All subclasses are retrieving list to get target output frame, which
can be done by baseclass. And pass the ownership of the GstH264Picture
to subclass so that subclass can clear implementation dependent resources
before finishing the frame.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1449>
While retrieving supported formats by device, the last return might
not be S_OK in case that it's not supported one by us (e.g., H264, JPEG or so).
But if we've found at least one supported raw video format,
we can keep going on.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1451>
We don't need to duplicate a method for HRESULT error code to string
conversion. This patch is intended to
* Remove duplicated code
* Ensure FormatMessageW (Unicode version) and avoid FormatMessageA
(ANSI version), as the ANSI format is not portable at all.
Note that if "UNICODE" is not defined, FormatMessageA will be aliased
as FormatMessage by default.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1442>
... if target OS version was specified as Windows 10.
When enabled, desktop application can select target capture
implementation between WinRT and Win32
via GST_USE_MF_WINRT_CAPTURE environment
(e,g., GST_USE_MF_WINRT_CAPTURE=1 for WinRT impl.).
Default is Win32 implementation in case of desktop target.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1434>
Because the valid input formats for screen content coding extension is
a subset of input formats for range extension, user must specify the
profile for screen content coding extension in the caps filter
Example:
gst-launch-1.0 videotestsrc ! video/x-raw,format=NV12 ! msdkh265enc
low-power=1 ! video/x-h265,profile=screen-extended-main ! fakesink
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1389>
With the asynchronous slice decoding, we only queue up to 2 slices
per frames. That side effect is that now we are dequeuing bitstream
buffers in both decoding and presentation order. This would lead to
a bitstream buffer from a previous frame being dequeued instead of
the expected last slice buffer and lead to us trying to queue an
already queued bitstream buffer.
We now fix this by tracking pending requests. As request are executed
in decoding order, we marking a request done, we can effectively
dequeue bitstream buffer from all previous request, as they have been
executed already.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1395>
The decoder is not being access from multiple threads, instead it is
always protected by the streaming lock. For this reason, a
GstAtomicQueue for the request pool is overkill and may even introduce
unneeded overhead. Use a GstQueueArray in replacement, the
GstQueueArray is a good fit since the number of item is predictable and
unlikely to vary at run-time.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1395>
In slice mode, we'll do one request per slice. In order to recycle
bitstream buffer, and not run-out, wait for the last pending
request to complete and mark it done.
We only wait after having queued the current slice in order to reduce
that potential driver starvation and maintain performance (using dual
buffering).
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1395>
New plugin with an element for H.264 decoding with VA-API. This novel
approach, different from gstreamer-vaapi, uses gstcodecs library for
state handling.
The code is expected to looks cleaner because it uses VA-API without
further layers or wrappers.
* It uses the first supported DRM device as default VA display (other
displays will be supported through user's GstContext)
* Requires libva >= 1.6
* No multiview/stereo profiles neither interlaced streams because
gstcodecs doesn't handle them yet
* It is incompatible with gstreamer-vaapi
* Even if memory:VAMemory is exposed, it is not handled yet by any
other element
* Caps templates are generated dynamically querying VAAPI, but YV12
and I420 are added for system memory caps because they seem to be
supported for all the drivers when downloading frames onto main
memory, as they are used by xvimagesink and others, avoiding color
conversion.
* Surfaces aren't bounded to context, so they can grow beyond the DBP
size, allowing smooth reverse playback.
* There isn't yet error handling and recovery.
* 10-bit H.264 streams aren't supported by libva.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1379>
Current shader code is not compatible with HLSL profile "ps_4_0_level_9_3"
or lower. So d3dcompiler cannot compile our shader code in that case.
Note that VirtualBox is one known driver which doesn't support currently
implemented shader code.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1343>