[628/906] shader filter: don't do anything if we don't have a shader file

This commit is contained in:
Matthew Waters 2012-12-09 09:04:32 +11:00
parent 86844030d6
commit 1fc0f14d44

View file

@ -269,6 +269,9 @@ gst_gl_filtershader_load_file (const gchar * filename, gchar ** storage)
static void
gst_gl_filtershader_load_shader (char *filename, char **storage)
{
g_return_if_fail (filename != NULL);
g_return_if_fail (storage != NULL);
if (gst_gl_filtershader_load_file (filename, storage)) {
exit (1);
}