gstreamer/subprojects/gst-plugins-bad/gst-libs/gst/d3d11
Seungha Yang e96687d88d d3d11: Update build-time dependency
Remove all the d3d11 and dxgi header version dependent ifdef
and bump the minimum requirement to d3d11_4.h and dxgi1_6.h.
We are already failing support old Visual Studio (Windows SDK actually)
such as Visual Studio 2015. Note that our MinGW toolchain satisfies
the requirement.

From runtime point of view, this change should be fine since
we are checking OS version with IUnknown::QueryInterface()
everywhere in order to check API availability

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1684>
2022-02-11 20:01:52 +00:00
..
d3d11-prelude.h Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir 2021-09-24 16:14:36 -03:00
gstd3d11.h d3d11: Add new buffer pool implementation for staging texture 2022-02-06 21:57:13 +09:00
gstd3d11_fwd.h d3d11: Update build-time dependency 2022-02-11 20:01:52 +00:00
gstd3d11_private.h d3d11: Update build-time dependency 2022-02-11 20:01:52 +00:00
gstd3d11bufferpool.cpp d3d11: Update build-time dependency 2022-02-11 20:01:52 +00:00
gstd3d11bufferpool.h Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir 2021-09-24 16:14:36 -03:00
gstd3d11config.h.meson d3d11: Update build-time dependency 2022-02-11 20:01:52 +00:00
gstd3d11device.cpp d3d11: Update build-time dependency 2022-02-11 20:01:52 +00:00
gstd3d11device.h d3d11: d3d11device: Add gst_d3d11_device_new_{for_adapter_luid,wrapped} 2021-10-10 03:23:53 +09:00
gstd3d11format.cpp d3d11: Update build-time dependency 2022-02-11 20:01:52 +00:00
gstd3d11format.h Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir 2021-09-24 16:14:36 -03:00
gstd3d11memory.cpp d3d11memory: Inform subresource index via GstMapInfo::user_data 2022-02-08 10:05:35 +00:00
gstd3d11memory.h d3d11memory: Add support for ID3D11Buffer 2022-02-08 10:05:35 +00:00
gstd3d11stagingbufferpool.cpp d3d11: Update build-time dependency 2022-02-11 20:01:52 +00:00
gstd3d11stagingbufferpool.h d3d11: Add new buffer pool implementation for staging texture 2022-02-06 21:57:13 +09:00
gstd3d11utils.cpp d3d11: Update comments 2021-11-23 07:23:12 +00:00
gstd3d11utils.h d3d11: d3d11utils: Add support for DXGI Adapter LUID based D3D11 device context sharing 2021-10-10 03:23:58 +09:00
meson.build d3d11: Update build-time dependency 2022-02-11 20:01:52 +00:00