gstreamer/subprojects/gst-plugins-bad/gst-libs/gst/d3d11
Seungha Yang a37da515f4 d3d11memory: Add support for ID3D11Buffer
Allow wrap ID3D11Buffer via GstD3D11Memory object
At the moment, only staging ID3D11Buffer is supported.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1408>
2022-02-08 10:05:35 +00:00
..
d3d11-prelude.h Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir 2021-09-24 16:14:36 -03:00
gstd3d11.h d3d11: Add new buffer pool implementation for staging texture 2022-02-06 21:57:13 +09:00
gstd3d11_fwd.h d3d11: Add new buffer pool implementation for staging texture 2022-02-06 21:57:13 +09:00
gstd3d11_private.h Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir 2021-09-24 16:14:36 -03:00
gstd3d11bufferpool.cpp d3d11memory: Add support for ID3D11Buffer 2022-02-08 10:05:35 +00:00
gstd3d11bufferpool.h Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir 2021-09-24 16:14:36 -03:00
gstd3d11config.h.meson Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir 2021-09-24 16:14:36 -03:00
gstd3d11device.cpp d3d11: add support for new debug layer versions 2021-10-23 21:46:04 +02:00
gstd3d11device.h d3d11: d3d11device: Add gst_d3d11_device_new_{for_adapter_luid,wrapped} 2021-10-10 03:23:53 +09:00
gstd3d11format.cpp Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir 2021-09-24 16:14:36 -03:00
gstd3d11format.h Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir 2021-09-24 16:14:36 -03:00
gstd3d11memory.cpp d3d11memory: Add support for ID3D11Buffer 2022-02-08 10:05:35 +00:00
gstd3d11memory.h d3d11memory: Add support for ID3D11Buffer 2022-02-08 10:05:35 +00:00
gstd3d11stagingbufferpool.cpp d3d11memory: Add support for ID3D11Buffer 2022-02-08 10:05:35 +00:00
gstd3d11stagingbufferpool.h d3d11: Add new buffer pool implementation for staging texture 2022-02-06 21:57:13 +09:00
gstd3d11utils.cpp d3d11: Update comments 2021-11-23 07:23:12 +00:00
gstd3d11utils.h d3d11: d3d11utils: Add support for DXGI Adapter LUID based D3D11 device context sharing 2021-10-10 03:23:58 +09:00
meson.build d3d11: Add new buffer pool implementation for staging texture 2022-02-06 21:57:13 +09:00