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d3d12device: Fix IDXGIFactory2 leak
factory passed to gst_d3d12_device_find_adapter() method is valid handle already Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6340>
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1 changed files with 0 additions and 13 deletions
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@ -670,16 +670,6 @@ gst_d3d12_device_find_adapter (const GstD3D12DeviceConstructData * data,
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IDXGIFactory2 * factory, guint * index, IDXGIAdapter1 ** rst)
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{
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HRESULT hr;
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UINT factory_flags = 0;
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if (gst_d3d12_device_enable_debug ())
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factory_flags |= DXGI_CREATE_FACTORY_DEBUG;
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hr = CreateDXGIFactory2 (factory_flags, IID_PPV_ARGS (&factory));
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if (FAILED (hr)) {
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GST_WARNING ("cannot create dxgi factory, hr: 0x%x", (guint) hr);
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return hr;
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}
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switch (data->type) {
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case GST_D3D12_DEVICE_CONSTRUCT_FOR_INDEX:{
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@ -735,9 +725,6 @@ gst_d3d12_device_new_internal (const GstD3D12DeviceConstructData * data)
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GST_DEBUG_CATEGORY_INIT (gst_d3d12_device_debug,
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"d3d12device", 0, "d3d12 device object");
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if (gst_d3d12_device_enable_debug ())
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factory_flags |= DXGI_CREATE_FACTORY_DEBUG;
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hr = CreateDXGIFactory2 (factory_flags, IID_PPV_ARGS (&factory));
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if (FAILED (hr)) {
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GST_WARNING ("Could create dxgi factory, hr: 0x%x", (guint) hr);
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