Commit graph

117 commits

Author SHA1 Message Date
Seungha Yang
04b8dfa391 d3d11: Add support for AYUV, AYUV64, and RGBA64_LE formats
Note that AYUV and AYUV64 formats will be used to expand format
support, especially some packed YUV formats (e.g., Y410, YUY2)
are common DXGI formats used for hardware decoder/encoder on Windows
but those formats cannot be used as a render target. We need to handle
them differently without pixel shader help, using compute shader
for example.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1699>
2022-02-16 18:41:05 +00:00
Seungha Yang
cb7e454b53 d3d11: Reorganize format mapping table
... and handle GST <-> D3D11 format mapping in a single place to
make adding format easier

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1699>
2022-02-16 18:41:05 +00:00
Seungha Yang
dd906f9610 d3d11: Store device format in struct
Holding pointer to struct was unsafe approach because
the pointer to d3d11 format will be invalidated once d3d11 device
object is released

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1699>
2022-02-16 18:41:05 +00:00
Seungha Yang
644e18d029 meson: d3d11: Remove d3d11 option check from gst-libs
Build gstd3d11-1.0 unconditionally for d3d11 implementation can be used
by non-d3d11 plugins even when d3d11 plugin is disabled

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1684>
2022-02-11 20:01:52 +00:00
Seungha Yang
e96687d88d d3d11: Update build-time dependency
Remove all the d3d11 and dxgi header version dependent ifdef
and bump the minimum requirement to d3d11_4.h and dxgi1_6.h.
We are already failing support old Visual Studio (Windows SDK actually)
such as Visual Studio 2015. Note that our MinGW toolchain satisfies
the requirement.

From runtime point of view, this change should be fine since
we are checking OS version with IUnknown::QueryInterface()
everywhere in order to check API availability

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1684>
2022-02-11 20:01:52 +00:00
Seungha Yang
af9b9be76d d3d11memory: Inform subresource index via GstMapInfo::user_data
By using this way, caller does not need to call another method
gst_d3d11_memory_get_subresource_index()

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1408>
2022-02-08 10:05:35 +00:00
Seungha Yang
a37da515f4 d3d11memory: Add support for ID3D11Buffer
Allow wrap ID3D11Buffer via GstD3D11Memory object
At the moment, only staging ID3D11Buffer is supported.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1408>
2022-02-08 10:05:35 +00:00
Seungha Yang
187dfce793 d3d11stagingbufferpool: Fix typo in texture description
Fixing typo, it should be height

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1652>
2022-02-07 22:38:02 +09:00
Seungha Yang
06fb2d3937 d3d11: Add new buffer pool implementation for staging texture
staging buffer pool will allocate staging d3d11 texture
for upload/download optimization. By using staging buffer,
we can avoid per frame staging -> system memory copy operation.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1643>
2022-02-06 21:57:13 +09:00
Seungha Yang
ffa8aff6b1 d3d11: Update comments
Remove copy & paste mistake (this is not GstGL) and add more
description.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1374>
2021-11-23 07:23:12 +00:00
Andoni Morales Alastruey
6844a243c8 d3d11: add support for new debug layer versions
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1237>
2021-10-23 21:46:04 +02:00
Tim-Philipp Müller
be3b71d6c9 gst-plugins-bad: define G_LOG_DOMAIN for all libraries
Fixes #634

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1009>
2021-10-19 00:12:25 +00:00
Thibault Saunier
6e79932ad9 meson: List libraries and their corresponding gir definition
Introduces a `libraries` variable that contains all libraries in a
list with the following format:

``` meson
libraries = [
    [pkg_name, {
        'lib': library_object
        'gir': [ {full gir definition in a dict } ]
    ],
    ....
]
```

It therefore refactors the way we build the gir so that we can reuse the
same information to build them against 'gstreamer-full' in gst-build
when linking statically

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1093>
2021-10-15 19:27:30 -03:00
Seungha Yang
98b82ef286 d3d11: d3d11utils: Add support for DXGI Adapter LUID based D3D11 device context sharing
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1098>
2021-10-10 03:23:58 +09:00
Seungha Yang
5ac7a21ef0 d3d11: d3d11device: Add gst_d3d11_device_new_{for_adapter_luid,wrapped}
* gst_d3d11_device_new_for_adapter_luid()
  Used for creating D3D11 device for a DXGI adapter (i.e., GPU)
  corresponding to a LUID (Locally Unique Identifier).
  This method can be useful for interop with other APIs such as
  Direct3D12, MediaFoundation, CUDA, etc.
* gst_d3d11_device_new_wrapped()
  Allows creating a new GstD3D11Device object by using already
  configured ID3D11Device. This is conceptually equivalent to
  gst_gl_context_new_wrapped()

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1098>
2021-10-10 03:23:53 +09:00
Seungha Yang
d8eff2623d d3d11: d3d11device: Remove "allow-tearing" property
Plugin can query DXGI_FEATURE_PRESENT_ALLOW_TEARING without d3d11device
help

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1098>
2021-10-10 01:01:44 +09:00
Thibault Saunier
019971a3c7 Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir 2021-09-24 16:14:36 -03:00