glframebuffer: check frame buffer status need use specific fbo target

https://bugzilla.gnome.org/show_bug.cgi?id=783065
This commit is contained in:
Haihua Hu 2017-05-25 10:09:04 +08:00 committed by Sebastian Dröge
parent fdb2784491
commit cbcd0a12b6

View file

@ -217,7 +217,7 @@ QtGLWindow::afterRendering()
gl->BindFramebuffer (GL_READ_FRAMEBUFFER, this->source->renderTargetId());
ret = gst_gl_context_check_framebuffer_status (context);
ret = gst_gl_context_check_framebuffer_status (context, GL_READ_FRAMEBUFFER);
if (!ret) {
GST_ERROR ("FBO errors");
goto errors;
@ -233,7 +233,7 @@ QtGLWindow::afterRendering()
gl->FramebufferTexture2D (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
GL_TEXTURE_2D, dst_tex, 0);
ret = gst_gl_context_check_framebuffer_status (context);
ret = gst_gl_context_check_framebuffer_status (context, GL_DRAW_FRAMEBUFFER);
if (!ret) {
GST_ERROR ("FBO errors");
goto errors;