video-direction property is common property in gstreamer. In addition,
both mirroring & rotation properties are marked as deprecated,
video-direction will override mirroring & rotation properties when they
are set explicitly
Fix https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/1058
gst_msdkdec_finish_task() may release all frames in
GstVideoDecoder object. In this case, allocate_output_buffer()
cannot get the oldest frame to allocate buffer.
So gst_msdkdec_handle_frame() should return GST_FLOW_OK for
letting gst_video_decoder_decode_frame() to send a new frame
for decoding.
Fixes#664.
Fixes#665.
When vpp rotation is 90 or 270, the output frame
should be rotated, too.
Example:
gst-launch-1.0 -vf videotestsrc \
! video/x-raw,width=720,height=480 \
! msdkvpp rotation=90 ! vaapisink
NULL checking the main_context does not help as we've just destroyed the
GMainContext and set that field to NULL, not to mention it's unnecessary.
Fixes a leak of display's GSource.
PES packets with size 0 are unbounded, and
could therefore overflow the 32-bit size
accumulator.
Add a 32MB limit, which is larger than
any PES packet should ever get. If one does,
then output a 32MB chunk and continue.
_decrypt_start() failure will lead to decryption failure eventually
but catching it earlier if possible. The decrpytion start failure means
that the hls plugin was built without crypto library or crypto library
does not want to accept given key and IV.
crypto libraries are not required for hlssink and hlssink2.
Also, hlsdemux with nonencrypted stream can work without crpyto.
Make an error only when users set "hls-crpyto" with non-auto option explicitly,
but no crpyto library was found.
There is no NdkMediaCodecList API yet, but it is still better to isolate
JNI code. This will facilitate porting to a native API if Google ever
release one.
On Windows, if libusrsctp and gstreamer are built with different
C runtimes (CRT), we cannot free memory allocated inside libusrsctp
with the `free()` function from gstreamer's CRT.
`usrsctp_freedumpbuffer()` simply calls `free()`, but because of the
way DLLs work on Windows, it will always call the free function from
the correct CRT.
A guint32 greater than 2^31 would be interpreted as negative by
gst_util_uint64_scale_int() and critical. Use the 64-bit integer version
of the function instead.
gst_query_get_n_allocation_pools > 0 does not guarantee that
the N th internal array has GstBufferPool object. So users should
check the returned GstBufferPool object from
gst_query_parse_nth_allocation_pool.
Add a separate epb_cache variable to the codecparser NalReader to
detect Emulation Prevention Bytes separately from the main bit cache.
This fixes problems where the existing logic can mistakenly detect
multiple EPB with a sequence like: 0x00 0x00 0x03 0x00 0x03. In that
case, the 5th byte should not be regarded as an EPB.
Async CUDA operation with default stream (NULL CUstream) is not much
beneficial than blocking operation since all CUDA operations which belong
to the CUDA context will be synchronized with the default stream's operation.
Note that CUDA stream will share all resources of the corresponding CUDA context
but which can help parallel operation similar to the relation between thread and process
The internal decoding state must be GST_NVDEC_STATE_PARSE before
calling CuvidParseVideoData(). Otherwise, nvdec will be confused
on decode callback as if the frame is decoding only frame and
the input timestamp of corresponding frame will be ignored.
Eventually one decoded frame will have non-increased PTS.
Don't signal a pipeline error when processing incomplete
j2pk PES packets that are too small. That can happen normally
during a DISCONT and shouldn't shut down the whole pipeline
The destroy callback can be called just before the fìnalization of
GstMiniObject. So the nvdec object might be destroyed already.
Instead, store the GstCudaContext with increased ref to safely
unregister the CUDA resource.
Fix unexpected cropping with non 1:1 pixel aspect-ratio.
The actual buffer width/height should be passed to gst_d3d11_window_render(),
instead of the calculated resolution. The width/height
values are parameters for copying d3d11 video memory.
Also, aspect-ratio should be considered on resize callback
to decide render rectangle size.