Read the "r" attribute from fragments to support fragments nodes
that use repetition to have a shorter Manifest xml.
Instead of doing:
<c d="100" />
<c d="100" />
You can use:
<c d="100" r="2" />
According to the HLS spec the remainder of the line following
the comma on EXTINF tag is not required. This patch removes
the fake title and saves some bytes on the playlist.
https://bugzilla.gnome.org/show_bug.cgi?id=741096
A context can create a GLsync object that can be waited on in order
to ensure that GL resources created in one context are able to be
used in another shared context without any chance of reading invalid
data.
This meta would be placed on buffers that are known to cross from
one context to another. The receiving element would then wait
on the sync object to ensure that the data to be used is complete.
This gives more flexibility to the subclasses and permits to remove the
GstVideoAggregatorClass->disable_frame_conversion ugly API.
WARNING: This breaks the API as it removes the disable_frame_conversion
field
API:
+ GstVideoAggregatorClass->find_best_format
+ GstVideoAggregatorPadClass->set_format
+ GstVideoAggregatorPadClass->prepare_frame
+ GstVideoAggregatorPadClass->clean_frame
- GstVideoAggregatorClass->disable_frame_conversion
https://bugzilla.gnome.org/show_bug.cgi?id=740768
If we seek when media is in stop state, playback-test gives
critical error, since context of glimagesink is destroyed during stop.
But since context is not present, we need not handle send_event in glimagesink
Hence adding a condition to check if context is valid.
https://bugzilla.gnome.org/show_bug.cgi?id=740305
Otherwise e.g. videotestsrc ! openh264enc ! ... will drop every second frame
because otherwise the target bitrate can't be reached without loosing too
much quality.
gst_glimage_sink_handle_events can be called from the overlay interface and from
the main thread before GL is setup. Before this change, that would call
_ensure_gl_setup() and deadlock on OSX.
Change things so that it's always safe to call gst_glimage_sink_handle_events()
without stuff deadlocking.
Remove gst_glimage_sink_handle_events call in gst_glimage_sink_init. It was
unnecessary and when the element was instantiated from the main thread, caused a
deadlock in OSX creating the context (thread).