Matthew Waters
6bee1ffdd3
[651/906] up/download: fix some typos when removing GLEW
2014-03-15 18:36:52 +01:00
Matthew Waters
a6504181a3
[650/906] filter: fix _draw_texture()'s wrong vertices
2014-03-15 18:36:52 +01:00
Matthew Waters
5b88246a05
[649/906] effects: fixes for mirror(1) and squeeze(2) producing black
2014-03-15 18:36:52 +01:00
Matthew Waters
792db73013
[648/906] tests/examples: remove dependency on glew
2014-03-15 18:36:52 +01:00
Matthew Waters
7b03a572d9
[647/906] remove dependecy on glew
2014-03-15 18:36:52 +01:00
Matthew Waters
2f21abac2e
[646/906] some gl header fixes/additions
2014-03-15 18:36:52 +01:00
Matthew Waters
fcfe6b90a9
[645/906] fix gles2 compilation
2014-03-15 18:36:52 +01:00
Matthew Waters
4f90cd8a64
[644/906] update .gitignore for some new files
2014-03-15 18:36:52 +01:00
Matthew Waters
f4ccde9bf1
[643/906] display: privatise most of the struct
2014-03-15 18:36:52 +01:00
Matthew Waters
fa3c3b8434
[642/906] add gstglconfig.h for apps to find out what our capabilites are
...
ie libgstgl can be compiled with any combination of opengl/gles2
2014-03-15 18:36:52 +01:00
Matthew Waters
4e60858f01
[641/906] display: feature check for GL extension functions
2014-03-15 18:36:52 +01:00
Matthew Waters
fa44030aa3
[640/906] build: add missing file to built sources
2014-03-15 18:36:52 +01:00
Matthew Waters
05d26c78e0
[639/906] add get_proc_address implementations for egl and glx
2014-03-15 18:36:52 +01:00
Matthew Waters
4afc9f01e0
[638/906] window: add get_proc_address + stub for retrieving gl functions
2014-03-15 18:36:52 +01:00
Matthew Waters
d993ab7e4f
[637/906] x11_egl: add prelim support for choosing opengl or gles
2014-03-15 18:36:52 +01:00
Matthew Waters
809646505c
[636/906] window_x11: compact debug info
2014-03-15 18:36:52 +01:00
Matthew Waters
41518af6f2
[635/906] fixup compile errors
2014-03-15 18:36:52 +01:00
Matthew Waters
88a85e7e3b
[634/906] wayland egl: deactivate context before we destroy it
...
avoids a segfault with dri drivers
2014-03-15 18:36:51 +01:00
Matthew Waters
757618a986
[633/906] display: fail properly in context creation in order to minimize a race condition
...
previously, on context creation, when we failed to get a valid context
we would still atempt to run the window mainloop as well as setting an error
on the display. This would cause the calling element to finalize the display
and therefore attempt to quit the window mainloop. However the mainloop
may not have started running. Thus when the window mainloop ran it would
never a get a quit message and never end.
2014-03-15 18:36:51 +01:00
Matthew Waters
6aa6212419
[632/906] remove stray )
...
The rest is indent stuff from the stray )
2014-03-15 18:36:51 +01:00
Matthew Waters
ca661a7719
[631/906] remove redefinition warnings in compiling tests
2014-03-15 18:36:51 +01:00
Matthew Waters
b11d8b8664
[630/906] display: add gl api checking
...
i.e. check for cases where the window wants a different API than
what the library was compiled with
2014-03-15 18:36:51 +01:00
Matthew Waters
76dfdd656f
[629/906] window: add GError for error handling of context creation
2014-03-15 18:36:51 +01:00
Matthew Waters
1fc0f14d44
[628/906] shader filter: don't do anything if we don't have a shader file
2014-03-15 18:36:51 +01:00
Matthew Waters
86844030d6
[627/906] shader: check for invalid objects
2014-03-15 18:36:51 +01:00
Matthew Waters
07f7bbc0cf
[626/906] fix build failure from undefined macro
2014-03-15 18:36:51 +01:00
Matthew Waters
df8c489ada
[625/906] add vtable for opengl functions
...
The vtable provides the ability for one to compile (but not link)
against both OpenGL and GL|ES and starts the move away from GLEW
2014-03-15 18:36:51 +01:00
Matthew Waters
cc8e54541b
[624/906] OPENGL_ES2 => HAVE_GLES2 and add HAVE_OPENGL
...
use GstGLAPI to determine which code paths to execute.
perform some cleanups
2014-03-15 18:36:51 +01:00
Matthew Waters
bbd3b4dbd9
[623/906] move GL includes into a single file
2014-03-15 18:36:51 +01:00
Matthew Waters
59131a0eba
[622/906] add missing GL_STENCIL_ATTACHMENT for gles2 compatability
2014-03-15 18:36:51 +01:00
Matthew Waters
fd998dc0a5
[621/906] GstGLRendererAPI => GstGLAPI and get GstGLAPI from a window
2014-03-15 18:36:51 +01:00
Matthew Waters
46082f2c02
[620/906] wayland_egl: attempt at resizing the video
2014-03-15 18:36:51 +01:00
Matthew Waters
411a87fb0b
[619/906] fix typo for win32 debug variables
2014-03-15 18:36:51 +01:00
Matthew Waters
4a07c73c0c
[618/906] add wayland-egl window backend
2014-03-15 18:36:50 +01:00
Matthew Waters
e357b4aa13
[617/906] fix 'set but not used' compiler warnings
2014-03-15 18:36:50 +01:00
Matthew Waters
1679a0be7e
[616/906] move window-specific code into seperate subfolders
2014-03-15 18:36:50 +01:00
Matthew Waters
7102b5b6ce
[615/906] preliminary support for Win32 EGL
2014-03-15 18:36:50 +01:00
Matthew Waters
d7d1627229
[614/906] try GLX first when using ANY | OPENGL | OPENGL3
2014-03-15 18:36:50 +01:00
Matthew Waters
48ccfcc918
[613/906] window_cocoa: fix segfault with gst-launch-1.0 -e ... and sending SIGINT (Ctrl-C)
...
GNUstep has a signal handler for SIGINT which runs in the main thread.
However that thread has never been 'registered' with GNUstep so
the autorelease magic of objective-c causes a segfault from accessing
a null NSThread object somewhere deep in GNUstep.
2014-03-15 18:36:50 +01:00
Matthew Waters
c080c6c910
[612/906] remove GNUstep makefiles
2014-03-15 18:36:50 +01:00
Matthew Waters
6781fdbcff
[611/906] cocoa port of determining gl platform at runtime
2014-03-15 18:36:50 +01:00
Matthew Waters
78d7965882
[610/906] WindowX11EGL: remove get_platform call
2014-03-15 18:36:50 +01:00
Matthew Waters
3cf1b078bc
[609/906] win32 port of determining GL platform at runtime
...
- add GstGLWindowWin32 and GstGLWindowWin32WGL along the same lines as the
X11 variants
2014-03-15 18:36:50 +01:00
Matthew Waters
e47b04c460
[608/906] add GST_GL_PLATFORM_ANY for choosing any platform
2014-03-15 18:36:50 +01:00
Matthew Waters
0c66b39861
[607/906] remove get_platform and get_window_handle vfuncs
...
- rename choose_visual() to choose_format() for later incorporating
win32 changes and new GstGLPlatform for WGL, EGL, GLX, etc.
2014-03-15 18:36:50 +01:00
Matthew Waters
1984fa3b7f
[606/906] determine the GL platform to use at runtime
...
- Make GstGLWindow subclassablerather than specified at compile time.
- Add GstGLWindowX11 for x11 windows and two subclasses, GstGLWindowX11GLX
and GstGLWindwX11EGL for GLX and EGL repectively. (win32 and cocoa
ports to come)
- Also cleanup GL library detection in configure.ac
2014-03-15 18:36:50 +01:00
Matthew Waters
13ec239924
[605/906] shader: move to gst debugging
2014-03-15 18:36:50 +01:00
Matthew Waters
c52b138a8d
[604/906] gst_element_class_set_details_simple() => gst_element_class_set_metadata()
2014-03-15 18:36:50 +01:00
Matthew Waters
93f7e993ad
[603/906] update FSF address
2014-03-15 18:36:50 +01:00
Matthew Waters
89c743bbe5
[602/906] hide deprecation warnings with newer clutter versions
2014-03-15 18:36:49 +01:00