Commit graph

6 commits

Author SHA1 Message Date
Víctor Manuel Jáquez Leal
4897d96945 texture: detect GL version and use the proper API
When receiving the texture from the application or the video sink, we must
know it size and border. To query the texture the API has changed according to
the OpenGL version used in the GL context of the application/vsink.

This patch checks the current context API type and queries the texture
according to this detected API.

Signed-off-by: Víctor Manuel Jáquez Leal <victorx.jaquez@intel.com>

https://bugzilla.gnome.org/show_bug.cgi?id=753099
2015-11-30 13:26:22 +01:00
Víctor Manuel Jáquez Leal
1e39b59ce8 texture: check for expected target and format
gst_vaapi_texture_glx_new_wrapped() only handles a GL_TEXTURE_2D target and
formats GL_RGBA or GL_BGRA.

This patch adds a debugging verification of those values.

Signed-off-by: Víctor Manuel Jáquez Leal <victorx.jaquez@intel.com>

https://bugzilla.gnome.org/show_bug.cgi?id=753099
2015-11-30 13:26:22 +01:00
Gwenole Beauchesne
6a465ae793 plugins: add support for GstVideoGLTextureOrientation.
Add support for GstVideoGLTextureOrientation modes. In particular,
add orientation flags to the GstVaapiTexture wrapper and the GLX
implementations. Default mode is that texture memory is laid out
with top lines first, left row first. Flags indicate whether the
X or Y axis need to be inverted.
2015-02-24 15:20:03 +01:00
Gwenole Beauchesne
1843774c0b display: record native display object.
Record the underlying native display instance into the toplevel
GstVaapiDisplay object. This is useful for fast lookups to the
underlying native display, e.g. for creating an EGL display.
2015-01-27 18:11:44 +01:00
Gwenole Beauchesne
93418ed5ee texture: add generic helper to create textures.
Add new generic helper functions gst_vaapi_texture_new_wrapped()
and gst_vaapi_texture_new() to create a texture without having
the caller to uselessly check for the display type himself. i.e.
internally, there is now a GstVaapiDisplayClass hook to create
textures, and the actual backend implementation fills it in.

This is a simplification in view to supporting EGL.
2015-01-27 18:11:44 +01:00
Gwenole Beauchesne
2101685b7d texture: move to core libgstvaapi base library.
GstVaapiTexture is a generic abstraction that could be moved to the
core libgstvaapi library. While doing this, no extra dependency needs
to be added. This means that a GstVaapitextureClass is now available
for any specific code that needs to be added, e.g. creation of the
underlying GL texture objects, or backend dependent ways to upload
a surface to the texture object.

Generic OpenGL data types (GLuint, GLenum) are also replaced with a
plain guint.

https://bugzilla.gnome.org/show_bug.cgi?id=736715
2015-01-27 18:11:44 +01:00