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videodecoder: Send serialised events immediately, after we're pre-rolled.
Only hold back events until the first buffer is generated, then just send them directly. Otherwise, important events like 'still-frame' are held forever, waiting for a frame that'll never arrive.
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1 changed files with 10 additions and 1 deletions
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@ -328,6 +328,9 @@ struct _GstVideoDecoderPrivate
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/* Whether input is considered packetized or not */
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gboolean packetized;
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/* Whether we have pushed out at least one frame since last flush */
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gboolean have_prerolled;
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/* Error handling */
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gint max_errors;
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gint error_count;
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@ -855,6 +858,9 @@ gst_video_decoder_flush (GstVideoDecoder * dec, gboolean hard)
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(GDestroyNotify) gst_event_unref);
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priv->current_frame_events = NULL;
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}
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priv->have_prerolled = FALSE;
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/* and get (re)set for the sequel */
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gst_video_decoder_reset (dec, FALSE);
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@ -1046,7 +1052,8 @@ gst_video_decoder_sink_event_default (GstVideoDecoder * decoder,
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if (event) {
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if (!GST_EVENT_IS_SERIALIZED (event)
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|| GST_EVENT_TYPE (event) == GST_EVENT_EOS
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|| GST_EVENT_TYPE (event) == GST_EVENT_FLUSH_STOP) {
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|| GST_EVENT_TYPE (event) == GST_EVENT_FLUSH_STOP
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|| decoder->priv->have_prerolled) {
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ret = gst_video_decoder_push_event (decoder, event);
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} else {
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GST_VIDEO_DECODER_STREAM_LOCK (decoder);
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@ -2362,6 +2369,8 @@ gst_video_decoder_clip_and_push_buf (GstVideoDecoder * decoder, GstBuffer * buf)
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ret = gst_pad_push (decoder->srcpad, buf);
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priv->have_prerolled = TRUE;
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done:
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return ret;
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}
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