Commit graph

17 commits

Author SHA1 Message Date
Julien Isorce
2fd84a6c86 gl: do not include GL headers in public gstgl headers
Except for gst/gl/gstglfuncs.h

It is up to the client app to include these headers.
It is coherent with the fact that gstreamer-gl.pc does not
require any egl.pc/gles.pc. I.e. it is the responsability
of the app to search these headers within its build setup.

For example gstreamer-vaapi includes explicitly EGL/egl.h
and search for it in its configure.ac.

For example with this patch, if an app includes the headers
  gst/gl/egl/gstglcontext_egl.h
  gst/gl/egl/gstgldisplay_egl.h
  gst/gl/egl/gstglmemoryegl.h
it will *no longer* automatically include EGL/egl.h and GLES2/gl2.h.
Which is good because the app might want to use the gstgl api only
without the need to bother about gl headers.

Also added a test: cd tests/check && make libs/gstglheaders.check

https://bugzilla.gnome.org/show_bug.cgi?id=784779
2017-08-22 10:00:19 +01:00
Jan Schmidt
6083ad6287 glfilter: Remove hard-coded pad templates
Add a function to install the default RGBA pad templates,
but don't make them required so that there can be
GstGLFilter sub-classes with different input/output
caps if they want. Remove the hard-coded RGBA restriction in
the set_caps_features call, as it will be taken care
of by intersecting with the pad templates.

Update all the sub-classes to match
2017-07-12 15:50:24 +10:00
Thibault Saunier
78022a6e0c docs: Port all docstring to gtk-doc markdown 2017-04-12 12:57:57 -03:00
Matthew Waters
3f7b549881 gl/utils: move gen_shader() to the plugin and remove del_shader()
gst_gl_context_del_shader() can be replaced by a g_object_unref().
gst_gl_context_gen_shader() should be replaced by using GstGLSLStage.
2016-11-10 20:11:03 +11:00
Matthew Waters
5da138d1ae glfilter: rewrite subclasses for filter_texture() occuring on GL thread
There's no need for the jump to an extra thread in most cases, especially
when relying solely on a shader to render.  We can use the provided
render_to_target() functions to simplify filter writing.
2016-07-26 14:07:24 +10:00
Matthew Waters
aa109016a3 gl: use GLMemory for accessing textures everywhere
This simplifies and consolidates a lot of duplicated code creating
and modifying textures.
2016-07-26 14:07:24 +10:00
Matthew Waters
f10a67ec44 glfilter: rename draw_texture to draw_fullscreen_quad
And remove unused arguments.
2016-07-26 14:07:24 +10:00
Matthew Waters
4010faf4a1 gldeinterlace: remove dead code accessing filter->in_tex_id
It's not set by anyone or anything and gldeinterlace is the only user of it now.
2016-06-15 15:08:39 +10:00
Haihua Hu
0cfb0890ce gl: enable gldeinterlace on OpenGL ES
1.Porting the exist deinterlace shader and OpenGL callback
  to be compatible with OpenGL ES.
2.Add a our blur vertical shader to gldeinterlace.
3.Add a property named “method” to let user choose which
  deinterlace function to use. Default to choose blur vertical
  method for better performance.

[Matthew Waters]: fix name of greedyh in method property (was greedhy) and port
to git master.

https://bugzilla.gnome.org/show_bug.cgi?id=764873
2016-04-29 21:33:29 +10:00
Vineeth TM
7c42ba97d7 plugins-bad: Fix example pipelines
rename gst-launch --> gst-launch-1.0
replace old elements with new elements(ffmpegcolorspace -> videoconvert, ffenc_** -> avenc_**)
fix caps in examples

https://bugzilla.gnome.org/show_bug.cgi?id=759432
2015-12-15 10:30:49 +00:00
Matthew Waters
0870e8785e gl: remove useless gl{En,Dis}able (GL_TEXTURE_*) calls
We are using shaders everywhere and so they are not needed
2015-05-14 16:42:09 +10:00
Sebastian Dröge
e7aa25ca6f glfilter: De-camelcase onInitFBO() vfunc 2015-04-26 21:42:03 +02:00
Sebastian Dröge
c638477c48 glfilter: Remove onStart/onStop vfuncs, and unused onReset()
onStart/onStop are just duplicates of the basetransform ones, onReset
was never called but was used everywhere when stop should've been used.
2015-04-26 21:39:06 +02:00
Matthew Waters
34485c9976 gl: get the context from basemixer/basefilter 2015-03-13 12:30:20 +00:00
Matthew Waters
3c1e77eb31 gldisplay: implement runtime GL api filtering
Needed so that the pipeline/application can limit the choice of GL api
to what it supports
2014-11-28 09:14:26 +11:00
Matthew Waters
771b94b3ca gldeinterlace: ref the uploaded buffer
Instead of the possibly non-GL input buffer.
2014-10-14 16:54:01 +02:00
Matthew Waters
4bdf5f336a move gl elements to ext subdirectory 2014-03-16 11:23:16 +01:00
Renamed from gst/gl/gstgldeinterlace.c (Browse further)