Videodecoder does late renegotiation, it will wait for the next
buffer before renegotiating its caps and bufferpool. It might happen
that downstream element switched from passthrough to non-passthrough
and sent a reconfigure upstream (that caused this renegotiation).
This downstream element will ask the video sink below for the bufferpool
with an allocation query and will get the same bufferpool that
videodecoder is holding, too.
When renegotiating, if videodecoder deactivates its bufferpool it
might be deactivating the bufferpool that some element downstream
is using and cause the pipeline to fail.
https://bugzilla.gnome.org/show_bug.cgi?id=727498
baseparse will reverse each GOP for us already, so the segment events can
be after our keyframe. Make sure to get it and all other relevant sticky
events before starting to decode.
For reverse playback, the segment event will only be pushed when
the first buffer is actually pushed. But for decoding frames and storing
those into the list to be pushed the output_segment.rate value is used
to determine if it is forward or reverse playback.
In case a previous segment event (or none) is in use it will mistakenly
think it is doing forward playback and push the buffers immediatelly and
try to clip buffers based on an old segment (or an uninitialized one, leading
to an assertion)
This patch fixes this by copying the segment earlier if on reverse playback
https://bugzilla.gnome.org/show_bug.cgi?id=721666
So that it avoids to send an allocation query twice.
One from an early call to gst_video_encoder_negotiate from a
subclass, then one from gst_video_encoder_allocate_output_frame.
Which means that previously gst_video_encoder_negotiate was not
clearing the GST_PAD_FLAG_NEED_RECONFIGURE even on success.
Fixes bug https://bugzilla.gnome.org/show_bug.cgi?id=719684
... so subclasses can release a frame all the way (also from frame list)
without having to pass through _finish_frame or _drop_frame.
The latter may not be applicable, or may or may not have already
been called for the frame in question.
See https://bugzilla.gnome.org/show_bug.cgi?id=693772
We could have allocation query before caps event and even without caps inside
the query. In such cases , the downstream can return a bufferpool object with
out actually configuring it. This feature is helpful to negotiate the bufferpool
with out knowing the output video format. For eg: some hardware accelerated
decoders can interpret the o/p video format only after it finishes the decoding
of one buffer at least.
https://bugzilla.gnome.org/show_bug.cgi?id=687183
This avoids triggering plenty of extra code/methods/overhead downstream when
we can just quickly check whenever we want to set caps whether they are
identical or not
https://bugzilla.gnome.org/show_bug.cgi?id=706600
Either there was a flush before that resets everything anyway,
or resetting would make us lose information we might need if
it's just a segment update.
In the unlikely case that the decoder drops a frame before the first
input frame is outputted, use the input segment (since it wasn't
carried over to the output segment yet)
https://bugzilla.gnome.org/show_bug.cgi?id=702502
We have no way of tell the caller of the exact error (e.g. if we're flushing),
so will have to wait until the caller uses API that returns a GstFlowReturn,
for example when pushing this buffer.
https://bugzilla.gnome.org/show_bug.cgi?id=700006
For this release the corresponding GstVideoCodecFrame before
pushing the buffer. The buffer will now be writable unless
the subclass still holds another reference to the buffer or
the frame.
When we get a new buffer, always call the parse function, even if it is a 0
sized buffer. For theora we need to also decode 0 sized buffers.
Ideally we would like to make theoradec be packetized but that fails currently
because of oggdemux and because of the assumptions that the base class makes.
DTS and PTS usually have a non-zero offset between them in MPEG-TS,
so assigning DTS to PTS is almost always wrong. The other, newer
timestamp recovery code does it correctly if we leave it as invalid.
And only return the proportion. The earliest time already can be
retrieved from get_max_decode_time() and by renaming we allow this
to be more extensible in the future.
Add a getter for the QoS proportion and earliest_time to help
subclasses do better estimations based on the proportion.
API: gst_video_decoder_get_qos_info()
https://bugzilla.gnome.org/show_bug.cgi?id=687991
Monitor for reordered output timestamps, and then avoid oldest DTS
as PTS approach, and try for an oldest PTS as out PTS approach,
if at least all valid PTS available.
Avoids bogus estimating upon sparse available input PTS, and tries
to handle all-keyframe input, or input PTS which are actually DTS.
Hold both the stream and the object lock to modify the output_state,
this way it can be safely modified while hold either one or the other.
Also, only hold the object lock in the query
https://bugzilla.gnome.org/show_bug.cgi?id=684832
... by having some more timestamp tracking in a private frame field.
Not doing so would lead to (a.o.) losing the needed minimum timestamp in
an earlier sent frame.
Don't try to take STREAM_LOCK on upstream events such as QOS.
Protect qos-related variables with object lock instead. Fixes
possible deadlock when shutting down in certain situations.
https://bugzilla.gnome.org/show_bug.cgi?id=684658
Drain out the decoder when encountering a gap. Needed for DVD 'still'
sequences which consist of a single video frame, and a large gap
while audio plays.
Only hold back events until the first buffer is generated, then just
send them directly. Otherwise, important events like 'still-frame' are
held forever, waiting for a frame that'll never arrive.
Sometimes the decoder would need to use the pool or the allocator for
something else than just allocating output buffers. For example, the querying
for different parameters, such as asking for a bigger number of buffers to
allocate in the pool.
This patch expose a two getters accessors: one for the buffer pool and the
other for the memory allocator.
Unifies the code and ensures that:
* subclasses needing to use the frame_number on a void* field will
always work
* wraparounds will be automatically taken care of if we have to deal
with more than 2**32 frames
Check that we have a valid output_state before attempting to use it to calculate
the duration of a buffer. It is possible that we don't have a state yet, for
example when we are dropping the first buffers.