This is useful for autoplay for example. With autoplay, it is necessary to
wait until the scene graph is fully set up. This signal is emitted once the
QML item node is ready. So, inside a connected slot, the pipeline's state
can be set to PLAYING to automatically start playback as soon as the QML
script is loaded.
https://bugzilla.gnome.org/show_bug.cgi?id=786246
This fixes a memory leak. When dropframe-threshold has been set,
libvpx may output less frames than the input ones, which causes
some GstVideoCodecFrames to queue up in GstVideoEncoder's internal
frame queue with no chance of ever being all released. And because
the frames keep references to the input buffers, the input buffer
pool keeps allocating new buffers and memory usage grows very fast.
For example the following pipeline's memory usage grows at a rate
of about 1GB per minute!
videotestsrc ! capsfilter caps=video/x-raw,width=1920,height=1080,framerate=30/1,format=I420 ! \
vp8enc target-bitrate=1000000 end-usage=cbr dropframe-threshold=95 ! fakesink
https://bugzilla.gnome.org/show_bug.cgi?id=783086
Instead of just sending a sticky event with them downstream. This allows
getting the HTTP headers easily in the application, and especially also
on errors.
QML can destroy the video widget at any time, leaving
us with a dangling pointer. Use a lock and a proxy
object to cope with that, and block in the widget
destructor if there are ongoing calls into the widget.
Soup allows only up to two connections per host in a session,
if we use default value. When session sharing is used, however,
more connections might be required in a session.
(e.g., multi-audio adaptive streaming case)
https://bugzilla.gnome.org/show_bug.cgi?id=784495
Currently we only allowed HTTP proxy. Don't filter for the scheme, just check
if it looks like an URI. Soup will warn if the URI is invalid or if
proxy protocol is not supported. This enables using SOCKS 4/5 which is
directly implemented into GIO.
https://bugzilla.gnome.org/show_bug.cgi?id=783012
This allows timing out on network errors much earlier
(currently it takes ~15min to timeout) and we can still
unlock and change state in the meantime.
https://bugzilla.gnome.org/show_bug.cgi?id=571722
Tags are pushed to "videosrcpad"/"audiosrcpad" in
gst_dvdemux_add_pad() method, however they will be NULL
in this method, hence tags are not pushed.
Instead, send tag event to "pad" created gst_dvdemux_add_pad().
Signal no-more-pads when both pads are created
https://bugzilla.gnome.org/show_bug.cgi?id=743657
souphttpsrc now shares its SoupSession with other elements in the
pipeline via GstContext if possible (session-wide settings are all the
defaults), or if the context was forced by the application.
This allows multiple souphttpsrcs to reuse connections, cookies, etc.
https://bugzilla.gnome.org/show_bug.cgi?id=780140
Let libsoup handle redirection automatically.
And then, to figure out redirection uri, extract it on "restarted"
callback which will be fired before soup_session_send() is returned.
https://bugzilla.gnome.org/show_bug.cgi?id=778428
Fix a regression introduced by commit 183695c61a (refactor to use
Soup's sync API). The code previously attempted to reconnect when the
server closed the connection early, for example when the stream was put
in pause for some time.
Reintroduce this feature by checking if EOS is received before the
expected content size is downloaded. In this case, do the request
starting at the previous read position.
https://bugzilla.gnome.org/show_bug.cgi?id=776720
This check must be done only when we are sure the request was
successfully sent. soup_session_send() might fail without setting the
status code. In this case status code is 0 so we would only catch the
error after the seek range check. In this case we would report an error
saying that the seek range was not respected, instead of reporting the
underlying error that triggered the soup_session_send() failure.
https://bugzilla.gnome.org/attachment.cgi?bugid=777222
... so as to allow one clearly defined (absolute) positioning mode
that can cater for a variety of absolute but also relative positioning
with respect to edge or center.
The flow return values was stored in the element before because the
result had to be set from callbacks. This is not the case anymore, we
can return the flow result directly from functions, making the code
easier to understand.
https://bugzilla.gnome.org/show_bug.cgi?id=777222
The current code configures libsoup to handle redirections
transparently, without informing the caller, thus preventing the element
to record the redirect code and location uri.
Fix this by always setting the SOUP_MESSAGE_NO_REDIRECT, preventing
libsoup from handling the redirection. When we receive a redirection
request and libsoup can safely handle it, return a custom error which
triggers a retry with the new URI.
https://bugzilla.gnome.org/show_bug.cgi?id=777222
The encoder fails to initialise when we try to set GST_TAG_PREVIEW_IMAGEs
sent to use by qtdemux from iTunes-generated m4a files. We should
not just blindly translate the PREVIEW tag to file icon image types,
but check if the specific conditions required are met (i.e. image
type 1 must be a 32x32 PNG icon, and what we're getting is 500x500).
https://bugzilla.gnome.org/show_bug.cgi?id=776962
Especially don't put them into GstStructures in one way or another, just
ignore them or error out cleanly depending on the importance of their
content.
1. Need set use-default-fbo to qquickwindow during set property
to support change render target on the fly.
2. Calculate qmlglsrc refresh frame rate in qtglwindow
https://bugzilla.gnome.org/show_bug.cgi?id=774035
While computing the x and y offsets, it's the video resolution and
resized overlay resolution to be used instead of actual overlay image
resoltuion. Due to this, the overlay image used to get wrongly overlayed
in undesired location
https://bugzilla.gnome.org/show_bug.cgi?id=757292
souphttpsrc maintains two variables for the position:
* 'request_position' is where we want to be
* 'read_position' is where we are
During Normal operations both are updated in sync when data arrives. A seek
changes 'request_position' but not 'read_position'.
When the two positions get out of sync, then a new request is send and the
'Range' header is adjusted to the current 'request_position'.
Without this patch, if reading fails, then the source is destroyed. This
triggers a new request, but the range remains unchanged. As a result, the
old range is used and old data will be read.
Changing the 'read_position' to -1 makes it explicitly different from
'request_position' and as a result the 'Range' header is updated correctly.
https://bugzilla.gnome.org/show_bug.cgi?id=773509
GstAudioRingBuffer doesn't needs us to have at least 2 segments. We make
sure that if our buffer parameters are such that the maxlength is not at
least 2x fragsize, we still request the ringbuffer to keep that much
space so it continues to work.
https://bugzilla.gnome.org/show_bug.cgi?id=770446
If jackd changes the buffer size or sample rate, jackaudiosink hangs
and can't be stopped. This also happens if jack is configured as slave
and a gstreamer pipeline is started on the slave machine while the jack
master isn't running yet. If the the jack master is started it changes
the buffer size / sample rate and jackaudiosink can't be stopped.
This fix calls jack_shutdown_cb when jack_sample_rate_cb or
jack_buffer_size_cb is called.
https://bugzilla.gnome.org/show_bug.cgi?id=771272
When start qmlglsink app, it will set NULL buffer to GstQSGTexture
in which case that qt_context_ will be a random value and cause
gst_gl_context_activate() fail.
https://bugzilla.gnome.org/show_bug.cgi?id=770925
https://github.com/mesonbuild/meson
With contributions from:
Tim-Philipp Müller <tim@centricular.com>
Jussi Pakkanen <jpakkane@gmail.com> (original port)
Highlights of the features provided are:
* Faster builds on Linux (~40-50% faster)
* The ability to build with MSVC on Windows
* Generate Visual Studio project files
* Generate XCode project files
* Much faster builds on Windows (on-par with Linux)
* Seriously fast configure and building on embedded
... and many more. For more details see:
http://blog.nirbheek.in/2016/05/gstreamer-and-meson-new-hope.htmlhttp://blog.nirbheek.in/2016/07/building-and-developing-gstreamer-using.html
Building with Meson should work on both Linux and Windows, but may
need a few more tweaks on other operating systems.
https://github.com/mesonbuild/meson
With contributions from:
Tim-Philipp Müller <tim@centricular.com>
Jussi Pakkanen <jpakkane@gmail.com> (original port)
Highlights of the features provided are:
* Faster builds on Linux (~40-50% faster)
* The ability to build with MSVC on Windows
* Generate Visual Studio project files
* Generate XCode project files
* Much faster builds on Windows (on-par with Linux)
* Seriously fast configure and building on embedded
... and many more. For more details see:
http://blog.nirbheek.in/2016/05/gstreamer-and-meson-new-hope.htmlhttp://blog.nirbheek.in/2016/07/building-and-developing-gstreamer-using.html
Building with Meson should work on both Linux and Windows, but may
need a few more tweaks on other operating systems.
https://github.com/mesonbuild/meson
With contributions from:
Tim-Philipp Müller <tim@centricular.com>
Jussi Pakkanen <jpakkane@gmail.com> (original port)
Highlights of the features provided are:
* Faster builds on Linux (~40-50% faster)
* The ability to build with MSVC on Windows
* Generate Visual Studio project files
* Generate XCode project files
* Much faster builds on Windows (on-par with Linux)
* Seriously fast configure and building on embedded
... and many more. For more details see:
http://blog.nirbheek.in/2016/05/gstreamer-and-meson-new-hope.htmlhttp://blog.nirbheek.in/2016/07/building-and-developing-gstreamer-using.html
Building with Meson should work on both Linux and Windows, but may
need a few more tweaks on other operating systems.
https://github.com/mesonbuild/meson
With contributions from:
Tim-Philipp Müller <tim@centricular.com>
Jussi Pakkanen <jpakkane@gmail.com> (original port)
Highlights of the features provided are:
* Faster builds on Linux (~40-50% faster)
* The ability to build with MSVC on Windows
* Generate Visual Studio project files
* Generate XCode project files
* Much faster builds on Windows (on-par with Linux)
* Seriously fast configure and building on embedded
... and many more. For more details see:
http://blog.nirbheek.in/2016/05/gstreamer-and-meson-new-hope.htmlhttp://blog.nirbheek.in/2016/07/building-and-developing-gstreamer-using.html
Building with Meson should work on both Linux and Windows, but may
need a few more tweaks on other operating systems.