Commit graph

724 commits

Author SHA1 Message Date
Jan Schmidt 6b1b6d25de gl/sdl example: Fix uninstalled build 2017-12-09 19:31:38 +00:00
Jan Schmidt cf018389e1 gl: Reduce noisy Info level output to LOG 2017-12-09 19:31:38 +00:00
Matthew Waters 84459c386b gl/examples/sdl: update for the latest gstgl changes 2017-12-09 19:31:38 +00:00
Matthew Waters 05bfd277a8 gl/examples: move to -bad
- fix all the compiler errors
- give them their own gl directory
2017-12-09 19:31:38 +00:00
Julien Isorce d31247253d gl: append GL_LIB and GL_CFLAGS in pc files 2017-12-09 19:31:38 +00:00
Julien Isorce 391661b626 gl: use gst_gl_platform_from_string because we support gl shareList on all platforms 2017-12-09 19:31:38 +00:00
Julien Isorce c441afdc6b glfilter: only warn when other_context attribute is set
Fix false positive
2017-12-09 19:31:38 +00:00
Julien Isorce 959aae65c0 gl: fix string literal warning
warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
2017-12-09 19:31:38 +00:00
Luis de Bethencourt 8c46b24d51 gl: check the correct GstGLMemory in basic_test 2017-12-09 19:31:37 +00:00
Nicolas Dufresne 801f11e36b gl/x11: Removed unused variable 2017-12-09 19:31:37 +00:00
Sebastian Dröge 8f156591e5 gl/x11: Get rid of unneeded second display connection and do everything from the main loop 2017-12-09 19:31:37 +00:00
Sebastian Dröge a0a133288e gl/x11: Block rendering until swapbuffers is called and don't go via X11 events as unneeded indirection
This should fix QoS problems, where basesink believed it was rendering with
20FPS but actually we were just queueing up X11 Expose events and only once
in a while something was rendered.
2017-12-09 19:31:37 +00:00
Julien Isorce c52dd44e60 gl: fails glimagesink when shader compilation went wrong
Those shaders are fixed and very simple so it should not fail
but it's worth to handle a such case.
2017-12-09 19:31:37 +00:00
Julien Isorce 4844c53017 gl: call glClearColor before glClear 2017-12-09 19:31:37 +00:00
Josep Torra 22d5f77ccf pkgconfig: fix gstreamer-gl uninstalled
Ensure to provide libgstgl also in the uninstalled setup.
Fixes build of gst-omx for RPI in uninstalled setup.
2017-12-09 19:31:37 +00:00
Julien Isorce c9d2f8ee94 gl/rpi: do not scale to full screen
Having a 640x360 movie being scaled to 1900x1200 does not look nice
2017-12-09 19:31:37 +00:00
Julien Isorce 7a77d435c1 gl/rpi: change dispmanx attributes of existing element instead of creating a new one
I was lucky that:
e1 = vc_dispmanx_element_add ()
eglCreateWindowSurface (e1)
vc_dispmanx_element_remove (e1)
e2 = vc_dispmanx_element_add ()

resulted in having e2 equal to e1. And also having the egl surface
that does not allocate its buffers before the first draw.
2017-12-09 19:31:37 +00:00
Julien Isorce 33a60e238c gl/rpi: ensure the dispmanx element to be opaque
So that we ensure it does not get alpha composited with other
dispmanx elements like the desktop.
2017-12-09 19:31:37 +00:00
Julien Isorce 2cd72a49ec gl/cocoa: pass a NSView to set_window_handle instead of a NSWindow
Fix backwards compatibility

https://bugzilla.gnome.org/show_bug.cgi?id=728451
2017-12-09 19:31:37 +00:00
Julien Isorce 9db9834128 gl/cocoa: only draw once the window has been resized
It avoids to draw the first frame with an incorrect view port.
2017-12-09 19:31:37 +00:00
Julien Isorce 545bed3c7a gl/cocoa: set the view to use for drawing by the context
It avoids to draw to an invalid buffer.
Withtout this the default frame buffer is undefined:
glBindFramebuffer (GL_FRAMEBUFFER, 0)

Visually you could see some white frames at the beginning
when lunching videotestsrc ! glimagesink

With OpenGL Profiler from XCode you could see some
GL_INVALID_FRAMEBUFFER_OPERATION for the first frames
2017-12-09 19:31:37 +00:00
Julien Isorce e4b832db90 gl: fix declaration-definition mismatch for _init_upload 2017-12-09 19:31:37 +00:00
Julien Isorce 213590c79c gl/bufferpool: do not reset upload when set_config does not change the caps
With videotestsrc ! glimagesink it was reset 3 times
2017-12-09 19:31:37 +00:00
Julien Isorce bc52c7bb00 gl: use #ifdef instead of #if for __APPLE__
warning: "__APPLE__" is not defined [-Wundef]

with gcc version 4.7.2 20120731 (prerelease)
    (crosstool-NG linaro-1.13.1+bzr2458 - Linaro GCC 2012.08)
2017-12-09 19:31:37 +00:00
Nicolas Dufresne 4372ba8999 glmemory: User g_slice_new0 to ensure fully initilized structure
The pbo pointer not being initialized would trigger a use of unitilialized variable
in valgrind.
2017-12-09 19:31:37 +00:00
Sebastian Dröge 569f1363f4 glimagesink: Use the pixel-aspect-ratio adjusted width/height when centering the frame in the display area
Makes sure we actually keep the display aspect ratio
2017-12-09 19:31:37 +00:00
Sebastian Dröge 889e92e738 glimagesink: By default keep the display aspect ratio
Also the default for the pixel-aspect-ratio should be 1/1, not 0/1.
2017-12-09 19:31:37 +00:00
Sebastian Dröge 7f7ceea8de gltestsrc: Unref context when creation failed and guard against that in fill() 2017-12-09 19:31:37 +00:00
Sebastian Dröge fc607b3c53 glimagesink: Call gst_object_unref() on the GstGL GObjects again
While they're plain GObjects it does not hurt to call gst_object_unref()
on them and potentially allows to debug reference leaks a bit easier.
2017-12-09 19:31:37 +00:00
Sebastian Dröge 2b38f86b4e glimagesink: If creating a context or upload failed, destroy it
Fixes deadlocks in error cases when later code assumes the broken
context is actually usable.

https://bugzilla.gnome.org/show_bug.cgi?id=728761
2017-12-09 19:31:37 +00:00
Vincent Penquerc'h f230f758e7 gl: a couple spelling/grammar fixes 2017-12-09 19:31:37 +00:00
Vincent Penquerc'h d6a87fb0c3 gl: guard against using a NULL window pointer
Coverity 1195145
2017-12-09 19:31:37 +00:00
Vincent Penquerc'h c728fd3b8d gl: prevent division by 0 on unsupported texture type
Coverity 1199697
2017-12-09 19:31:37 +00:00
Jan Schmidt c891eedb79 glcolorconvert: Fix bt709 conversion matrices.
Fix the sign on one entry in the bt.709 YUV->RGB conversion
matrix, and the corresponding inverse matrix. Fixes really
wrong colouring of some videos.
2017-12-09 19:31:37 +00:00
Julien Isorce d539fd4a54 gl: allow to include GLES/gl.h
https://bugzilla.gnome.org/show_bug.cgi?id=703343
2017-12-09 19:31:37 +00:00
Sebastian Dröge 2843ca2066 gl/eagl: Fix compilation 2017-12-09 19:31:37 +00:00
Sebastian Dröge a6f5b079d8 gl/eagl: Notify the window's resize callback about surface dimension changes
https://bugzilla.gnome.org/show_bug.cgi?id=728107
2017-12-09 19:31:37 +00:00
Sebastian Dröge d462e7f6df gl/eagl: Remove spurious private struct pointer 2017-12-09 19:31:37 +00:00
Sebastian Dröge 6fb0f1d1c7 gl/android: Notify the window's resize callback about surface dimension changes
https://bugzilla.gnome.org/show_bug.cgi?id=728107
2017-12-09 19:31:37 +00:00
Matthew Waters 9eb5001e02 glimagesink: remove unused texture 2017-12-09 19:31:36 +00:00
Matthew Waters 57b4bd6905 glimagesink: move upload into _prepare() 2017-12-09 19:31:36 +00:00
Matthew Waters 175ca3f7b0 gl/context: output available extensions 2017-12-09 19:31:36 +00:00
Matthew Waters 1460d22e92 gl/context: provide get_gl_version 2017-12-09 19:31:36 +00:00
Julien Isorce 9062658bc7 gl/color: restore viewport dimensions when fbo done
Regression introduced by 95abfda139.
It caused to display the wrong frame size when resizing the window.
2017-12-09 19:31:36 +00:00
Sebastian Dröge b83d2df47d gl: Import QuartzCore/QuartzCore.h for CAEAGLLayer on older iOS versions 2017-12-09 19:31:36 +00:00
Sebastian Dröge a05928ba62 gl: Set glimagesink rank to SECONDARY
This is a full-featured video sink now and especially should be
used instead of osxvideosink on OSX if available.
2017-12-09 19:31:36 +00:00
Sebastian Dröge 3770d2a406 gl: Add support for iOS EAGL platform
https://bugzilla.gnome.org/show_bug.cgi?id=703341
2017-12-09 19:31:36 +00:00
Julien Isorce 9d396a2495 gl/cocoa: make gst_gl_window_cocoa_send_message_async re-entrant
Backends that use g_main_context_invoke are re-entrant.

Il allows to call two nested gst_gl_context_thread_add.
ex: init_upload / init_colorconvert
2017-12-09 19:31:36 +00:00
Sebastian Dröge aab3ef1b5d glimagesink: First handle GL window setup, then create the context and its thread 2017-12-09 19:31:36 +00:00
Julien Isorce 3819fbef46 gl/cocoa: fix NSAutoreleasePool initialization 2017-12-09 19:31:36 +00:00