When this error gets caught the GstD3D11Device object raises the new
"device-removed" signal. This allows to handle the error from outside:
stop the playback, re-create the player, replace the catched GstContext by
the new one.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6193>
Do not chain up to parent's GstBufferPool::start() which will do
preallocation. We don't want it to be preallocated
since there are various cases where negotiated downstream buffer pool is
not used at all (e.g., zero-copy decoding, IPC elements).
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6326>
This fixes a crash in `gst_va_h264_enc_class_init` and `gst_va_h265_enc_class_init`
(and probably also in gst_va_av1_enc_class_init) when calling
`g_object_class_install_properties (object_class, n_props, properties);`
When rate_control_type is 0, the following code is executed in :
```
} else {
n_props--;
properties[PROP_RATE_CONTROL] = NULL;
}
```
n_props has initially a value of N_PROPERTIES but PROP_RATE_CONTROL
is not the last element in the array, so it's making
g_object_class_install_properties fail to iterate over the
properties array.
This applies the same fix to gstvah264enc.c, gstvah265enc.c and
gstvaav1enc.c.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6319>
osxaudio has a few helper methods potentially useful in atdec (or future atenc), like GStreamer -> CoreAudio
channel mapping. Doesn't make sense to duplicate them in applemedia, and atdec is the only audio-oriented
element there anyway.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6223>
Cea608 (valid) padding removal is available on the input side of ccconverter
or configurable on cccombiner. cccombiner can now configure whether
valid or invalid cea608 padding is used and for valid padding, how long
after valid non-padding to keep sending valid padding.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6300>
The transport stream only returned the CAPS for the first matching PT entry
from the `ptmap`. Other SSRC with the same PT where not included. For a stream
which bundled multiple audio streams for instance, only the first SSRC was
knowed to the SSRC demux and downstream elements.
This commit adds all the `ssrc-` attributes from the matching PT entries.
The RTP jitter buffer can now find the CNAME corresponding its SSRC even if it
was not the first to be registered for a particular PT.
The RTP PT demux removes `ssrc-*` attributes cooresponding to other SSRCs
before pushing SSRC specific CAPS to downstream elements.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6119>
In the situation where playback starts from a keyframe before
the target playback segment, then the first buffers will be
outside the configured segment and gst_segment_to_stream_time()
will return GST_CLOCK_TIME_NONE unconditionally.
If drop-out-of-segment is false, the RTP buffers will not be
dropped, but will be sent witout ONVIF extension timestamps
and given GST_CLOCK_TIME_NONE timestamps on the receiver.
Instead, use gst_segment_to_stream_time_full() to extrapolate
stream time outside the segment so that such buffers still
get assigned their correct timestamps on the receiver.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6248>
Don't accidentally include the stuffing byte (if present)
into the bottom field size. It should only be included in the
total segment length.
Fixes problems with FFmpeg not rendering the subtitles
with a stuffing byte, giving a "Invalid object location!" error.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6250>
Provide a clock from the source that is a monotonic system clock with
the rate corrected based on the measured and ideal capture rate of the
frames.
If this clock is selected as pipeline clock, then provide perfect
timestamps to downstream.
Otherwise, if the pipeline clock is the monotonic system clock, use the
internal clock for converting back to the monotonic system clock.
Otherwise, use the monotonic system clock time calculated in the above
case and convert that to the pipeline clock.
In all cases this will give a smoother time than the previous code,
which simply took the difference between the driver provided capture
time and the current real-time clock time, and applied that to the
current pipeline clock time.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6208>
Otherwise there's a small window between querying the state and doing
the transfer in which a frame could be dropped, and we would then output
the frame right after the dropped one as if it was the dropped frame.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6208>
In low delay B mode, the P frame is converted as B frame with forward
references. For example, One P frame may refers to P-1, P-2 and P-3 in
list0 and refers to P-3, P-2 and P-1 in list1.
So the num in list0 and list1 does not reflect the forward_num and
backward_num. The vaapi does not provide ref num for forward or backward
so far. In this case, we just consider the backward_num to be 1 conservatively.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6249>
In b_pyramid mode, B frames can be ref and prevPicOrderCntLsb can
be the B frame POC which is smaller than the P frame. This can cause
POC diff bigger than MaxPicOrderCntLsb/2 and generate wrong POC value.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6249>
Gets being released memory back to queue even if allocator is flushing
in order to count the number of outstanding memory objects.
Also, clear queue if there's no outstanding memory object and
allocator is flushing
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6240>
Syncrhonizing buffer commits to the streaming thread can lead to
dropped frames when frame callbacks are not processed before the
next frame is ready for rendering. Depending on the drift between
the wayland compositor and buffer source timings, this can lead to
periods of significant frame drop, especially when the media frame
rate is close to the display frame rate.
Cache buffers in the streaming thread and peform commits on the
display thread to eliminate the buffer commit racing.
The implementation is the same for both waylandsink and gtkwaylandsink,
so move it to the common wayland library under gst-lib.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6133>
Add synchonized versions of wl_display_sync() and wl_callback_destroy()
that will ensure that to callbacks can be managed in a thread safe way
on the display queue even when they are dispatched from a separate
thread.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6133>
Unprepare method posts WM_GST_D3D11_DESTROY_INTERNAL_WINDOW
command to the window queue, and from that moment considers
internal_hwnd to be released, and so it sets it to null.
The problem is that it's possible that right at that moment
the window thread might be already processing some other
command, or just another command might be already in the queue.
On practice we met a crash when WM_PAINT got processed in between
(unprepare already finished and WM_GST_D3D11_DESTROY_INTERNAL_WINDOW
was not handled yet)
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6187>