Matthew Waters
41a89bafce
[779/906] download: remove _thread variants of the API
2014-03-15 18:37:00 +01:00
Matthew Waters
01a4472b7f
[778/906] upload: remove _thread variants of the API
2014-03-15 18:37:00 +01:00
Matthew Waters
a4445ea016
[777/906] upload: overhaul and addition of new video formats
...
use the shaders from eglglessink (adapted for Desktop GL)
error out properly
2014-03-15 18:37:00 +01:00
Matthew Waters
26e46d449c
[776/906] download: fix compiler warning about missing string format
2014-03-15 18:37:00 +01:00
Sebastian Dröge
228474806c
[775/906] configure: Check for GLeglImageOES and others again
...
https://bugzilla.gnome.org/show_bug.cgi?id=704498
2014-03-15 18:37:00 +01:00
Sebastian Dröge
3900c6750c
[774/906] win32: Fix some compiler errors/warnings
2014-03-15 18:37:00 +01:00
Mathieu Duponchelle
b26c4dbe4e
[773/906] glfilters: Mark writable-only properties as readable as well
...
https://bugzilla.gnome.org/show_bug.cgi?id=704429
2014-03-15 18:37:00 +01:00
Sebastian Dröge
20cb4fb038
[771/906] gl: Some less long/ulong/gulong usage
2014-03-15 18:36:59 +01:00
Matthew Waters
10ca3beee6
[766/906] utils: generate a RGBA texture in all cases
2014-03-15 18:36:59 +01:00
Matthew Waters
3f90c6fbfd
[765/906] wayland: remove fullscreen
2014-03-15 18:36:59 +01:00
Matthew Waters
6b213b1dae
[764/906] filter: fix pad template caps
...
upload is for the sink template
download is form the src template
2014-03-15 18:36:59 +01:00
Matthew Waters
71a70e78f6
[763/906] memory: copy properly depending on where the most recent data is
2014-03-15 18:36:59 +01:00
Sebastian Dröge
f6f0c4ddad
[762/906] glimagesink: Fix some memory leaks and properly set up the buffer pool
2014-03-15 18:36:59 +01:00
Sebastian Dröge
380ab312ca
[761/906] x11: Protect event display connection with a mutex
...
We use it from different threads and need to serialize the
accesses to it.
2014-03-15 18:36:59 +01:00
Sebastian Dröge
ddfc527857
[760/906] x11: Always use the same display connection from the GL thread
...
The other display connection might be used by async calls from elsewhere
at the same time.
https://bugzilla.gnome.org/show_bug.cgi?id=704247
2014-03-15 18:36:59 +01:00
Sebastian Dröge
1a6b357b39
[759/906] gldownload: #ifdef some GLES2 specific code to fix compilation
2014-03-15 18:36:59 +01:00
Sebastian Dröge
030c8ed624
[758/906] android: Don't require a window to be set
...
This allows the filters to be usable without a GL sink downstream.
2014-03-15 18:36:59 +01:00
Sebastian Dröge
39b6b5c272
[757/906] egl: Create an offscreen surface if no window was provided
2014-03-15 18:36:59 +01:00
Sebastian Dröge
7551b627e8
[756/906] gldownload: Reset the viewport after download RGB via GLES2
2014-03-15 18:36:59 +01:00
Sebastian Dröge
62f9105715
[755/906] gldownload: Unbind framebuffer after downloading RGB with GLES2
2014-03-15 18:36:59 +01:00
Sebastian Dröge
743ad83b06
[754/906] gldownload: Add support for RGB reordering when using GLES2
2014-03-15 18:36:58 +01:00
Sebastian Dröge
f4e76a9367
[753/906] gldisplay: Sending a message is synchronous, we can allocate the memory on the stack
2014-03-15 18:36:58 +01:00
Sebastian Dröge
2b6e54d416
[752/906] glwindow: Add destroy notifies for the data of the callbacks
...
And actually call the close callback when the window is closed.
2014-03-15 18:36:58 +01:00
Sebastian Dröge
7dba9d0dce
[751/906] gldisplay: Don't hold lock while sending a message to the GL thread
...
https://bugzilla.gnome.org/show_bug.cgi?id=704247
2014-03-15 18:36:58 +01:00
Sebastian Dröge
60aefacd32
[750/906] glupload: Add support for RGB reordering when using GLES2
2014-03-15 18:36:58 +01:00
Sebastian Dröge
d87a0eaf1d
[749/906] glshader: Add some more debug output
2014-03-15 18:36:58 +01:00
Sebastian Dröge
258bb6fb81
[748/906] glupload: GL_STENCIL_ATTACHMENT is needed for desktop GL, not GLES
2014-03-15 18:36:58 +01:00
Sebastian Dröge
f36efba6da
[747/906] gl: Constify YUV conversion shaders
2014-03-15 18:36:58 +01:00
Sebastian Dröge
98e5077b8f
[746/906] android: Add comment to clarify the type of a variable
2014-03-15 18:36:58 +01:00
Sebastian Dröge
01ce41f684
[745/906] gl: Simplify and optimize YUV conversion shaders a bit
2014-03-15 18:36:58 +01:00
Sebastian Dröge
d7f69c3d93
[744/906] gl: Use __GST_GL_H__ instead of __GL_H__ as a multi-include guard
...
GL/gl.h might use the latter already.
2014-03-15 18:36:58 +01:00
Sebastian Dröge
4c7388be18
[743/906] win32: Allow setting window handle before creating the context
2014-03-15 18:36:58 +01:00
Sebastian Dröge
d00770cec0
[742/906] cocoa: Allow setting window handle before creating the context
2014-03-15 18:36:58 +01:00
Sebastian Dröge
f36ee81a84
[741/906] wayland: Don't leak main context and loop
2014-03-15 18:36:58 +01:00
Sebastian Dröge
7fffd9097e
[740/906] x11: Allow setting window handle before creating the context
2014-03-15 18:36:58 +01:00
Sebastian Dröge
c479544540
[739/906] x11: Don't leak main context and main loop
2014-03-15 18:36:58 +01:00
Sebastian Dröge
16a5316755
[738/906] gl: Include glu.h after gl.h
2014-03-15 18:36:58 +01:00
Sebastian Dröge
a77992c658
[735/906] gl: Add support for Android
...
https://bugzilla.gnome.org/show_bug.cgi?id=703340
2014-03-15 18:36:57 +01:00
Sebastian Dröge
83d066b0a5
[734/906] win32: Make automake happy by using noinst_HEADERS
2014-03-15 18:36:57 +01:00
Sebastian Dröge
a5a46aa833
[733/906] gl: Major header and include cleanup
2014-03-15 18:36:57 +01:00
Julien Isorce
dd7e054e2c
[732/906] build: fix repeated typedefs
...
Write forward declarations in another way to avoid
repeated typedefs "error: redefinition of typedef".
Raised when using i686-apple-darwin11-llvm-gcc-4.2
It seems that C apple compiler does not support
C11 feature.
https://bugzilla.gnome.org/show_bug.cgi?id=703885
2014-03-15 18:36:57 +01:00
Julien Isorce
3c0b9715a9
[731/906] cocoa: fix build when GNUSTEP is not defined
2014-03-15 18:36:57 +01:00
Sebastian Dröge
a98180cd53
[730/906] glcompat: Properly check for GLchar and other types
...
On Android for example these are no #defines but typedefs
2014-03-15 18:36:57 +01:00
Sebastian Dröge
19dff69a2e
[729/906] gl: Include config.h everywhere
2014-03-15 18:36:57 +01:00
Sebastian Dröge
a8d5b21013
[727/906] egl: Refactor EGL logic into a helper object
2014-03-15 18:36:57 +01:00
Matthew Waters
908cc1989b
[726/906] window: don't call a NULL destroy function
2014-03-15 18:36:57 +01:00
Matthew Waters
f9d46c29ca
[725/906] x11: use GMainContext/GMainLoop
...
allows us to be reentrant
https://bugzilla.gnome.org/show_bug.cgi?id=703445
2014-03-15 18:36:57 +01:00
Matthew Waters
96deb2fba3
[724/906] wayland: make reentrant
...
https://bugzilla.gnome.org/show_bug.cgi?id=703445
2014-03-15 18:36:57 +01:00
Julien Isorce
ba19813816
[723/906] gstglwindow: close has to be called in the glthread.
...
Indeed 'glXMakeCurrent (window_x11->device, None, NULL);'
has to be called in the thread where the glcontext is actually
current.
Otherwise glXDestroyContext may crash.
2014-03-15 18:36:57 +01:00
Руслан Ижбулатов
89a6d7ef5d
[722/906] gl: Fix build on Win32
...
1) Need to include GL/glext.h on W32 to provide necessary macros
2) W32 macros that pre-processor has by default are different for different
toolchains. Borland uses __WIN32__, everyone else has _WIN32, so check both.
Side-note: glext.h is not supplied by mingw-w64 at the moment, but can be
downloaded from http://www.opengl.org/registry/
https://bugzilla.gnome.org/show_bug.cgi?id=703364
2014-03-15 18:36:57 +01:00
Sebastian Dröge
c07d72f768
[721/906] glfilter: Use uint64 for the OpenGL context property
...
ulong/long properties are deprecated and should not be used anymore
for portability reasons.
2014-03-15 18:36:57 +01:00
Sebastian Dröge
98cca97840
[719/906] gl: Fix compilation with GLES2
2014-03-15 18:36:56 +01:00
Matthew Waters
11b810fcf5
[718/906] shader: make it possible to unref in the non-GL thread
2014-03-15 18:36:56 +01:00
Matthew Waters
a5b877fb13
[717/906] remove outdated cmake build files
2014-03-15 18:36:56 +01:00
Matthew Waters
f6a9c807f6
[716/906] wayland: properly choose EGL_RENDERABLE_TYPE
...
based on the gl api we chose
2014-03-15 18:36:56 +01:00
Matthew Waters
cdbe8c2d0e
[715/906] display: inherit from the right object class
2014-03-15 18:36:56 +01:00
Matthew Waters
4646a1e95e
[714/906] Add GstGLFramebuffer to replace _display_gen_fbo and friends
...
This version is simply API compatible with _display_gen_fbo.
The next version will likely revamp the API
2014-03-15 18:36:56 +01:00
Matthew Waters
09496fc8a1
[713/906] shader: make it possible to create the object in a non-GL thread
2014-03-15 18:36:56 +01:00
Matthew Waters
4801abb13a
[712/906] wayland: shutdown properly
...
We cannot use _finalize as this will be called before GstGLWindow's
_finalize. This causes us to try and perform operations with the
wayland server when the connection has been severed.
2014-03-15 18:36:56 +01:00
Matthew Waters
118b947e57
[711/906] wayland: support choosing Desktop GL as the api
2014-03-15 18:36:56 +01:00
Matthew Waters
c748fb7999
[710/906] window: fail if the user specifies an GL api that we cannot work with
...
It would've been caught later in an g_assert anyway.
2014-03-15 18:36:56 +01:00
Matthew Waters
53753ad2e6
[709/906] display: some more cleanups
2014-03-15 18:36:56 +01:00
Matthew Waters
c60d94f1bc
[708/906] display: a cleanup and removal of old code
2014-03-15 18:36:56 +01:00
Matthew Waters
c799696b48
[707/906] display: move error_message to utils
2014-03-15 18:36:56 +01:00
Matthew Waters
393b483743
[706/906] display: move activate_context into utils
2014-03-15 18:36:56 +01:00
Matthew Waters
ac4db593f8
[705/906] x11: don't shutdown in _finalize
...
The window's loop could be still running when _finalize is called
and if we destroy the display connection it will never be closed.
Add _open and _close vfuncs to GstGLWindow so that subclasses can
start up and shutdown at the right time.
2014-03-15 18:36:56 +01:00
Matthew Waters
13067b104c
[704/906] Use gst_object_[un]ref so we can get refcounts in the log
2014-03-15 18:36:56 +01:00
Matthew Waters
2d69905592
[703/906] x11: don't segfault if destroy_cb is NULL
2014-03-15 18:36:55 +01:00
Matthew Waters
6dfee9c975
[702/906] x11: fix segfault if the x11 backend is instantiated but not used
2014-03-15 18:36:55 +01:00
Matthew Waters
dbeb6a911b
[701/906] display: move context creation into window
2014-03-15 18:36:55 +01:00
Matthew Waters
5841abc5e4
[700/906] display: move most of the code into utils for sorting later
...
This contains a hack that essentially requires one GstGLDisplay
per process.
2014-03-15 18:36:55 +01:00
Matthew Waters
96114e62cb
[699/906] display: remove list of upload and download objects
...
and only create an up/download object when needed.
2014-03-15 18:36:55 +01:00
Matthew Waters
d76a61608d
[698/906] move sink-specific stuff from GstGLDisplay into glimagesink
2014-03-15 18:36:55 +01:00
Matthew Waters
ba9e2213fc
[697/906] display: allow the user to try and choose the GL api we use via env variable
...
GST_GL_API=opengl,opengl3,gles2,gles3
2014-03-15 18:36:55 +01:00
Matthew Waters
db3c98c688
[696/906] glapi: fix memory leak from not freeing a string
2014-03-15 18:36:55 +01:00
Matthew Waters
9adc3c8cf3
[695/906] build: remove libtool warning about -version-info not used in convenience libraries
2014-03-15 18:36:55 +01:00
Matthew Waters
52c31328e2
[693/906] x11_glx: ask for a 3.0 GL Context
...
(falling back if needed)
2014-03-15 18:36:55 +01:00
Matthew Waters
3af4ce25ff
[692/906] window_x11: add XError trapping
...
some functions in GLX can fail if the implementation does not support
certain features we ask for (i.e. GL 3) bringing down the entire
application
2014-03-15 18:36:55 +01:00
Matthew Waters
7f2770af7c
[691/906] feature: make gst_gl_check_extension public
...
prevents duplication of code of extension string parsing in GstGLWindow's
2014-03-15 18:36:55 +01:00
Matthew Waters
46decac44e
[690/906] windowx11glx: use fbconfigs if supported
2014-03-15 18:36:55 +01:00
Matthew Waters
a9106ccce9
[688/906] display: properly shutdown if we error after context creation
...
The _finalize() code checks to see if the context was created before
attempting to destroy it. We never did say that we had created the context.
2014-03-15 18:36:55 +01:00
Matthew Waters
6b41ea24e8
[685/906] filter: improve error handling
2014-03-15 18:36:54 +01:00
Matthew Waters
0551cfac70
[684/906] display: lack of format-string causing a compiler warning
2014-03-15 18:36:54 +01:00
Matthew Waters
59ea354253
[683/906] feature: remove double free
2014-03-15 18:36:54 +01:00
Matthew Waters
39e5b7c97f
[681/906] win32: fix gl api calls on 32-bit
...
win has the bright idea of having 5 different calling conventions.
we should probably use the right one so we don't crash from stack
corruption.
2014-03-15 18:36:54 +01:00
Matthew Waters
d77828d2cf
[680/906] overlay: tentative port to new GstGLFuncs API
2014-03-15 18:36:54 +01:00
Matthew Waters
d4fabed3e4
[678/906] window_win32_wgl: implement wglGetProcAddress for extension functions
2014-03-15 18:36:54 +01:00
Matthew Waters
74209b9e9e
[677/906] memory: fix GSIZE printf format on win32
2014-03-15 18:36:54 +01:00
Matthew Waters
8b0b154d6e
[676/906] windwo_win32: port to new API
2014-03-15 18:36:54 +01:00
Matthew Waters
7f69a236b9
[675/906] upload: provide nicer debugging
2014-03-15 18:36:54 +01:00
Matthew Waters
01e016d3f4
[674/906] feature: try and catch more GL extension functions
...
if we don't find the extension in core GL, try the extension version anyway
2014-03-15 18:36:54 +01:00
Matthew Waters
9e87a794dd
[673/906] feature: add gstreamer license
2014-03-15 18:36:54 +01:00
Matthew Waters
6aac3abe72
[672/906] display: constify GstGLFuncs *gl
2014-03-15 18:36:54 +01:00
Matthew Waters
7f3aaf504b
[671/906] win32: #include GL/glext.h on windows
...
also add some GL default variables if some GL types are not defined
2014-03-15 18:36:54 +01:00
Matthew Waters
ab0abf649f
[670/906] display: replace glib deprecated api
2014-03-15 18:36:54 +01:00
Matthew Waters
9e8eb32080
[669/906] window: seperate object creation and context creation
2014-03-15 18:36:53 +01:00
Matthew Waters
8b59321a7e
[668/906] shader: fix gles2 segfault
2014-03-15 18:36:53 +01:00
Matthew Waters
7fdc174bbb
[658/906] mixer: fix eos timestamp check
2014-03-15 18:36:53 +01:00
Matthew Waters
3d75c3d5af
[655/906] download: remove erronous ReadBuffer call
...
- it was causing segfaults in mesa
- we didn't set the readbuffer so we shouldn't reset it
2014-03-15 18:36:53 +01:00
Matthew Waters
3ceb7949a8
[652/906] bumper: port to non-GLEW + arrays
2014-03-15 18:36:53 +01:00