAGE_SINK_UNLOCK (gl_sink);
|
||||
gst_object_unref (window);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
/* Avoid to release the texture while drawing */
|
||||
gl_sink->redisplay_texture = gl_sink->next_tex;
|
||||
old_stored_buffer[0] = gl_sink->stored_buffer[0];
|
||||
old_stored_buffer[1] = gl_sink->stored_buffer[1];
|
||||
gl_sink->stored_buffer[0] = gst_buffer_ref (gl_sink->next_buffer);
|
||||
if (gl_sink->next_buffer2)
|
||||
gl_sink->stored_buffer[1] = gst_buffer_ref (gl_sink->next_buffer2);
|
||||
else
|
||||
gl_sink->stored_buffer[1] = NULL;
|
||||
|
||||
old_sync = gl_sink->stored_sync;
|
||||
if (gl_sink->next_sync)
|
||||
gl_sink->stored_sync = gst_buffer_ref (gl_sink->next_sync);
|
||||
else
|
||||
gl_sink->stored_sync = NULL;
|
||||
gl_sink->stored_sync_meta = gl_sink->next_sync_meta;
|
||||
GST_GLIMAGE_SINK_UNLOCK (gl_sink);
|
||||
|
||||
gst_buffer_replace (old_stored_buffer, NULL);
|
||||
gst_buffer_replace (old_stored_buffer + 1, NULL);
|
||||
if (old_sync)
|
||||
gst_buffer_unref (old_sync);
|
||||
|
||||
/* Drawing is asynchronous: gst_gl_window_draw is not blocking
|
||||
* It means that it does not wait for stuff to be executed in other threads
|
||||
*/
|
||||
gst_gl_window_draw (window);
|
||||
gst_object_unref (window);
|
||||
|
||||
return alive;
|
||||
return TRUE;
|
||||
}
|
||||
|
|
|
@ -329,14 +329,12 @@ gst_gl_cocoa_draw_cb (GstGLWindowCocoa *window_cocoa)
|
|||
GstGLWindowCocoaPrivate *priv = window_cocoa->priv;
|
||||
GstGLWindow *window = GST_GL_WINDOW (window_cocoa);
|
||||
|
||||
if (gst_gl_window_is_running (window)) {
|
||||
if (![priv->internal_win_id isClosed]) {
|
||||
GstGLWindow *window = GST_GL_WINDOW (window_cocoa);
|
||||
if (window_cocoa->priv->internal_win_id && ![priv->internal_win_id isClosed]) {
|
||||
GstGLWindow *window = GST_GL_WINDOW (window_cocoa);
|
||||
|
||||
/* draw opengl scene in the back buffer */
|
||||
if (window->draw)
|
||||
window->draw (window->draw_data);
|
||||
}
|
||||
/* draw opengl scene in the back buffer */
|
||||
if (window->draw)
|
||||
window->draw (window->draw_data);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -348,7 +346,7 @@ gst_gl_cocoa_resize_cb (GstGLNSView * view, guint width, guint height)
|
|||
GstGLWindow *window = GST_GL_WINDOW (window_cocoa);
|
||||
GstGLContext *context = gst_gl_window_get_context (window);
|
||||
|
||||
if (gst_gl_window_is_running (window) && ![window_cocoa->priv->internal_win_id isClosed]) {
|
||||
if (window_cocoa->priv->internal_win_id && ![window_cocoa->priv->internal_win_id isClosed]) {
|
||||
const GstGLFuncs *gl;
|
||||
NSRect bounds = [view bounds];
|
||||
NSRect visibleRect = [view visibleRect];
|
||||
|
|
|
@ -897,12 +897,8 @@ gst_gl_context_set_window (GstGLContext * context, GstGLWindow * window)
|
|||
if (context->priv->alive)
|
||||
return FALSE;
|
||||
|
||||
if (window) {
|
||||
if (gst_gl_window_is_running (window))
|
||||
return FALSE;
|
||||
|
||||
if (window)
|
||||
g_weak_ref_set (&window->context_ref, context);
|
||||
}
|
||||
|
||||
if (context->window)
|
||||
gst_object_unref (context->window);
|
||||
|
|
|
@ -782,22 +782,6 @@ gst_gl_window_set_close_callback (GstGLWindow * window, GstGLWindowCB callback,
|
|||
GST_GL_WINDOW_UNLOCK (window);
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_gl_window_is_running:
|
||||
* @window: a #GstGLWindow
|
||||
*
|
||||
* Whether the runloop is running
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
gboolean
|
||||
gst_gl_window_is_running (GstGLWindow * window)
|
||||
{
|
||||
GstGLWindowPrivate *priv = window->priv;
|
||||
return priv->alive && (!priv->loop
|
||||
|| g_main_loop_is_running (window->priv->loop));
|
||||
}
|
||||
|
||||
/**
|
||||
* gst_gl_window_get_display:
|
||||
* @window: a #GstGLWindow
|
||||
|
|
|
@ -111,9 +111,10 @@ struct _GstGLWindow {
|
|||
* GstGLWindowClass:
|
||||
* @parent_class: Parent class
|
||||
* @get_display: Gets the current windowing system display connection
|
||||
* @set_window_handle: Set a window to render into
|
||||
* @get_window_handle: Gets the current window that this #GstGLWindow is
|
||||
* rendering into
|
||||
* @set_window_handle: Set a window handle to render into
|
||||
* @get_window_handle: Gets the current window handle that this #GstGLWindow is
|
||||
* rendering into. This may return a different value to
|
||||
* what is passed into @set_window_handle
|
||||
* @draw: redraw the window with the specified dimensions
|
||||
* @run: run the mainloop
|
||||
* @quit: send a quit to the mainloop
|
||||
|
@ -186,8 +187,6 @@ void gst_gl_window_run (GstGLWindow *window);
|
|||
GST_EXPORT
|
||||
void gst_gl_window_quit (GstGLWindow *window);
|
||||
GST_EXPORT
|
||||
gboolean gst_gl_window_is_running (GstGLWindow *window);
|
||||
GST_EXPORT
|
||||
void gst_gl_window_send_message (GstGLWindow *window,
|
||||
GstGLWindowCB callback,
|
||||
gpointer data);
|
||||
|
|
|
@ -363,11 +363,10 @@ draw_cb (gpointer data)
|
|||
{
|
||||
GstGLWindowX11 *window_x11 = data;
|
||||
GstGLWindow *window = GST_GL_WINDOW (window_x11);
|
||||
guint width, height;
|
||||
XWindowAttributes attr;
|
||||
|
||||
if (gst_gl_window_is_running (window)) {
|
||||
guint width, height;
|
||||
XWindowAttributes attr;
|
||||
|
||||
if (window_x11->internal_win_id) {
|
||||
XGetWindowAttributes (window_x11->device, window_x11->internal_win_id,
|
||||
&attr);
|
||||
GST_TRACE_OBJECT (window, "window size %ux%u", attr.width, attr.height);
|
||||
|
|
Loading…
Reference in a new issue