Commit graph

1539 commits

Author SHA1 Message Date
Matthew Waters
024e92afe7 glwindow: move g_main_context_push/pop_thread_default() to run()
Calling g_main_context_push_thread and then g_main_context_invoke()
(used by gst_gl_window_send_message_async()) in the same thread will
cause the invoked function to run immediately instead of being delayed.

This had implications for the creation of the OpenGL context not waiting
until the main loop had completely started up and as a result would
sometimes deadlock in short create/destroy scenarios.

https://bugzilla.gnome.org/show_bug.cgi?id=775171
2016-11-28 14:27:03 +11:00
Matthew Waters
25fbc6d877 glcontext: fix race between creation/shutdown
626bcccff9 removed some locks that
allowed the main loop quit to occur before the context was fully
created.

2776cef25d attempted to readd them but
missed the scop of the quit() call.

Also remove the use of g_thread_join() as that's not safe to use when
it's possible to lose the last reference from the GL thread.

https://bugzilla.gnome.org/show_bug.cgi?id=775171
2016-11-28 14:27:03 +11:00
Sebastian Dröge
939528e542 gl/x11: Remove unused static function 2016-11-25 23:44:25 +02:00
Matthew Waters
4a0214335f gl/contextglx: error out on more invalid display/window combinations
https://bugzilla.gnome.org/show_bug.cgi?id=774851
2016-11-23 17:04:34 +11:00
Matthew Waters
7ab4abb3ab gl: add necessary context_egl.h #includes to the source files 2016-11-23 15:57:05 +11:00
Matthew Waters
75d36b990d gl/memoryegl: remove access to private header gstglcontext_egl.h
It's been removed and thus compiling anything against GstGLMemoryEGL
would error with:

In file included from gstomxvideodec.c:41:0:
usr/include/gstreamer-1.0/gst/gl/egl/gstglmemoryegl.h:32:41: fatal error: gst/gl/egl/gstglcontext_egl.h: No such file or directory
 #include <gst/gl/egl/gstglcontext_egl.h>
                                         ^

https://bugzilla.gnome.org/show_bug.cgi?id=774886
2016-11-23 13:36:45 +11:00
David Evans
5591f55db5 gl: add gstreamer-video to pkg-config path
https://bugzilla.gnome.org/show_bug.cgi?id=774624
2016-11-21 09:34:44 +02:00
Matthew Waters
39b59beace meson: gl/egl: add missing source file
d42145e8c1 didn't add the necessary
meson build changes.
2016-11-17 14:32:10 +11:00
Matthew Waters
8c2118823b gl/egl: remove EGLImage functions from egl context
By adding the necessary GstEGLImage entry points to create a GstEGLImage
from a GstGLMemory.

https://bugzilla.gnome.org/show_bug.cgi?id=774518
2016-11-17 14:06:21 +11:00
Matthew Waters
f2e9190229 glcontext: add vfunc to retrieve the OpenGL platform version
i.e. the version of EGL, GLX, etc implemented.

https://bugzilla.gnome.org/show_bug.cgi?id=774518
2016-11-17 14:06:21 +11:00
Matthew Waters
d42145e8c1 gl/egl: move get_error_string() into gstegl
So others can use it without #include-ing a private header

https://bugzilla.gnome.org/show_bug.cgi?id=774518
2016-11-17 14:06:21 +11:00
Matthew Waters
cdaada4300 display/egl: implement getting the EGLDisplay of a specific platform
https://bugzilla.gnome.org/show_bug.cgi?id=774518
2016-11-17 14:06:21 +11:00
Víctor Manuel Jáquez Leal
9ca4c8ec35 gl/egl: check the feature in the extensions list
https://bugzilla.gnome.org/show_bug.cgi?id=774518
2016-11-16 19:52:54 +01:00
Matthew Waters
bb84f7357b glcontext/cocoa: implement empty swap_buffers
Fixes some GL tests on OS X.
2016-11-16 17:34:29 +11:00
Matthew Waters
9f690fa241 glwindow/cocoa: remove unneeded window code in NSWindow
This is all taken care of by GstGLWindowCocoa/GstGLNSView now.
2016-11-16 00:01:00 +11:00
Matthew Waters
23ec5aeb83 glwindow/cocoa: remove our view from the parent when closing
Otherwise, when the application reuses the same UIView, we were getting
draw notifications on the previous view/layer's which weren't valid anymore
and were referencing pointers that had been freed.

https://bugzilla.gnome.org/show_bug.cgi?id=753003
2016-11-16 00:00:17 +11:00
Matthew Waters
5602cab04d gl/caopengllayer: add a debug category 2016-11-15 23:55:00 +11:00
Matthew Waters
f2d09b8cd4 glbufferpool: introduce check for GLMemory allocators
The last missing piece of EGLImage support has been pushed.
2016-11-15 23:55:00 +11:00
Tim-Philipp Müller
ba6b8c33e0 gl: x11-xcb is not a required dependency
Don't fail if it's not found..
2016-11-11 01:06:23 +00:00
Matthew Waters
3f7b549881 gl/utils: move gen_shader() to the plugin and remove del_shader()
gst_gl_context_del_shader() can be replaced by a g_object_unref().
gst_gl_context_gen_shader() should be replaced by using GstGLSLStage.
2016-11-10 20:11:03 +11:00
Matthew Waters
59350d078b glwindow: remove unused field in public struct 2016-11-10 20:05:45 +11:00
Matthew Waters
01fa90c1e7 glwindow: remove is_running() function
It isn't necessary in correctly written programs.
2016-11-10 20:05:45 +11:00
Nirbheek Chauhan
de4552d279 meson/gl: XCB changes also need x11-xcb as a dependency
https://ci.gstreamer.net/job/GStreamer-master-meson/380/console

[...]
gst-libs/gst/gl/x11/xcb_event_source.c:98: undefined reference to `xcb_get_file_descriptor'
2016-11-08 17:52:02 +05:30
Philippe Normand
a424f04a22 gl/x11: fix meson build
The x11_event_source.[ch] files were renamed in
4f6c226bd2.
2016-11-08 09:54:15 +01:00
Matthew Waters
f9d463d80e glwindow: remove the navigation thread
This functionality can now effectively be implemented with the display event
thread.
2016-11-08 15:14:27 +11:00
Matthew Waters
4f6c226bd2 gl/x11: use xcb instead of libX11
- xcb is supposedly thread-safe!

videotestsrc ! glimagesink now doesn't spuriously result in a
'call XInitThreads()' error however if anybody else is using X11,
then XInitThreads() still needs to be called and multiple glimagesink's
still need XInitThreads().

Everything still takes libX11 handles as they are compatible with the xcb
variants.  Unfortunately we cannot move fully over to xcb due to GLX being
entirely based on Xlib.  It's also impossible to transform a xcb_connection
to a Display which means we require X11 handles.
2016-11-08 15:14:26 +11:00
Matthew Waters
e4916fb1ef gldisplay: add a list of glwindow's
With the event thread on the display, for a particular winsys event
we need to be able to retreive the window that the event matches.
2016-11-08 15:14:26 +11:00
Matthew Waters
1a6c4be242 gldisplay: add a dedicated event thread
Will take the place of the navigation event thread for dealing with
winsys events.
2016-11-08 12:50:45 +11:00
Matthew Waters
92ba1d0df6 gl: don't expose OpenGL prototypes
We roll our own to avoid depending a certain OpenGL header version
2016-11-08 12:46:09 +11:00
Matthew Waters
2a440f60e4 gl/cocoa: don't install the gstglcontext_cocoa.h header
It's not needed to be exposed
2016-11-08 12:46:09 +11:00
Matthew Waters
7dc7ec94e7 gl/android: don't install the android window header
It's not needed
2016-11-08 12:46:09 +11:00
Matthew Waters
86930b6d11 gl: add padding to all exposed winsys/platform-specific structs 2016-11-08 12:46:09 +11:00
Matthew Waters
2209c5d97f gl/wayland: install the gstgldisplay_wayland.h header
As it is used by other OpenGL sinks (gtkglsink, qmlglsink)
2016-11-08 12:45:55 +11:00
Matthew Waters
c6326530cc gl/egl: don't install the gstglcontext_egl.h header
It's not needed to be exposed and there are no users of the API.
2016-11-08 02:44:30 +11:00
Matthew Waters
cafcde5586 glfilter: remove display_init/reset
They are mirrors of GstGLBaseFilter's gl_start() and gl_stop() virtual methods
so use them instead.
2016-11-08 02:21:20 +11:00
Matthew Waters
fe64686c8c gldisplay: Fix inverted precondition
A GError argument must either be null or point to a NULL GError.

https://developer.gnome.org/glib/stable/glib-Error-Reporting.html
2016-11-03 18:21:55 +11:00
Matthew Waters
23e147f619 gl/gi: some annotation updates for called functions
With scope, closure, destroy annotations
2016-11-03 16:16:12 +11:00
Matthew Waters
61a3c55d55 gl/gi: also include GstVideo
Removes all the unknown type GstVideo* warnings while building the GIR
file.
2016-11-03 16:16:12 +11:00
Matthew Waters
19752be030 glfeature: move internal functions into a private header
Don't expose them to the outside world
2016-11-03 16:16:12 +11:00
Matthew Waters
41a6448918 gl: GST_GL_TYPE -> GST_TYPE_GL
Some deprecated symbols are kept for backwards compatibility
2016-11-03 16:16:12 +11:00
Matthew Waters
0dc003bf30 gl/docs: massive update
- add Since: markers where necessary.
- document structs
- add documentation headers for each module (short_description,
  see_also, etc)
- reduce the number of warnings gtk-doc outputs
- fix spelling mistakes
2016-11-03 16:16:11 +11:00
Matthew Waters
1296741d3d gl/docs: document new API added in 1.10
GstGLRenderbuffer
GstGLFramebuffer
GstGLQuery
GstEGLImage
GstGLMemoryEGL
2016-11-03 12:08:44 +11:00
Matthew Waters
4b43862cdb glsl: fix #version 150 not working with profiles
The spec allows the core/compatibility profiles to be used
with #version 150.

Also tighten up the tests to check for default profiles being chosen
correctly.
2016-11-03 12:08:44 +11:00
Nirbheek Chauhan
f1c9fa28d2 build: Also need to define GST_EXPORTS for Autotools
The change to use GST_EXPORT for symbols under Windows requires
GST_EXPORTS for internal use, and that is also needed under Autotools.
The same thing is done for gstreamer-1.0.dll in -core.
2016-10-28 10:01:36 +05:30
Nirbheek Chauhan
7e6764e304 gstgl: Re-enable WINAPI on _MSC_VER
The calling convention may be deprecated, but we still need it for
OpenGL. The build issue was caused by an incorrect syntax being used for
the WINAPI (__stdcall) prototype in function pointers which was accepted
by GCC but is rejected by MSVC.
2016-10-28 10:00:59 +05:30
Nirbheek Chauhan
f790863755 Explicitly define float constants as float
With MSVC, this gives the following warning:

warning C4305: 'function': truncation from 'double' to 'gfloat'

Apparently, MSVC does not figure out what type to use for constants
based on the assignment. This warning is very spammy, so let's try to
fix it.
2016-10-27 23:06:26 +05:30
Nirbheek Chauhan
e3c1a545ba gstgl: Add GST_EXPORT to all symbols used on Windows
This is a requirement for those symbols to be exported in gstgl-1.0.dll
when building with the MSVC compiler
2016-10-27 23:06:25 +05:30
Nirbheek Chauhan
6f707381c3 meson: Add support for building WGL on Windows
Currently only tested with MSVC.
2016-10-27 23:06:25 +05:30
Nirbheek Chauhan
d5dba89fc0 gstgl: Porting fixes for MSVC with Meson
GL/gl.h needs windows.h on MSVC

WINAPI should not be used with MSVC. It also causes a build error.
2016-10-27 23:06:25 +05:30
Matthew Waters
cbaee81f9c glsyncmeta: don't glFinish() everytime a sync point is set
At minimum, we only need to glFlush() if we are in a shared GL context
environment.  Move the glFinish() to when the actual wait is requested
which may be never.  Improves the throughput on older GL systems without
GL3/GLES3 and/or fence sync objects.
2016-10-21 15:54:37 +11:00